People on both sides of the political spectrum go after people who don't think like them. Let's not get tribal in these forums and believe that "my side in innocent and your side is evil"
Therese shouldn't have been let go. Outside political views should have no bearing on your work, period.
Disagree if you want, it's an extreme and Fascist view to disagree with issues of free speech.
Liberalism FTW.
- Card Slinger J
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Patch8700 posted a message on [2XM] Weekly MTG - FORCE OF WILL!Posted in: The Rumor Mill -
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FunkyDragon posted a message on Organized play suspended againPosted in: The Rumor Mill
Nor will it ever be for most players I know. People keep bringing up digital replacing paper, but it's never going to happen. Not only does paper make far more money for WOTC, but lots of players want the social aspect that you just can't replicate playing alone on a computer. The day MTG goes all digital is the day tons of players quit buying and just play with their old cards. And frankly, there are a lot more interesting things to spend time and money on in the digital realm, so even some people who currently play digital might migrate away when they can no longer play both paper and digital.Quote from m_pathogen »Digital Magic is not at an acceptable level to replace paper yet, imo. -
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SonofaBith75 posted a message on Organized play suspended againOnce again.Posted in: The Rumor Mill
https://wpn.wizards.com/en/article/store-play-suspension-temporarily-reinstated-us-latam -
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WarMachinePrime posted a message on The Coronavirus Pandemic and the Future of the Local Game Store (LGS)Posted in: Magic GeneralThe question is will it be enough to reach that $1,000 a month threshold in order to break even.
Where did you come up with that number? Do you mean just for events?
LGS need to take in a lot more money than 1000 dollars a month, its way more than rent.
Rent (unless they outright own)
Mortgage (if they are purchasing)
Property Tax
Insurance
Business License fees
Electric bill
Water bill
Wages (Paying any employees)
Maintenance
Other overhead
Merchandise
Interest on Merchandise (when they borrow to buy stuff)
Advertising (local and/or online)
And I'm sure I am missing other costs as well. If I were to own a gaming store I wouldn't want less than 10,000 a month gross income (between brick and mortar AND online sales) and even then you probably would never even cut yourself a check for your own salary. So yeah, LGS are going to have to up their entry fees in response, they aren't a charity. Problem is then they up it and drive away the small amount of players they may have. It just flat out sucks. I'm not going to go into the politics of reopening. I have to leave it at that.
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Minoke posted a message on EDH rule change when M21 hitsI mean, you can already abuse death triggers with the Mutate mechanic under current rules. If Child is mutated, and dies, and Child goes to command, it still 'died' and thus the Child can nuke the board.Posted in: The Rumor Mill
Now to current news:
The official post about it is thus: https://mtgcommander.net/index.php/2020/06/07/june-7-announcement-on-dies-triggers/
If a commander is in a graveyard or in exile and that card was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone.
If a commander would be put into its owner’s hand or library from anywhere, its owner may put it into the command zone instead. This replacement effect may apply more than once to the same event.
So the hand/library is still a replacement effect - the commander goes to grave/exile and the next time SBAs are checked, you can move it to command - but you only have that one opportunity. -
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Xcric posted a message on New Reliquary Tower and Hangarback Walker promos announced!i appreciate that they're doing something to help out the lgs right now, however i feel this is another one of those things in the long list of things that sound good but aren't actually that great.Posted in: The Rumor Mill
lets break it down for a minute. you buy a qualifying product and you get a reliquary tower promo, that in itself is cool. how many are stores actually getting though? if its a limited quantity, people will rush out to buy product but not for very long. if its a print to abundance promo then its worthless and theres no incentive to go buy.
then there's that new godzilla that comes with a box. that's cool. its not the highest value thing in the world and isn't useable in standard but its still a good card and a godzilla... except that hype has already begun to dwindle. on top of that, that's more boxes cracked, so everything else in the set will continue to dwindle in value
but lets also not forget that big box stores are still open and selling. so now the lgs has to go out of its way to let people know they're open while trying to push sealed product, while also not necessarily having events or allowing people inside, if that lgs is even open... while a big box store keeps selling.
they also announced this after many people ran out to the big box stores, and ordered on amazon, because the local store was closed. meaning people already got their packs and boxes and whatever, so is there a demand to run out and buy more? not as much as their could have been, plus its established that stores generally don't make a killing on boxes.
after all of that, to me it seems like a half measure that looks good but actually does very little to support the local store. i think it'll also help contribute to the continued decline of value in packs too, and a certain point people stop buying because the contents are worthless.
its something, and i appreciate seeing the effort... but i still feel they could do so much more. when the lgs dies the game dies.
but cool, neat promos
Edit: ive also been told by multiple store owners they only found out about this promo through social media, and not through official communication. So uh... good job asshats.
