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  • posted a message on [Oathbreaker] Teferi, Time Raveler w/ Time Stop
    How are you making millions of mana to cast time stop repeatedly? 6-8-10 and that’s just one turn sequence.
    I was focusing too much on untapping lands to cast Time Stop instead of infinite mana combos to cast it.
    Quote from schweinefett »
    academy ruins seems to be an awkward miss (mindslaver a guy, then return it to the top of your deck. rinse and repeat).

    Also maybe knowledge pool? could be good. I'm not convinced time stop is what you want as your signature spell. I know high tide is banned, but reset could be fun!
    Maybe Polymorph as the Signature Spell with a bunch of fatty creatures like Emrakul, the Aeons Torn would work a lot better than Time Stop.
    Posted in: Variant Commander
  • posted a message on [Oathbreaker] Teferi, Time Raveler w/ Time Stop
    Strategy is to cast Time Stop repeatedly to end opponents' turns while Teferi, Time Raveler stops them from being able to counter your Signature Spell with his passive ability. Mindslaver is sort of a wincon in this deck by taking control of your opponents' turn after you ended their turn and while Academy Ruins would be great to pull this off it's a bit out of my price range for this deck currently. I went ahead and settled with Treasure Hunter and Rootwater Diver for getting back Mindslaver instead.

    This is one of the Oathbreaker decks that I'm building for a friend of mine. Yes it's dumb and degenerate though I'm hoping to make this build a bit more consistent. I tried to fit in as much ramp as I could for casting Time Stop which is why I run cards like Peregrine Drake and Great Whale to untap my lands repeatedly while floating the mana each time I blink them for their ETB. Since High Tide is banned I went with the next best thing being Retraced Image and Mitotic Manipulation for playing two Islands a turn. Archaeomancer I was unfortunately forced to cut due to deck constraints.

    Any help, advice, comments, and/or suggestions are greatly appreciated.
    Posted in: Variant Commander
  • posted a message on Mothership Spoilers 5/21 - Enemy “Canopy Lands”
    Yeah have fun picking these lands up for $30 before they spike $40 a piece.
    Posted in: The Rumor Mill
  • posted a message on Oathbreaker (60 card, Planeswalkers as Commanders)
    Does anyone think this format will become mainstream enough for Wizards of the Coast / Hasbro to release supplemental / specialty products similar to what they've done with Commander Precons as a way to add more reprint equity into the game without having to rely on Masters sets? A lot of cards are already spiking due to Modern Horizons with no sign of them dropping in value anytime soon as Modern is driving away players into EDH / Commander and Oathbreaker as much as Standard is due to it's monthly rotation cycle. We've already learned from the past few years that too much reprint equity has the potential to put Local Game Stores (LGS) out of business simply because they didn't have the capital to order in as many boxes with the product being too expensive.

