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  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from doomfish »
    You still have time to change it if you haven't already Smile


    ah nice.. ok then i will rephrase it.. i thought judging started already..
    Posted in: Custom Card Contests and Games
  • posted a message on CCL May, Round 3/Top 8 — Old Sparks
    i believe we just make one planeswalker with either one of following type Chandra, Lili, Garruk, Jace or Ajani right ?


    Chandra, Fire Prodigy 2RR
    Planeswalker - Chandra (M)
    Whenever you cast a red instant or sorcery spell, put a loyalty counter on Chandra, Fire Prodigy.
    /+1\ : Add X red mana to your mana pool where X equals to the number of loyalty counters on Chandra, Fire Prodigy.
    \-2/ : Reveal the top card of your library. If its an instant or sorcery, you may cast it without paying its mana cost.
    \-7/ : Chandra, Fire Prodigy deals 7 damage to each creature and each opponent.
    [ 2 ]

    putting in image to show how it looks on text box

    Posted in: Monthly Contests Archive
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from doomfish »
    Yes, I entertained that possibility - I sort of commented on both cases, as I was unsure what you were trying to do. In any case you need to review the wording on your card. There's some grammatical errors and the wording on the second part can be much clearer. It still sounds like the cards, now on the battlefield, are also returned to the hand, as those were put into your graveyard this turn before. I'd go for something that explicitly states to return all cards from your graveyard that were put there from somewhere other than the battlefield, even though I can't find an example for a wording like that; Or just try to make use of the word 'remaining' to reference the other cards. Hopefully that'll work out.


    yea, i believe after re-reading the card again, it should have been :
    "Then return from the graveyard the rest of the cards that is put there this turn into your hand. Activate this ability only during your turn."

    this would make things clearer i believe..
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    @doomfish: i think you mistook the way my card works in the 2nd round MCC May, the first clause:
    1. Return all cards that is put into your graveyard from the battlefield this turn onto the battlefield.
    - Returning all cards that is put into graveyard from battlefield this turn back to the battlefield.
    2. Then return all cards that is put into your graveyard this turn into your hand. Activate this ability only during your turn.
    - This means returning all cards that is put into your graveyard from else where back to your hand. Since those that is put into graveyard from the battlefield is no longer in the graveyard, this means whatever card that is put there this turn is those that enters the graveyard not from the battlefield, so that goes back to the hand.
    Posted in: Custom Card Contests and Games
  • posted a message on CCL May, Round 2 — Through the Rifts
    bravelion83: power level wise i felt its ok hahaha.. 3 mana for 3/4 is a green thing to do, this do kill opponent creature most of the time, i don't really see any of Brimaz previous self in this incarnation other than mana cost and p/t value.. although well, if the creating cat token is consider provoking to fight, then it does feels Brimazy.. nice design overall , very strong in limited Smile

    IcariiFA : the closest unflip card available with such ability is Rummaging Goblin at 2R with 1/1 pt, having 0/2 to rummage is not a red thing i believe.. the flipped part, is a red planeswalker that feels like jace with his mind control stuff going on getting creature to rage with +2/+0 and also gaining control of things.. its a powerful overall card Smile

    netn10 : i never realize its pretty fun to do a flavor remake with planeshifting card, this surely is among one of my favorite planeshifted card available in this contest! the drawback feels very blue since the beginning, this effect has been seen in a few black cards but appeared in all Phantasmal blue stuff, thus i believe this is a right way to colorshift this card, plus the flavor is just spot on!

    Roccovsky: this i believe is from the old Teysa from the first Ravnica block, she seems very social with many other creature interaction.. good in both token strategy or big stuff strategy.. it does best with the mix.. i could imagine dropping Siege-Gang Commander is crazy with this card.. dropping the commander deals 4 damage,, more damage will follow through after..

    Koopa: Ability wise its just reversed Gaddock Teck with a big creature hate.. but i believe stopping big creatures from being cast will require a much bigger cost than just UW.. it leads to a somewhat not fun gameplay i believe..

    Wildbold: black is among the most aggressive color, i believe its somewhat weird to have it have first strike only when defending.. an again, black is known to also hate graveyard with many graveyard removal strategy.. i tried searching ability to give cards in graveyard hexproof or can't be the target but i can't find it, so well since it hasn't been done yet, i can also see black thing protecting what black mage wants to do :p


    1.netn10
    2.Roccovsky
    3.Bravelion83
    Posted in: Monthly Contests Archive
  • posted a message on May Round 2 - Past Mistakes
    Quote from iphanx »
    Etherium Psychokinetics 2UR
    Creature - Human Wizard (R)
    Etherium Psychokinetics spell has cascade if B or W was spent to cast it.
    When you cast Etherium Psychokinetics, if you have cast two or more other spell this turn, the next instant or sorcery spell you cast this turn gains storm.
    U/R mana : Etherium Psychokinetics gains +1/-1 until end of turn.
    3/4

    Relic of Selfar 4
    Legendary Artifact (M)
    4, T, Exile Relic of Selfar: Return all cards that were put into your graveyard from the battlefield this turn to the battlefield. Then return from the graveyard the rest of the cards that is put there this turn to your hand. Activate this ability only during your turn.
    "Time manipulation is never pretty, but certainly, it is useful." - Riftmaster Felnia
    Posted in: Monthly Contests Archive
  • posted a message on CCL May, Round 2 — Through the Rifts
    Avacyn, Wretched Silver 3BB
    Legendary Creature - Angel (M)
    Flying
    When Avacyn, Wretched Silver enters the battlefield, destroy each creature that has been dealt damage this turn.
    At the beginning of each player end step, if you've dealt 4 or more damage to a player, transform Avacyn, Wretched Silver
    4/4
    ///
    Avacyn Exalted [White]
    Legendary Creature - Angel (M)
    Flying, Indestructible
    When Avacyn Exalted transform, you may return a creature card from your graveyard onto the battlefield.
    Her temporary insanity drove Innistrad to the brink of destruction, Nahiri's voice brought her back for redemption.
    5/6
    Posted in: Monthly Contests Archive
  • posted a message on CCL May, Round 1 — Everything Old is Referenced Again