Edit2: i've also been told by various sources they won't even be available until june. so we've gotten pretty much a full month of sales through big box stores, pre-orders are done, demand dwindles, players don't wait. so will these promos actually be a driver of sales at all at that point? we'll see, but the effect seems negligible.
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foam_dome posted a message on New Reliquary Tower and Hangarback Walker promos announced!Posted in: The Rumor MillQuote from Ryperior74 »For this, I think Walking Ballista would have been a better card to use for this art through hangarback walker reprints are always welcome though
Seriously, why on earth is this not Walking Ballista? -
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WarMachinePrime posted a message on Chandra's Spellbook and Secret Lair Ultimate Edition (Enemy fetches) announced.Posted in: The Rumor Millthey really really need to bring msrp back
I missed this earlier, I'm not sure how I did, but you are 100% correct. MSRP needs to come back and it needs to come back now. It isn't the panacea that is needed for us as Magic consumers but it is a big protection against gouging. -
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JaceTheBodySculptor posted a message on The Coronavirus Pandemic and the Future of the Local Game Store (LGS)Anybody have info / anecdotes about LGSs in Japan? In-person tournament culture is very strong over there. I'm interested in seeing how different regions with varying mixes of regulations, outbreak progression, and cultural / personality traits react and develop in the coming months.Posted in: Magic General -
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WoTC are using the most vile *****tiest tactics in selling this game. They try to appeal to people with inferiority complex who then will spend the money to buy OP cards. This strategy basically kills the old style MTG, that was played IRL on a physical table. Now it's not about creating interesting decks and just socialising.. now it's a real life butthurt relief game, where anyone just pay a couple of hundren bucks, get their OP deck(of basically any color but mostly black and blue) and crush basically anyone who paid less or F2P. MTG Arena became a ******* joke. It's not a fan game anymore.. it's not made for fans anymore. It's made for people who are really butthurt IN REAL LIFE.. and now all these hordes of total mental cases, ******* whales with money, total degenerates who don't give a single flying **** about anything but their own butthurt egos. These losers are surfing the web for "pay-to-win" opportunities, join the game, pay and win, then move the **** on to the next game, where they turn the same trick. Each loser would feed 2-3 P2W games at the least, usually more. It becomes addictive.Posted in: Magic General
Online gaming became a stress relief for an office rat, who never even played any games before online gaming hit the market and allowed the office rat to play at his desk or from his laptop or mobile. Online gaming is not even gaming in it's true sense, because you don't see your opponent. You're basically playing with a screen. There is no people behind that screen. It's just code. You're just buying what would happen on the screen.
Do you get it? They don't want to play the game with anyone. They just want to buy a certain guaranteed outcome. They want to pay an easy 100 and immediately get their fix. It's just like drugs.
So.. here is your answer why they make all these idiotic sets. The previous blue deck meta with something like Agent of Treachery etc etc is total cancer. There are many cards like that. Completely retarded drain decks, completely retarded counter decks, completely retarded everything. Because this is what sells.
Office rats will pay their 100 anal bucks and cheese their way to mythic. Everyone else is there just because they want to try. But they are not going to stay for long.. but who cares, there will always be a ton of newbies who will come and serve as cannon fodder for the butthurt whales to feed on.
Online gaming killed gaming. Everything became pay to win. Even titles that used to be subscription based are changing to F2P format because it's so easy to milk the retarded whale with inferiority complex. The temptation to go online is impossible to fight. Just compare.. an offline game wouldn't make more then a couple of millions if it's really good and high quality. An online game of even *****ty quality will bring you millions by default, sometimes billions.
This is why people are so upset with online gaming. Fanboys would say that people cry because they are not skilled enough to play, but the reality is that it's all plainly PAY TO WIN.
They are just selling drugs to butthurt losers. Pay 100USD -> get your fix(victories). Don't want to pay?? Boo hoo hoo. - To post a comment, please login or register a new account.