    The problem is that a lot of people automatically assume that a certain set or expansion isn't going to be successful and when it does turn out to be successful based on spoilers everyone's seen online, they regret not placing their pre-orders especially in a situation where an LGS didn't order as much of a new product thinking that the set wasn't going to sell. So they're basically stuck not making as much of a profit on the set as much as other competing LGS's because they weren't patient enough to allow the Secondary Market to absorb what's already been spoiled by setting themselves up for failure. Normally they're usually able to bounce back from this but when a product's EV is WAY too expensive there's nothing they can really do to help lower the cost unless they take a major hit without breaking even.
    Posted in: Variant Commander
  • posted a message on [Oathbreaker] Ashiok's Persistent Nightmare (Ashiok, Dream Render & Bond of Insight)
    If you can afford it, I recommend Thrumming Stone specifically for Persistent Petitioners. If it gets accidentally milled you could always return it back to hand with either Drafna's Restoration and/or Reconstruction.
    Posted in: Variant Commander
  • posted a message on Genesis reprint
    Quote from Gutterstorm »
    Sweet new art.
    Meh I still prefer the original Mark Zug artwork, nothing against Alayna Danner though. Glad it finally got reprinted so that I might be able to run a copy in my Nissa, Vastwood Seer EDH / Commander deck. I've always wanted the card to be more playable though unfortunately Eternal Witness does the job a whole lot better. Genesis was only reprinted due to having a very low print run with the Judgment version and Judge Foil being a lot harder to come by nowadays. Same thing happened with Rishadan Port in Mercadian Masques until it was reprinted in Masters 25.
    Posted in: The Rumor Mill
  • posted a message on Urza, Lord High Artificer (Command Zone Preview)
    Honestly, my problems with Urza in EDH:
    1. Extreme mana acceleration that doesn't make you wait for a turn, something rarely seen outside of Seton, Krosan Protector. I imagine that a player could reasonably cast this card "for free" a decent period of the time and produce sickening levels of mana thereafter.
    Exactly how many non-mana rock artifacts are you thinking you'll have when you cast this? 2? Maybe 3? If it's past turn 5, there are multiple ways decks can have gone to effectively infinite mana by this point, even in mono-blue. Adding even 4 or 5 blue mana at that point is not a huge deal, when you sank 4 into casting the commander. High Tide gives you a more immediate impact than that most of the time.
    2. It is a commander that ideally wants you to shuffle your deck several times per turn, slowing gameplay to a crawl. While Arjun, The Shifting Flame is a card, Urza gives a far more powerful (on average) payoff for the effect.
    The shuffle is to randomize the deck in the case you've stacked it with scry effects or similar. As long as you don't do anything to un-randomize your deck between the activations, you can shortcut it and not shuffle.
    3. This feels like the type of card that would warp gameplay. If it is allowed in the 99, this is the type of card that players will grab with Bribery and Reanimate from graveyards. Even as a commander, I can easily picture players wanting to Clone and Confiscate this from one another. Giving you a free body, turning your equipment and general artifacts into free mana rocks, and giving you a powerful colorless mana sink is a pretty great deal (especially late in the game).
    This is about the only realistic point you've made, but comparing it to something like Primeval Titan that got banned for this reason, it seems a lot weaker. Primetime gives much more long-term advantage on a body that's a threat in itself. But Urza isn't going to be that significant to any players without a large amount of mana to sink into his effect.
    4. On top of all of that, this card can be played as a Stax general with Winter Orb and Static Orb (making both of those cards asymmetrical), which "isn't in the spirit" of the format.
    Cutting a stax deck to mono blue already makes it weaker than several other stax options. Hell, just compare him to Grand Arbiter Augustin IV - I'll take seeing Urza over that guy any day of the week.
    Posted in: The Rumor Mill
  • posted a message on Red rare enchantment (Blazing Chant?)
    Speaking of Rakdos, this curves really well with Tainted Remedy in Modern.
    Posted in: The Rumor Mill
  • posted a message on Red rare enchantment (Blazing Chant?)
    First Fists of Flame and now Aria of Flame?

    Wow. Feather, the Redeemed in EDH / Commander keeps getting all kinds of good support.
    Posted in: The Rumor Mill
  • posted a message on Urza, Lord High Artificer (Command Zone Preview)
    Oh my sweet, summer child. You really think Wizards doesn't know exactly who they're targeting with cards like these? They're well aware that EDH/Commander has been the most played format for a while and they've learned just how to hit us in the wallet.

    That said, the card is fantastic. Balancing his power level as a planeswalker would be impossible, but finally getting a real creature version of him feels really good. My only wish is that we could get a version with the old border.
    Turns out Breya, Etherium Shaper was a false alarm as Extraplanar Lens is the card everyone seems to be going after for Urza, Lord High Artificer. I'm guessing the idea is to tap Extraplanar Lens with Urza's 2nd ability for mana while only needing to tap 3 lands for his 3rd ability to cast anything from the top of your library for free after you shuffle. Since the activated ability doesn't require you to tap Urza himself, you can keep casting free spells for every 3 lands you tap. If you manage to get Mycosynth Lattice out you can tap Urza for his own 2nd ability to produce blue mana which could be much worse with Helm of the Host aside from being overdue for an EDH ban.

    This is actually better than resorting to imprinting High Tide on Isochron Scepter as a budget alternative for Extraplanar Lens since you're required to tap it in order to use it's ability unless you have something like Unwinding Clock and Paradox Engine for untap shenanigans. I do see some potential with Deadeye Navigator and other blink effects with Urza, Lord High Artificer seeing as you can get multiple Construct artifact tokens onto the battlefield with his ETB trigger. Regardless this will be a staple card in Breya, Etherium Shaper EDH decks for sure since she can turn infinite Thopters into infinite blue mana (same with Phyrexian Altar) for casting something like Blue Sun's Zenith to deck people out with.
    Posted in: The Rumor Mill
  • posted a message on Urza, Lord High Artificer (Command Zone Preview)
    Seems pretty busted with Winter Orb so that you're the only one tapping for mana.
    Posted in: The Rumor Mill
  • posted a message on Urza, Lord High Artificer (Command Zone Preview)
    Gee thanks Wizards of the Coast for spiking Breya, Etherium Shaper while I was in the middle of rebuilding the deck for EDH / Commander. First Mycosynth Lattice because of Karn, the Great Creator and now this bs. It's already bad enough that I'm unable to afford an Academy Ruins, now I have to spend $500+ on a EDH / Commander deck that really should've cost me $200 less to complete. It looks like this is going to cost me more than Shadowborn Athreos which was a bit of a pain to acquire 23 Shadowborn Apostles.

