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  • posted a message on Just How Important is MTG Lore To You?
    Quote from Flisch »
    I'm not sure how this is relevant to the topic of MtG Lore. Are you just trying to cause a stink?
    Well that wasn't my original intent If that's what you were wondering when I was mainly concerned with Wizards of the Coast attempting to politicize future IP crossovers when there's really no need for it.
    Posted in: Magic Storyline
  • posted a message on The Coronavirus Pandemic and the Future of the Local Game Store (LGS)
    Quote from motleyslayer »
    I think that they made the safest call tbh. I don't know what it's like in the US rn(but assuming bad if it warranted extending the suspension on in store play) but it's been getting worse in Canada for just over a month I'd say. I can't see in store events happening on a large basis until at least halfway through next year and that's just for small level events. Magic Fests and in person Players Tours are probably out of the question until probably 2022 at the earliest and that's assuming they figure out who will run them
    I'm not sure If it's like this for other people however I've started noticing that some Local Game Stores (LGSs) while In-Store Play is suspended as far as running events and tournaments go that they perceived it as suspending casual play as well which does have the potential to hurt their business in the long run If they primarily sell Paper Magic with little to no overhead. If these businesses do have large overhead and they also suspended casual play along with events then they're going to run out of money unless they replace the overhead to sell more merchandise in place of potential customers who would normally be playing at their store where as with the owners' perspective it's about less risk of infection from COVID as possible but the question is for how long? They must be thinking about how COVID will impact 3rd and 4th Quarter sales in 2020 or 1st and 2nd Quarter earnings in 2021.

    Even If you're not allowed to run events at your store you still need money to pay rent since the owners and employees work paycheck-to-paycheck and eventually the landlord still needs to be paid $1,000 bare minimum each month in order for the LGS to stay in business and I think it really depends on how much money they made on Paper Magic Pre-COVID compared to how little they may be making Post-COVID. If they're making little without expanding their business portfolio then of course they need to allow casual play at their store despite the infection risks since events are temporarily suspended due to the pandemic otherwise they aren't going to be able to stay in business for very long even with e-commerce sales alone. I haven't seen anyone at the LGS I frequent on Saturdays test positive for COVID-19 from allowing casual play.
    Posted in: Magic General
  • posted a message on The Coronavirus Pandemic and the Future of the Local Game Store (LGS)
    https://icv2.com/articles/news/view/46750/wizards-coast-extends-suspension-magic-the-gathering-in-store-play

    With the October 15th deadline already here, Wizards of the Coast has decided to push the goalpost further of keeping All In-Store Play Suspended at least until November 11th following the Take Home Pre-Release for Commander Legends. This means that Local Game Stores (LGSs) are still unable to host and run In-Person Events due to the ongoing pandemic while players can still show up to play EDH / Commander and other formats casually among their local playgroups.
    Posted in: Magic General
  • posted a message on Just How Important is MTG Lore To You?
    I remember hearing that there was supposed to be a Harry Potter crossover in Strixhaven: School of Mages however J.K. Rowling's political beliefs didn't align with Wizards of the Coast's so she got tossed aside in much the same way they defamed Terese Nielsen. If you haven't figured this out by now it means that whatever future IP Crossover MTG receives after The Walking Dead could be determined based on the creators' political beliefs. IP creators are more likely to be accepted by Wizards of the Coast only If they're liberal or progressive cause If they fall into being conservative or moderate then they won't want to have anything to do with them.

