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Last active Sat, Jul, 20 2019 19:27:04
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May 3, 2019Humprey puts great value in not dying to pingers. But besides that, the amount of creatures with cmc 1 is minimal. Even if the Enforcer is not strictkly better, I think it's better most of the time.Posted in: Pauper & Peasant Discussion
Feb 14, 2019Thank you!Posted in: Pauper & Peasant Discussion
It is not that I am considering adding even more answers, but that I would like to know if, in the case I have to consider in the future maybe removing some of the answers that are there right now, It should really weight against cuting them.
Feb 14, 2019What enchantments /artifacts do you consider that deserve having specific responses in a cube? I ask because I have now a modern-only cube, so artifacts like flood are no longer present. So I wan to know if i can excempt myself from having some hate efects just for the sake of having them.Posted in: Pauper & Peasant Discussion
Jan 23, 2019Enchantment and artifact hate: yes, no, how much? I've been looking at the lists of the members of this forum and seen that many of those cards have been removed. Is it necesary to have that kind of hate, or is it not?Posted in: Pauper & Peasant Discussion
Jan 22, 2019I would decrease everything by one, too, except for Aeromunculus, Frenzied Arynx, and Lawmage's Binding.Posted in: Pauper & Peasant Discussion
Applied Biomancy is at least borderline.
Azorius Knight-Arbiter is borderline.
Blade Juggler is Borderline.
Burning-Tree Vandal is Cubable.
Chillbringer is borderline or cubable.
Humongulus is borderline or cubable.
Plague wight is borderline.
Rampaging Redhorn is cubable.
Sage's Row Savant is borderline.
Sauroform Hybrid is borderline.
Skewer the critics is cubable.
Undercity Scavenger is borderline/cubable.
Jan 20, 2019I do something similar. I have a 480 cube and 6 guild slots, 4 of which are "true" gold (including flashback and so) and the other 2 are hybrid gold. That also keeps it simple to store the cards and reorder them after playing.Posted in: Pauper & Peasant Discussion
Keep in mind though, that I moved into modern-paper-comon recently, so you will find some obvious differences with your cube.
Jan 20, 2019Having a certain amount of lands in the cube is good not only for improving the mana flow in the games, but also to reward good drafting. As you end up with 42-45 cards at the end of a draft, but only use ~23 spells and ~17 lands, a good drafter will pick lands before, e.g., another cmc2 creature, if it suits its deck, as lands don't compete with spells for those ~23 slots.Posted in: Pauper & Peasant Discussion
Jan 16, 2019I came to think that the best comparison for Undercity Scavenger is Soulstinger. If most of the time you want to play Soulstinger as a 4/5, then Scavenger is better. So maybe I should give it a try.Posted in: Pauper & Peasant Discussion
Jan 11, 2019Tenth District Veteran is not bad, but I'm not sure it makes the cut. I have dauntless Aven right now in my cube.Posted in: Pauper & Peasant Discussion
Sage's Row Savant works for me because I don't play Welking Tern variants so I don't have that many options for blue 2-cmc tempo creatures. I guess most of you will not even consider it, though.
Ill-Gotten Inheritance is interesting, but too slow I think. We have Monarch in black for that kind of grindy win condition.
Plague Wight is fine. Black 2-drops are not that strong.
Undercity Scavenger is ok, but as it gives Scry instead of Surveil I think is a pass.
Lawmage's Binding is good, I have a big guild slot so maybe I will find a place for this.
Everything else is bad.
Jan 10, 2019Posted in: Pauper & Peasant Discussion
No, there is nothing wrong. The list is objectively perfect.
Jan 9, 2019I used to have Utopia Vow in my cube, but it ended up not being played in the decks. The reason being, that green has two better paths than playing green removal:Posted in: Pauper & Peasant Discussion
- Ignoring the enemy creatures altogether, and attack with its better creatures.
- Playing the better removal in other colors, as most decks will be two colored anyway.
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