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Mar 9, 2019Opponent might have "God hand" of Thoughtseize into Goyf into Liliana, so if we played a creature and have Conclave out then Liliana might "Edict" us, but she is going down on our next turn. For me, it is important to always have something to do with my mana or at least not have my opponent be so comfortable to tapout and play planeswalker without fear.Posted in: Aggro & Tempo
Feb 27, 2019MoW is essential against Burn because we need to turn the game around quickly, give them less topdecks, Kopala is just a 2/2 for three that has trouble blocking Swiftspear (or even Guide and Eidolon since then it is only Grey Ogre which haven't leveraged the tax ability) and we get dmg casting it vs Eidolon. If there is low amount of devotion on turn 4/5 that might mean our life total is higher because we chumped to survive or they used burn spells to clear the way, Master will still Moat the ground and be ready to turn the corner. Burn is usually 3-colored deck with low land count, so our Seas help devotion even if they Searing-ed everything else, then you need Mow for cleaning duty.Posted in: Aggro & Tempo
Feb 5, 2019Posted in: Established (Standard)
I thought we were talking about relevant tier1 and tier2 decks.Quote from magic geek »Some of the decks I have played against had Carny as their only creature, with planeswalkers.
The counter argument is valid.
How about I counterspell ALL your creatures and then cast the Tyrant?
What deck is going to counter ALL my creatures and then cast Tyrant? I would love to play against those decks, they sound like bye.
Feb 5, 2019Posted in: Established (Standard)Quote from magic geek »FANAttIC->"Just slap Metamorphic Alteration on random creature, copy the most unfair creature ever and go to their face, they can block or not. Or copy your Djinn and go to town."
In Responce, I counterspell
In Responce, I kill your creature
In Responce, I kill your Djinn
Counter/Kill, don't work on Death Lizard, and is why he is format defining
Counter/Kill, destroys Metamorphic Alteration, and is why it is just dinky.
Fanattic ->"MonoR is not the worst matchup for us, we have every tool to beat them. Not sure which is the worst, but that one is not."
So, why can't I beat Mono-Red ?
When opponent casts Tyrant, how many counterspells should I expect from them?
The same for creature kill. So, they have mana to cast Carnage and removal but I have none for Alteration + protection?
And if they have removal for Djinn, that Djinn would be dead long before Alteration is even on the stack.
Our deck has setup to protect a creature with aura, otherwise CO wouldn't be played.
How can you even use Counter argument? Then no spell should be worth playing, except Tyrant, Niv, Banefire and few others.
Only you know your decklist. I have enough respect to play 4 Surge Mare in 75, red and green does not go through that. Including few Entrancing Melody for problematic creatures like Steam-Kin, CCC creatures, Adanto, Wildgrowth Walker...
Did you watch Nikachu's videos on Arena? On his way to Mythic he had to beat all red decks.
Feb 4, 2019Just slap Metamorphic Alteration on random creature, copy the most unfair creature ever and go to their face, they can block or not.Posted in: Established (Standard)
Or copy your Djinn and go to town.
MonoR is not the worst matchup for us, we have every tool to beat them. Not sure which is the worst, but that one is not.
Nov 11, 2018And one list managed to 10-0 in the PT: https://magic.wizards.com/en/events/coverage/ptgrn/27-30-match-point-decklists-2018-11-11Posted in: Established (Standard)
CO is a pushed card, glad to have it.
Oct 22, 2018Yep, there are endless Merfolk Wizards in Standard now, but only Adept (even if greatest card) is not enough reason for more dedication to the tribe.Posted in: Established (Standard)
The other problem is that Chainwhirler is close to gg vs that build and our matchup against beatdown worse in general.
If we employ more Surge and Diamond after side, then Adept cohesion takes a hit and I feel that can't be solved.
I like where we are as Djinn.dec and the only thing missing is more artifacts for Zahid. That would be great as plan C (A is CO, B is Tempest + Dive Down), more cheap fat to close the game. But with Kaladesh all relevant artifacts are gone. So here we are.
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