    Now I could care less about the political affiliations of Robert Kirkman, Tony Moore, and Charlie Adlard who're the creators of The Walking Dead franchise. I find it hard to believe that Wizards of the Coast would refuse to profit off of an IP based on the creator of that IP's political beliefs. Did Wizards of the Coast care about the political beliefs of the creators of Godzilla when designing Ikoria: Lair of Behemoths? No. So why did they fire Terese Nielsen for her political beliefs If they don't care about the political beliefs of the creators of said IP they want to crossover MTG with? I just find it very hypocritical If that actually turned out to be true.
    Posted in: Magic Storyline
  • posted a message on RC STATEMENT ON SECRET LAIR: THE WALKING DEAD
    Quote from DirkGently »
    Quote from Cranky »
    The reality is that, while there was always a very small contingent of people legitimately upset about 'immersion breaking,' the vast majority of people are just using it as an additional excuse to complain when someone refutes their arguments about why this product is bad and evil.
    Dear god am I tired of this armchair psychologist garbage. The reddit poll - 30K respondents - had 93% in favor of banning these in commander. And that's not even including people who dislike them but didn't want them banned. Everyone hates these stupid cards. If you don't, that's fine, but stop acting like everyone who disagrees secretly hates magic.

    I guarantee that if YouTubers like Brian and Mitch didn't irresponsibly abuse their platforms to start a knee-jerk sky-is-falling *****-fest, we wouldn't still be talking about this product. Mitch literally attempted to undermine the integrity of the format by actively trying to splinter people off into a sub-format out of pure petulance, so you can tell how much people like him really care about the format, and Brian has always been trying to peel people off into other games because deep down he hates Magic (counter to what he always melodramatically claims in his complaint videos).
    I don't think this particular product is the end of magic, obviously. But I do think that it's very emblematic of some very serious problems with how upper management is treating magic. They're focused entirely on making money ASAP, and not on creating an enjoyable game that can sustain long-term. This product itself happens to be particularly odious, but as far as the existential threat to the game it's a lot bigger than just SLxTWD. And that threat is what I think people are freaking out about, and trying desperate measures to try to correct the direction the ship is heading before it smashes into an iceberg.

    That said, this was a huge uproar before there were any YouTube videos about it and it would have been huge without any. Mitch and co rode the wave of anger, they didn't start it. They probably increased it a little, but this was going to be a PR nightmare no matter what they did.
    Yeah I was wondering who Jimmy Wong from The Command Zone was directing his anger toward on their episode discussing Secret Lair x The Walking Dead. It's during the 37 minute mark of the YouTube video right after Josh Lee Kwai was done discussing something. I don't see how having a genuine concern about the health of Paper Magic in general equates to toxicity and vitriol or in my case being hyperbole otherwise nobody would care and would've sold off their collections by now. As you've pointed out Dirk the threat that seems to be being undermined is Wizards of the Coast printing mechanically unique cards in a product with very limited access outside the Secondary Market.
    Posted in: Commander (EDH)
  • posted a message on Avenger of Zendikar and Blasting Station
    Say it's turn 7 and I cast Avenger of Zendikar by making 7 0/1 Plant tokens for each of the 7 lands I have on the battlefield along with Blasting Station. Can I sacrifice the Plant tokens to deal damage at the same time the tokens enter the battlefield while untapping the Blasting Station for each token that enters the battlefield by dealing 7 damage divided in any way I choose to any target (creature, player, or planeswalker)?

    I assume what happens is Avenger of Zendikar's ETB trigger resolves first then Blasting Station is only able to sacrifice 1 out of the 7 Plant tokens produced instead of being able to sacrifice all the tokens at once while untapping itself for each Plant token entering the battlefield from Avenger of Zendikar entering the battlefield. You can't place an activated / triggered ability on the stack while an ETB trigger hasn't finished resolving from what I'm getting at.
    Posted in: Magic Rulings
  • posted a message on Secret Lair x The Walking Dead
    Quote from Dontrike »
    Quote from Heresy19 »
    Only survivors? Glenn has been pulp-dead for a lonnnnng while now lol

    Bought myself 5 kits, that Rick card looks great for human tribal in Legacy so not taking any chances, playset. And I also needed 1 more for EDH.

