If you are paying four mana for Arclight Phoenix, something has gone horribly awry.Quote from Renegade Rallier »What's the confusion? Arclight Phoenix by itself is a fair card, the deck/strategy it's played in definitely does NOT want to play fair, but can do so well enough if required.
Dredge cards in a vacuum are relatively fair, but the strategy is busted.
Fair cards do not only go in fair decks, and unfair cards do not only go in unfair decks.
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Mar 16, 2019Posted in: Modern
Mar 16, 2019Posted in: Modern
Yep. Like those "fair" free, hasty, 3/2 fliers. Or that "fair" one-sided board wipe on a 2 mana 7/8. "Fair." LOLQuote from FoodChainGoblins »
It's similar to Death's Shadow. They call it a "fair" deck, even if previous fair decks didn't have a B:8/8 creature. That one always struck me as odd - a fair deck that casts 8/8 creature(s) for 1 black mana on turns 2-4. The creature normally only gets bigger from there, if needed of course.
Mar 15, 2019Obligatory link of someone putting my thoughts exactly into better words: https://www.reddit.com/r/ModernMagic/comments/b1g0c3/the_history_of_the_twin_banning/?utm_medium=android_app&utm_source=sharePosted in: Modern
Mar 14, 2019Posted in: ModernQuote from Melkor »I enjoy Modern, I pretty much always have. I would be happier if Hollow One bit the big one, or Burning Inquiry, but that's ust an LGS complaint, not a format complaint. I run mostly Tron, so I can't fault someone else for playing an obnoxious deck, but 'I have a good hand....oh, Burning Inquiry, now my hand is garbage and you have two Hollow Ones in play turn one. great' is not fun. really it's just those two cards. Everything else I can usually move fast enough to compete, but those openers are just so blisteringly fast, and too resilient to get that kind of speed. Storm is fine, a light breeze and that deck is borked, but a resolved Hollow One is a backbreaking turn 1 play, and there's no real chance to do anything about it.
Yeah, thank GOD that deck lost favor at my store. But instead I have to deal with monumental disparity between streamlined tier decks and wacky random brews, or decks way out of favor. Just this last week, I lost a tight round 1 against Eldrazi Taxes (hi RIP and Leyline against GDS), so I go into the loser's bracket and play Bant Pile of Planeswalkers, then Grindstone combo, then Eldrazi Stopmpy. Awesome. Why do I even bother trying to pick my deck or tune my sideboard for anything. Meanwhile, the other half of the room was all Humans, Spirits, and Phoenix.
Mar 14, 2019Posted in: ModernQuote from Ym1r »
You kind of answered yourself here I think. It's so strong that Grixis control in legacy plays more of it rather than the strongest blue creature, even if Legacy is literally filled with blistering fast nonsense!
Is that really too strong for Modern, a format full of cheating mana, free spells and creatures, and an absolute multitude of 2-for-1 spells and creatures. It's incredibly sad to think ANYONE would consider Baleful Strix "too powerful", and it's honestly embarrassing, given the power level of the format.
Quote from Guardman »3. People stop playing fair decks because Baleful Strix is too punishing
What incentive is there to play fair decks now?
Honestly, these are the kinds of arguments that would say Kolaghan's Command or Collective Brutality are too strong because they're good cards with relevant text that 2-for-1 the opponent. Seriously, I am baffled.
But then again, there were a large portion of people who said that both AV and Jace were going to push blue decks over the top to a dominating and obnoxious force, and look how that turned out? Perhaps players are utterly terrible at evaluating fundamentally fair cards?
Mar 14, 2019I have a hard time wrapping my head around why people think Baleful Strix is too strong... It's a 1/1 for 2 that draws a card and profitably blocks a creature. How is a completely fair 2-for-1 creature "too powerful" in a world where the nonsense capable that is considerably more powerful than that is accepted as common place?Posted in: Modern
Mar 14, 2019Posted in: Modern
That's not at all what I am saying (or have ever said). It's an either/or. Either it needs a good win condition (Twin or otherwise) OR it needs new tools/answers. A mediocre/bad shell can exist fine if the win condition is strong enough, but history has shown us that shell simply does not exist in any meaningful capacity without that win condition. So if they are never going to give us that win condition, and instead would like to give us a multitude of new tools to promote tempo/control decks, then by all means, I've been waiting 3 years for them to do so.
