Quote from Rai Kerensky »Quote from Clebballfan »Catalog has been around more than once before. Does the author just like the art? (It's not good art btw.)
In Standard. I am glad to see it in Standard.
We have a strictly better version of it in standard right now?
Artificer's Epiphany
More of the cycle:
Doom 4BB
Legendary Creature - Zombie Elemental (M)
~'s power and toughness are equal to the amount of -1/-1 counters on creatures.
When ~ enters the battlefield or attacks, distribute 3 -1/-1 counters between one, two, or three creatures.
*/*
Continuing the cycle:
Confusion 4UU
Legendary Creature- Illusion Elemental (M)
~'s power and toughness are equal to the amount of cards in your hand.
If a player would draw a card other than the first card in their turn, you draw a card instead.
*/*
NOTE: The following is part of a cycle.
Honor 4WW
Legendary Creature - Soldier Elemental (M)
~'s power and toughness are equal to the amount of soldiers you control.
1W: Put a white 1/1 soldier token creature onto the battlefield.
*/*
Mine was skipped, so...
Honor 4WW
Legendary Creature - Soldier Elemental {M}
Soldiers you control get +1/+1 for each other soldier you control.
1W:Put a white 1/1 soldier token creature onto the battlefield.
4/4
Honor 4WW
Legendary Creature - Soldier Elemental (M)
Soldiers you control get +1/+1 for each other soldier on the battlefield.
1W: Put a 1/1 white soldier token creature onto the battlefield.
(4/4)
Doom's Warrior 2BB
Creature - Warrior (U)
2B: Put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter dies, exile it instead. It's controller may put a 1/1 Sprit Token Creature with flying onto the battlefield.
3/3
MORE WALKERS
Ungar, the Invincible 7
Ungar, the Invincible cannot lose loyalty from combat damage.
(+1) Ungar has protection from all colors until end of turn.
(-12) You get an emblem with "Creatures and Planeswalkers you control have protection from a color of your choice. Choose this color at the beginning of your upkeep each turn."
(4)
2. the +X ability seems a little to powerful
I really like planeswalkers, so why not another one.
(EDITED TO INCLUDE STARTING LOYALTY)
Ojir, Dragonblade 3RW
(+1) Put a 2/2 Red Dragon Creature Token with flying onto the battlefield under target opponent's control, then gain control of a dragon that player controls.
(-2) Destroy Target Dragon. Then, choose one-
- Put loyalty counters on ~ equal to destroyed dragon's power
- Target dragon you control gets +X/+X until end of turn, where X is the destroyed dragon's toughness.
(-8) You get an emblem with "Dragons you control are indestructable."
(5)
Vantil, Hunter 2GG
Planeswalker- Vantil
(+2) Put a 1/1 Green Hunter Creature Token with reach onto the battlefield under your control.
(-2) Whenever a Hunter creature you control deals combat damage to a player, draw that many cards.
(-8) You get an emblem with "Hunters you control have +3/+3 and Deathtouch"
(3)
Vantil, Hunter 2GG
Planeswalker- Vantil
(+2) Put a 1/1 Green Hunter Creature Token onto the battlefield under your control.
(-1) Hunters you control gain +1/+1 and reach until end of turn.
(-8) You get an emblem with "Hunters you control have +0/+4 and Deathtouch"
(3)
Ok, here's mine.
Unj, Invisible 4UU
Planeswalker- Unj (M)
(0) Put loyalty counters on Unj, Invisible equal to the amount of creatures your opponents control.
(-7) Unj, Invisible becomes a X/X Human Wizard, where X is the amount of loyalty counters on Unj, Invisible. He's still a planeswalker.
(-15) You get an emblem with "Creatures you control have unblockable and hexproof."
(6)