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1 Muldrotha, the Gravetide
Creatures (40)
28 Persistent Petitioners
1 Nightscape Familiar
1 Hermit Druid
1 Kami of the Crescent Moon
1 Duskmantle Guildmage
1 Seedborn Muse
1 Murkfiend Liege
1 Meren of Clan Nel Toth
1 Caustic Caterpillar
1 Tradewind Rider
1 Shriekmaw
1 Protean Hulk
1 Kira, Great Glass-Spinner
Instants (5)
1 Urborg Justice
1 Abrupt Decay
1 Sultai Charm
1 Krosan Grip
1 Cyclonic Rift
1 Living Death
1 Creeping Renaissance
1 Windfall
1 Secret Salvage
1 Assassin's Trophy
Artifacts (10)
1 Sentinel Totem
1 Tormod's Crypt
1 Relic of Progenitus
1 Sol Ring
1 Chromatic Lantern
1 Altar of the Brood
1 Phyrexian Altar
1 Gilded Lotus
1 Mind's Eye
1 Thrumming Stone
Enchantments (5)
1 Bloodbond March
1 Symbiotic Deployment
1 Faces of the Past
1 Bloodchief Ascension
1 Quest for Renewal
9 Swamp
9 Forest
9 Island
1 Command Tower
1 Opulent Palace
1 Bojuka Bog
1 Evolving Wilds
1 Terramorphic Expanse
1 Homeward Path
1 Reliquary Tower
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Local Game Stores don't want to deal with it because it's too time consuming to sort them all out given the amount of orders and buylists they receive on a daily basis. So in a way the Reserve List has created a black market for these counterfeits to exist even though the majority of them consist of popular cards in Modern and Legacy but only because Wizards of the Coast / Hasbro is in bed with Channel Fireball and Star City Games.
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The only way for the LGS to be able to turn a profit on these supplementary products is by reducing the amount of high value reprints in order to lower the MSRP and the cost of a booster pack. What we continue to see time and time again with these Masters sets is that Wizards of the Coast is trying to put all their eggs in one basket in the hopes that it will sell when it doesn't. This is why a lot of their customers cater more toward Singles Sellers where they're not paying as much for the cards they need even though the demand for the cards say otherwise. I think the Spellbook series was a step in the right direction for how they should be distributing high value reprints in small quantities.
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One of the Local Game Stores I go to hosts Commander League every Tuesday though sadly they're unable to book it for Friday due to FNM and then there's Standard tournaments on Saturday at 6 in the evening. The way they have it setup is you're either playing for points or for an extra raffle entry both of which costs $1.00. Prizes for the raffle are determined based on participation while the winner of the points system ends up winning a mystery Dragon Shield item. It's definitely a bit different compared to my vision for it though I think the entry fee should be at least $5-10 IMO.
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If the "card games of today" didn't need the social aspect that made them what they are then there would really be no point to them now would it? It's not so much that Magic and other Trading Card Games / Collectible Card Games are being pressured by Online / Digital Card Games when Wizards of the Coast / Hasbro doesn't understand the role that the Local Game Store plays. They've become so successful as a company that they completely forgot about what made Magic and other Trading Card Games / Collectible Card Games what they are today. Given the recent situation with Gerry Thompson they no longer value their entrenched players to the point where they literally kept the date of the World Championships a secret.
If they truly cared about the Local Game Store which is the bedrock of Magic's success then they wouldn't have partnered up with Amazon, Walmart, and Target as a way to undermine the Local Game Store by releasing products that are only accessible through those retailers instead of local distributors who ship these products to Local Game Stores. Maybe If they'd quit encouraging online play so much with Magic Arena by creating an incentive to buy physical Magic products similar to what Pokémon TCG does with code cards that you can redeem online for digital products on Magic Arena then it'd be a win/win for the LGS and online retailers. I am a bit surprised that other Trading Card Games / Collectible Card Games haven't followed suit on this idea.
How is WotC pandering to the old vocal minority of "social" players necessarily a bad thing when that's the target demographic that they should be prioritizing the most on? The current demographic that WotC is catering toward doesn't have a clue about the 25 year history of Magic since they're unfamiliar with what the culture was like back in the 90's and 2000's. I get that they're trying to bring new people into the game but you don't do it by alienating a loyal customer base that's been with you almost since the game's inception. Better yet why doesn't WotC hire employees based on their ability to actually get the work done? Nobody is anything because of what they say they are, they are what they are BECAUSE of what they've done.