    Any of these cards doing well in Legacy shows they've already made the mistake.
    Yep it's True-Name Nemesis all over again.
    Posted in: The Rumor Mill
  • posted a message on Just How Important is MTG Lore To You?
    Considering that MTG seems to be entering the IP Crossover era with Godzilla in Ikoria: Lair of Behemoths and now Walking Dead in Secret Lair how much does the lore of MTG mean to you? Back when I started playing Paper Magic I didn't really think much of it until Lorwyn introduced Planeswalkers as a new card type where the lore centered mostly around these beings who could travel to all kinds of planes. There's an aesthetic about MTG lore that IP Crossovers spanning all kinds of pop culture can't replace that If the crossovers become too saturated throughout every format then I feel the game in a way loses it's sense of identity. It reminds me of what Tolarian Community College said about IP Crossovers in MTG, "I want to play Magic: The Gathering not the Walking Dead TCG." I get where he's coming from though.

    So to answer the question is MTG Lore important to me? To some extent yes. Even though I don't read the MTG novels the lore still fascinates me to some degree especially the Brothers War between Urza and Mishra leading up to the Weatherlight and the Phyrexian Invasion of Dominaria by Yawgmoth. I was kind of hoping that Wizards of the Coast would focus more on returning to Mirrodin instead of Zendikar to help tie loose ends with the Praetors currently dominating there while possibly involving Jhoira's Weatherlight crew somehow. I get why they needed to explain why Nissa disbanded from the Gatewatch after the events of War of the Spark and clue us in as to what Nahiri's been up to after defeating Sorin Markov in Ravnica. I just don't understand what it is about MTG lore that doesn't sell when it comes to Wizards of the Coast and Hasbro.

    Thoughts?
    Posted in: Magic Storyline
  • posted a message on Making our own RC?
    It's got less to do with the cards being broken when it's more about the precedent it sets for future IP Crossovers where Wizards of the Coast has realized that MTG's lore isn't enough to help sell the game to reach a broader audience which is ironic considering that the game never really had to rely on it's own source material or lack there of in order to get to where it became today. It was just something that most players and collectors took for granted when they were more drawn by it's unique gameplay mechanics, tangibility as a collectible item, card combination synergy / possibilities, and it's ability to provide the kind of social interaction that often nowadays gets neglected due to recent advancements in technology.

    MTG isn't losing players and collectors because of the game's own lore, they're losing players and collectors because of Wizards of the Coast's own incompetence by only looking out for their shareholders at Hasbro instead of the best interests of the MTG community overall which they've been neglecting ever since they hired Chris Cocks as their CEO to help MTG compete in the digital market more. So until there's a major shakeup within the company and Wizards of the Coast stops lying to Hasbro by pretending their product has sold more than what it actually did by sitting at a warehouse not getting shipped by local distributors to Local Game Stores then nothing is going to change.
    Posted in: Commander (EDH)
  • posted a message on Secret Lair x The Walking Dead
    I'm not sure that money changed hands directly. But I would not be surprised in the slightest if the RC was profiting off of their decision to rubber stamp anything Hasbro wants to do to the players. Jobs, interview fees, merchandise, playing Magic: The Stock Market, are all some of the ways RC members could be profiting by selling the community's integrity for access in the corporation.
    There was even an assumption that the Rules Committee tried to profit off of the EDH / Commander Banned List as a way to take advantage of the Secondary Market for Paper Magic ever since the format's inception by making themselves rich. So far there's no real evidence to suggest that this actually took place behind closed doors. I remember a YouTuber a few years ago mentioning something about it before he deleted his channel out of disgust for the format with how his playgroup mistreated him and how he felt betrayed by the Rules Committee and Wizards of the Coast.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Quote from Dontrike »
    Couldn't help but wonder If Wizards of the Coast actually paid each member of the Rules Committee not to ban the Walking Dead Secret Lair cards. As crazy as it sounds I can't rule out the possibility of this happening. Imagine If you were one of those members in the Rules Committee and Wizards of the Coast pays you to be quiet when the only two things on the line is your reputation and the overall health of the EDH / Commander format. What would you do in that kind of scenario?