    Don't get the wrong idea though, I love that they finally made an Urza creature card that isn't Blind Seer. However this just feels like a slap in the face after all the price spikes we've been getting from War of the Spark up til now. Crucible of Worlds is probably going to spike because of Prismatic Vista, Fist of Suns and Jodah, Archmage Eternal because of Morophon, the Boundless and the list goes on. EDH / Commander doesn't need to be as expensive as Modern where decks aren't affordable.
    Posted in: The Rumor Mill
  • posted a message on CoolStuff Inc Preview - Force of Vigor
    If this had a modular ability to exile target card from any graveyard it would be on par with Return to Nature If not better due to being able to cast it for free. Either way it's already a staple card in Green EDH / Commander decks and I wouldn't be surprised If players started running Riftsweeper more because of it.
    Posted in: The Rumor Mill
  • posted a message on [MH1] Force of Negation
    Quote from fleshrum »
    Were people hoping for a 1card check to combo? Has this card failed to do so?? Does that make the whole set disappointing??? Shrugs
    It just seemed like there was a lot of hype being built up for a Force of Will reprint in Modern Horizons from one of the Command Zone podcasts I watched awhile back on YouTube (I think Channel Fireball made a mention about it as well). I don't think it necessarily made the whole set disappointing when it didn't turn out the way people thought it would. I was a little bit hyped at first but knew better not to fall for it like I've done with other spoilers in the past. Once people get caught up in the hype they sometimes blindly pre-order certain cards or booster boxes without hesitation.

    I really liked the first preview with Serra the Benevolent which I've been thinking of trying out in Oathbreaker If it takes off at my LGS. Don't know how I feel about Cabal Therapist though I do like seeing a return of Changelings from Lorwyn block, Storm, and Buyback though. Isn't it weird that we ended up getting Extended Art Snow-Covered Basic Lands instead of Fetchland reprints in a Modern exclusive set as our land cycle? We could still get Fetches in Modern Horizons though I'm not holding my breath on it.
    Posted in: Rumor Mill Archive
  • posted a message on [MH1] Force of Negation
    Quote from user-11102155 »
    the hardcast is reasonable, but the noncreature part makes it worse than Negate cause of 1 mana more cmc...so meh.

    do i play this one and have the opportunity to trade 2 for 1 for free or do i play negate or spellpierce and keep the mana open to trade 1 for 1?

    without the "not your turn" clause i guess i would play this, but like this.

    the theme for this set seems to be:
    lets take a look at all those old cards that are played in legacy and make the same cards for mordern but worse. so modern is supposed to be a worse legacy ? (cause it seems they want to push these cards into modern but prevent them from possibly being played in legacy... cause "modern" horizons)
    we have a worse cabal therapy and now a worse force of will & and a-semi deranged hermit (not sure whats better or worse, the vanishing or the echo, guess mostly the echo, but depends on the deck i guess)
    Modern is already a broken degenerate format where you have decks that are literally able to combo off on turn 3 at the earliest. The "not your turn" clause on Force of Negation really hurts it's ability to deal with these early game threats. It feels more like a normal counterspell instead of being a card that lives up to everyone's expectations, capable of carrying the set as much as Force of Will did in Eternal Masters. I think that's really the biggest disappointment of Modern Horizons when everyone was hoping for a card to help keep fast combo decks in check for Modern when it failed to do so.

    At least Deep Forest Hermit is an improved Deranged Hermit since I never really liked Echo as a mechanic to begin with though I felt it was a huge missed opportunity to make him a Legendary Creature to finally allow Squirrel tribal to become a thing in EDH / Commander since WotC missed their chance with Earl of Squirrel in Unstable. They probably don't take the archetype as seriously as they should especially when they don't plan on printing a functionally identical version of Earthcraft that bypasses the Reserve List as another combo enabler with Squirrel Nest.
    Quote from darrenhabib »
    Foil requirements is twice as hard to meet (literally), and Disrupting Shoal requirements make it unplayable.

    The reality is that if you're a serious commander player, then Force of Negation is something that you are going to want to buy for your blue based decks. If it can support Force of Will then it can support Force of Negation. So although the market might start off a little slow, I think over time players will realize that they need to have one for a more competitive build.

    I guarantee to you in 6 months time there will be more Force of Negation in EDHREC stats commander decks, than Foil and Disrupting Shoal combined.
    One of my friends bought a Force of Will awhile back for his Magic collection that I currently run a proxy of for his Yuriko, the Tiger's Shadow deck in EDH / Commander which he nicknamed "Tiger Lily". Given what's already known of Force of Negation thus far in terms of how you're forced to hardcast it on your own turn If your opponent combos out instead of on their turn, I'm not so sure If he'd be willing to run it in his EDH / Commander deck. I do plan on discussing it with him later though.
    Posted in: Rumor Mill Archive
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