    Ruggley: i need to read it twice to really understand how it works, its a somewhat reverse Aether Vial but it deals damage to you to return a creature with counters equal to it but return the enchantment as well to your hand. I find it rather weak since it takes at least one turn to just return a creature with 1 cmc and it cost 2 mana.. and it will be restarted again. cool concept but i would do away without returning it to hand i think Smile
    StonerOfKruphix: honestly i realized my designing challenge mistake as i made judgement of the card.. the request was to design a card that references a non creature card that was printed in modern legal set.. i also did wrong with the challenge referencing Dark Confidant .. haha.. but Aven Mindcensor as an enchantment is surely strong since it is less prone to disruption and it could do well in the Mono White Modern enchantment deck Grin
    mirrodin71 : I believe this reference Chaos Warp and it seems like we also fail the challenge.. it's suppose to be first printed in Modern Legal Set.. and this is not :p but Chaos Warp on a stick seems cool plus this doesn't target and this could be a cool in a weird reanimation deck kind of thing Grin shuffle your land to randomly get an Emrakul Grin seem like a nice thing to do Grin
    kjsharp: i believe this reference Sword of Feast and Famine i like the feast part.. it seems like a green thing to do, but the Famine part seems very overcosted.. discarding randomly two card has been done before in Mind Shatter.. i know it is an aftermath card and suppose to be less strong, but the way its worded, it only affect one of those who has been dealt damage.. i think it would be cool to have it happen to all player that has been dealt damage.. well.. other than that, if you are on your fourth turn, you almost certainly can cast both side at the same time since you untap your land with the feast part..
    Amuzet : i don't understand what this card reference.. but it's just felt weird, so the artifact permanently becomes a creature that can pump itself.. i don't understand if this will still be creature when the brick counter is removed since the way it's worded it could be one way or another.. plus if it does, putting the counter means it will be reverted back into creature? i don't really like confusing card design like this..
    Flatline : this clearly is Birthing Pod with a somewhat similar cost. this could either be good or bad in certain situation, but i would like this card for my EDH deck Grin having the ability as a trigger like this could be misuse with blink effect and could get out of hand in no time. nice design!


    1. Flatline: Cool pod remake with a whole different way to play and make use of pod trigger, i could think of many ways to play with this
    2. Kjsharp: one time feast and famine trigger seems strong in the limited format it is in, but this seems like a nice design of a remake
    3. StonerofKruphix: this seems to complete white enchantment deck that i like for so long Smile it is actually seems like the only way Aven Mindcensor could have been better without bumping its power level.


    Posted in: Monthly Contests Archive
  • posted a message on You may cast that card.. clause question
    Ruriraan Puppeteer 1B
    Creature - Zombie Wizard
    Sacrifice Ruriraan Puppeteer: Choose another creature card in your graveyard. You may cast that card.
    2/1

    what i wanted is to have it allow you to cast any creature card from your graveyard at instant speed, current wordings i do follow Chandra, Torch of Defiance first ability that allow you to cast that spell without checking time restriction..

    the question is, will the ability of my card allows that as well ? or do i have to add "as though it had flash this turn" although it defeats the purpose of having it to be cast only when it is sacrificed.
    Posted in: Custom Card Rulings
  • posted a message on CCL May, Round 1 — Everything Old is Referenced Again
    Unsightly Curiosity B
    Enchantment - Aura (R)
    Enchant creature
    Enchanted creature gets +1/+0 and has "Whenever this creature attacks, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost."
    Greatness sometime lies in the places no one wants to go...
    Posted in: Monthly Contests Archive
  • posted a message on May Round 1 - An Opening *round closed, judging...*
    Etherium Psychokinetics 2UR
    Creature - Human Wizard (R)
    Etherium Psychokinetics spell has cascade if B or W was spent to cast it.
    When you cast Etherium Psychokinetics, if you have cast two or more other spell this turn, the next instant or sorcery spell you cast this turn gains storm.
    U/R mana : Etherium Psychokinetics gains +1/-1 until end of turn.
    3/4
    Posted in: Monthly Contests Archive
  • posted a message on May 2, 2017
    vote FOrestguy & Rudyard
    Posted in: Monthly Contests Archive
  • posted a message on May 1, 2017
    vote: Roccovsky & Atogstorm

    Fortress of Rage 2RR
    Enchantment - R
    Divergence — Fortress of Rage cost 2 less to cast, as long as there are three or more colors among permanents you control.
    Creatures you control has double strike.
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Staled Farmland
    Land (U)
    T: Add C to your mana pool.
    Tap an untapped creature you control, T: Put a cultivation counter on Staled Farmland.
    1, Remove X cultivation counters from Staled Farmland: Add X mana of any one color to your mana pool.

    iiw: 2 cmc non aura enchantment
    Posted in: Custom Card Contests and Games
  • posted a message on April 30, 2017
    vote: Rudyard ; Bobby2055

    Midnight Bell 1WB
    Sorcery (U)
    Create two 1/1 white black bat creature tokens with flying.
    At the beginning of each player end step, if two or more creature dies this turn, you may return Midnight Bell from your graveyard to your hand.
    Posted in: Monthly Contests Archive
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