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  • posted a message on Fate Reforged spoilers
    With autobounce, is not bad. Without autobounce... you still can draw it again, on a 40-card deck it's not impossible, I suppose. But in any case, seems like it's only good in UR.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    Yeah, I didn't commment on the simic one because it was already known, but it is the best of the 5 and the one I am definitely putting on my cube. It kills Guardian of the Guildpact, btw.

    The golgari one is tricky, because I think that most of black removal is already better than it.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    http://lrcast.com/exclusive-limited-resources-fate-reforged-preview-cards/

    All seem very archetype-oriented. The boros I like the most, I think.

    Orzhov a close second.

    Golgari seems too situational (but with black-big-butts is nice), and Izzet a little expensive.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The "Evaluate Everything" Project
    Is Curse of Chains really that good? I mean, it's ******* solid, but doesn't give white nor blue anything that other cards in their colours can't replicate... And as it doesn't tap immediately on its own, doesn't help on offensive like pacifism-like or claustrophobia-like cards.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Drafting Commander Pauper Cube
    Hi people,

    Have any of you ever run a cube draft to play pauper commander?
    Do you know any rulling about it?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    Concerning double-faced cards like delver, If memory doesn't fail me I think that double-faced cards cannot be put ''face down'', cause they don't have a down-face: both faces are considered 'up-faces'.

    Concerning manifesting morph-cards, I think that they can be morphed by their creature cost or by their morph cost. Turning them by their cost is a property of the card, not an ability the colorless, nameless 2/2 has.

    If you blink an aura, from 2/2 to face-up, you can enchant whatever you have on the battlefield, right? (even a Blastoderm?)
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    I've been thinking about Manifest and ETB abilities, and, even if on they own they are nonbo, if we consider that ETB usually plays alonside blinking and auto-bounce, then it's not that bad really. I think that is something that will have to be tested to be rightfully evaluated.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    Quote from k_alk »
    Quote from Merovingiann »

    Correct me if I'm wrong, but if Echo Tracer is as good as everyone says it is, then manifesting a Mist Raven can't be bad.


    The difference between un-morphing Echo Tracer and un-manifesting a Mist Raven is that both cards have already entered the battlefield so Echo Tracer's ability triggers, but Mist Raven's does not.

    You're right, I forgot about that... in that case yeah, menifest is not so sexy, cause all etb triggers get ruined. Nonbo =(
    Posted in: Pauper & Peasant Discussion
  • posted a message on Fate Reforged spoilers
    Gurmag Angler looks solid, but uninesterting. Not something I would like to add.

    Correct me if I'm wrong, but if Echo Tracer is as good as everyone says it is, then manifesting a Mist Raven can't be bad.

    The simic manifester is more interesting, cause it puts 2 creatures with one card, and as instant. The white one, I don't think that there is space in cost2 to put it. Not too exciting.

    Goblin Heelcutter, seems like a hybrid between Fervent Cathar and Bladetusk Boar, two cards that are currently on my cube.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The "Evaluate Everything" Project
    It's a tricky one. I think that it should be ranked higher than bad, but i'm not entirely sure it should be compared to a creature.

    Madcap Skills is something more reasonable to compare with.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] The "Evaluate Everything" Project
    In my experience, Deathbellow Raider has been really good.

    Regarding Singe-Mind Ogre, I don't have tested it so much, but it's a 3/2 for 4 that makes 1/2 damage when enters the battlefield. It's not amazing, but surely not bad.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] Morph Support
    I, too, think that Disruptive Pitmage is more than a bad Force Spike. It works like a Force spike when you surprisingly morph it, but after that It makes it difficult for your opponent to play on curve. Force Spike only works once. Ofcouse, being a creature makes it more fragile, but if your opponent uses a removal to take him off, I wouldn't complain.

    Aquamorph Entity is a 2/2, a 1/5, or a 5/1 in one card. None of them are powerfull, but it's a lot of flexbility. Also, if we consider reasonable a 2/2 or 1/3 for 2U that draws you a card if they pass unblocked, I don't see why a 5/1 is that worse (if you look at it as a [2/2 with ''if unblocked, pay 2U and it gets +3/+0]). 5 damage is a lot, that is the main argument to defend Ruinous Minotaur. And a 5/2 is not that different from a 5/1, in that regard.

    Nonetheless, as I see that many of you value Echo Tracer so high, I will put it to test instead of the other two.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] Morph Support
    From your list, the one that convinces me the less is Echo Tracer. Looks like a much worse version of Man'O-War. It lacks flying or something else.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] Morph Support
    Please, share your thoughts on the choices, every piece of feedback is useful Smile
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Pauper]] Morph Support
    I'm actually considering to add 3 morphs of each color, to the 5 wedge that already are in my 490 cube.
    I didn't like morph at all till I saw it in action =)

    My idea is that in each color, it should be:
    - 1 Morph that your opponent doesn't wanna block (at least with a 2/2)
    - 1 Morph that your opponent DOES want to block
    - 1 flex-slot morph (with a triggering abbility, for example).

    That way I keep the mystery in the combat math.

    For now, the ones I'm considering are these:

    WHITE (White is an exception, cause all the 3 have combat-trickness)
    - Daru Lancer
    - Aven Liberator
    - Wingbeat Warrior

    BLUE
    - Aquamorph Entity: You want to block it, 5 damage to the head is too much.
    - Shaper Parasite: You don't want to block it.
    - Fathom Seer / Disruptive Pitmage: Utility creatures.

    BLACK
    - Haunted Cadaver: You want to block it
    - Zombie Cutthroat: You don't want to block it
    - Skinthinner: Removal-on-a-body

    RED
    - Skirk Commando: You want to block it
    - Gathan Raiders: You don't want to block it
    - Skirk Marauder: Shock-on-a-body

    GREEN (the color that fits the less, because of high morph cost)
    - Woolly Loxodon: You want to block it
    - Titanic Bulvox: You don't want to block it
    - Nantuko Vigilante: Naturalize-on-a-body

    Of course, this is a little overstreched, but I think that it's the best I can get with the morphs I have right now.
    If the next sets introduce better morphs, this could be changed.
    Posted in: Pauper & Peasant Discussion
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