Quote from BlueTronFTW »Quote from cfusionpm »GDS is just a high variance deck, masquerading as consistent. Either it does its thing and kills you fast with 1 mana protection, or it flounders and does nothing after dealing damage to itself and watching its only threat get killed. I personally hated the feeling from my side of the table when the outcomes of most games felt mostly out of my hands. Either I had a good draw with Stubbs in hand and won, or I didn't and I lost. Perhaps others feel the same way.Quote from idSurge »When did GDS get bad again? It was fine as little as a month ago.
That's literally a description of every deck. "Either you get a good hand and win, or you get a bad hand and lose."
It seems a little more impactful when your only real win conditions are attacking with one of eight vanilla ground creatures. You play it? If opponents have removal or you don't have your Stub, the deck does a whole lotta nothin.