Side note: It's ironic that all I really want is a good Snap Bolt and the best decks play one or the other, but not both.
Another side note: the card Counterspell does little to nothing to help anything meaningful in Modern. We need free or 1cmc counters to help fight the free/1cmc threats. Never mind all the uncountereable shenanigans through Vial/Cavern/etc.
Mar 13, 2019My thoughts on Daze here --> https://www.mtgsalvation.com/forums/the-game/modern/806312-modern-horizons-discussion-thread?comment=105Posted in: Modern
Mar 13, 2019I don't understand so many people's utter disdain for Daze. At best it's a "free" Force Spike that sets you back on lands. And Force Spike is laughably irrelevant past about turn 3 or 4. Stubborn Denial isn't good because it 'Force Spikes' people, it's good because it Negates for 1 mana most of the time. Daze would be a fantastic addition to the toolbox for decks fighting degenerate nonsense in the first few turns.Posted in: Modern
But again, there are delusional people out there that still believe Stoneforge is too good for Modern... I honestly wonder if I'm playing the same format as these people.
Mar 13, 2019Posted in: ModernQuote from DRONGO »
Why is that a bad thing? Why should control deserve to have the format adjusted to its needs, and not, say, white weenie decks or stax decks?
Because of the numerous statements and actions from WOTC themselves wanting to give control and reactive decks a boost after nuking from orbit a deck that was both the best at that, as well as inevitably hurting the control decks that beat on on it. Off the top of my head, it was specifically cited at least 3 times in B&R announcements, as well as random tweets or articles here and there. I had a compiled post from a while ago, but the search function here is pretty wonky. These are some of the relevant comments/actions:
4/16 B&R: While there are some control decks that would use Ancestral Vision, it is an underplayed portion of the metagame. To allow for an increase in the number of blue-based control or attrition decks, we are unbanning Ancestral Vision.
4/16 B&R: Sword of the Meek might enable some slower combo decks, perhaps of the combo-control variety. ... To allow for an increase in the number of controlling combo decks in the format, we are unbanning Sword of the Meek.
2/18 B&R: In watching the format evolve, we've observed that decks seeking to control the game have struggled against the speed and variety of threats present in the format. ... Our hope is that Jace, the Mind Sculptor will provide yet another option in an already diverse format, giving controlling decks an alternative way to close out prolonged games.
It's not like it's just some random, out of the blue claim that reactive control decks are trash, it has been something WOTC have been trying to improve on since they made the problem infinitely worse by banning Twin and effectively killing multiple archetypes out of Modern for years to come.
And worst of all, since two random European GPs were spiked by UW decks back to back, WOTC has it in their minds that all is well on the control front, despite being virtually non-existent before or since then. However, as pointed out, they really have nothing to care about with regards to Modern right now. They are shoving in 250 new cards in a few months and the new "Horizon's Modern" will likely be completely different than what we see today. Fingers crossed it does anything to help the life-support status of reactive/tempo/control decks.
Mar 13, 2019The fact that Mox Amber can't actually cast anything until the Legendary permanent is already on the battlefield makes it aggressively mediocre. It will be interesting to see if someone actually breaks it, but its reliance on things already being there is significantly more difficult than turning on Mox Opal. It's hype and speculation, and I'm guessing many people are going to regret buying them (just like the people who pre-ordered them for $30, only to see it fall to $7).Posted in: Modern
Mar 13, 2019Posted in: Modern
There has never been a point in Modern where the best (or one of the best) decks was not some flavor of linear aggro.
Mar 13, 2019I've been saying for literal years that Control needs one of two things: a timely win condition that inspires fear, or otherwise causes opponents to hold back and slow their deployment of their aggressive strategy, OR a complete overhaul of dozens of new tools to be able to combat against the onslaught of powerful, fast, and linear decks attacking on dozens of different angles. It'd be awesome to get both, but until either of those things happen, Control will never be more than a second class deck that will randomly be hot for a month or two then fade back into irrelevance.Posted in: Modern
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