    I doubt money changed hands. Rules committee didn't ban Mana Crypt for how hard it was to come by before its first reprinting. As much as I would have liked them to do so it really isn't a surprise they weren't banned.
    Yeah I think it was more of an availability issue rather than a power creep issue.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair x The Walking Dead
    Couldn't help but wonder If Wizards of the Coast actually paid each member of the Rules Committee not to ban the Walking Dead Secret Lair cards. As crazy as it sounds I can't rule out the possibility of this happening. Imagine If you were one of those members in the Rules Committee and Wizards of the Coast pays you to be quiet when the only two things on the line is your reputation and the overall health of the EDH / Commander format. What would you do in that kind of scenario?
    Posted in: The Rumor Mill
  • posted a message on 2021/2022 Crossover Shenanigans
    I probably wouldn't have as much of a problem with IP crossovers in MTG If Wizards of the Coast had an official poll to determine what intellectual properties are about to be put into the game where the community actually has a voice on the matter instead of just Wizards of the Coast picking a random IP from a drawing to see what sells and what doesn't without our stamp of approval. The bigger concern about IP crossovers in MTG itself isn't so much about the quality of them (while that's still important) but rather the quantity that makes the actual game lose it's sense of identity where all you're really doing is playing an MTG version of Weiss Schwarz (anime/manga crossovers) or Universal Fighting System (fighting game crossovers).

    For those who may not remember back in the mid 2000's there was a Paper Trading Card Game / Collectible Card Game made by Upper Deck called Marvel / DC Vs. System before it was re-branded as a Living Card Game with the same name. Shortly before it got discontinued for World of Warcraft TCG which eventually became known today as Hearthstone there were talks about incorporating other intellectual properties into the game aside from just Comic Books. The only franchise that made the cut was Hellboy before Vs. System was shortly discontinued there on after. I still held out for Todd McFarlane's Spawn to be incorporated however it just wasn't meant to be unfortunately.
    Posted in: The Rumor Mill
  • posted a message on We need to stand together against Hasbro
    Either way the advent of IP crossovers might mean that MTG as we know it is dying for real this time around. We always assumed that "MTG dying" meant Wizards of the Coast going out of business due to no one wanting to play anymore. In reality, it's a planned euthanasia committed upon the game by Wizards of the Coast themselves because it makes them more money to turn MTG into an advertising business for other franchises / intellectual properties. Technically the game will still exist, but in reality it will be void of what was once held sacred among the community.

    What better than to spend less money on MTG's own lore when they can use other IP's every time they release a new product? Contrary to popular belief the games' own source material was on an upswing until after War of the Spark where they sort of just gave up shortly after. Of course it would cost Wizards of the Coast more time and money to license other IP's than it does for them to commission new artwork but If they split the profits however then it may not be a problem. Not to themselves of course but to us as a community.

    Can you imagine the potential legal battles and lawsuits they might end up facing If they end up acquiring an IP that gets themselves into more trouble as a company? Would you want to continue to risk spending money on a hobby that mostly cares about profits over community? I sure wouldn't but that's the real danger that MTG faces right now IMO. Wizards of the Coast have managed to go unscathed from their recent legal battles but in the happenstance that Hasbro is no longer able to back them up I'm not so sure they'd be as lucky.
    Posted in: Magic General
  • posted a message on Making our own RC?
    The problem I see with the potential for a new independent rules committee for a new format like Captain is that eventually Wizards of the Coast is going to get them in the same position as the EDH / Commander Rules Committee when getting them to go along with their sales tactics. The odds of that happening are dependent on how many people go along with the idea cause we've seen cases in the past where people have tried to replicate the success of EDH / Commander through variants such as Oathbreaker and Tiny Leaders but have failed every time. Captain is really no different.

    Now If Captain banned the use of the Reserve List aside from the Walking Dead Secret Lair cards and similar cards like it then that would only splinter the MTG community further. The problem is how much would Captain differentiate itself from EDH / Commander to where it's just as appealing or more appealing? That's the real challenge that this supposed new committee would need to tackle cause it's not just a matter of introducing a new concept of a format and then just walk away to see If it takes off or not. Rome wasn't built in a day and neither was Elder Dragon Highlander (EDH).
    Posted in: Commander (EDH)
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