Wizards of the Coast / Hasbro doesn't need to follow the latest trends, they just need to go back to having better communication with the people who are passionate enough about Magic that want to see the game continue to succeed in the long term. Magic Arena isn't the answer when it should solely be a replacement for MTGO and nothing else. What would be the point of a company manufacturing physical cards If no one has a place to meet and play the game out in public? It's like I said before, Magic wasn't designed like most traditional board games with Monopoly and Scrabble where you can just take it home and play with your friends in your underwear.
What makes Magic stand out from traditional board games is the collectible aspect of assembling a deck of cards to see whose the strongest all while unlocking infinite possibilities that isn't contained in one box similar to the distribution of Living Card Games where everything is already handed out for you but where's the fun in that? Sure it costs less when most players would rather have more freedom building unique decks that aren't cookie-cutter. I'm not even sure If Richard Garfield's new Living Card Game, "KeyForge" solves most of the issues that people have with it. Then again Living Card Games don't interest me as much as Trading Card Games / Collectible Card Games do.
Gaming culture failed in our society because it never addressed the real concerns people had with it. There was either a lack of motivation, creativity, or both. Then again a lot of people expect too much from a hobby, but if you go into it expecting to make profit and get mad when that doesn't happen then it's no longer a hobby to you. The only people that should expect to make money is the Publisher/Developer, everyone involved with production and distribution, and the LGS. Everyone else is expecting too much and should collect their thoughts and really think hard as to why they're doing it.
With a proper distribution model a company can sell plenty of product and players do not have to rely on a Secondary Market. Players should always opt to trade, buy from their store, or from each other locally anyways. Without the LGS you're back to having secret meetings in someone's mom's basement. I'm well aware of the fact that the LGS business model is flawed when there's no sense in abandoning it for a new business model that nobody asked for. Physical Comics are still thriving even though people are able to read Japanese Manga online with English Subtitles. It might not be a good analogy but it's something.
Just because someone has had a terrible LGS experience that's made them lose interest doesn't mean that everyone else feels the exact same way. It really all boils down to the community and the atmosphere, sure it's not perfect but you make the best of what you got as long as you feel comfortable doing what you're passionate about. Maybe it's not enough or it isn't your thing, that's fine. The only time it becomes a problem is when the status quo is challenged with people wanting to maintain it and If they want to maintain it let them. Why should Wizards of the Coast / Hasbro be the one's to say that they shouldn't?
The problem is that young millennials aren't willing to give old-school gaming a chance because they're pressured into following the latest trends in gaming culture whether it's through advertisements or they don't think that it's cool enough being driven into the mindset that graphics matter to them more than gameplay. In the end it's up to us to give the next generation a chance at gaming opportunities that they might pass on to their descendants since they're not as familiar with it as we are. If we succeed in "passing the torch" then at least we've accomplished something that both generations are mutually passionate about.
That's what happens when you trade away inconvienance for convienance where everyone seems to have this false narrative that inconvienance is a bad thing when it's not. It's really what you're willing to do to help make that inconvienance feel like a convienance where the digital world we live in gives off the illusion that we don't need to put in the manual labor to get what we want when in reality there's a greater sense of reward from manual labor.
If this demographic of players you speak of care more about less maintenance cost for their gaming products then why don't they stick with Next-Gen Consoles / Handhelds by Sony, Microsoft, and Nintendo? Why does it have to be Online / Digital Card Games with Magic Arena and Hearthstone? Like I said before, I think Magic Arena is a much needed upgrade to MTGO but nothing else to really affect Paper Magic as a whole which sadly only makes up about 35% of Wizards of the Coast / Hasbro's total revenue of Magic compared to MTGO which was more successful.
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Given Rudy's latest YouTube video where he officially disclosed the problems going on with MTG's card stock quality, it's more than likely that Wizards of the Coast is desperately trying to replace the Paper TCG with MTG Arena. Why else would they continue to use poor card stock while making decisions that negatively effect the local game store? Poor card stock and no place to gather will cause players to turn to MTG Arena. Why would they want to take away the social aspect of the game from a 25+ year fan base who loves it the way it is?
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