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  • posted a message on New Trademarks from Wizards
    Ogre and Goblins seems to fall in line with Heroscape's naming system for add-on sets that feature additional characters. Generally they do stuff like 'Dragon and Knights' (not an actual example) and it'll come with one large Dragon figure and four or five smaller knights. Given the presence of other Heroscape stuff on that lisrt, it seems to be likely that that one is aso a HS copyright.

    Ogre and Goblins is the next premium deck. It will feature 1 Gray Ogre and then some Goblins.

    Also, mountains.


    LOL!!
    Posted in: The Rumor Mill
  • posted a message on Selecting Eleventh Edition

    Green

    - Llanowar Elves
    - Nantuko Disciple
    - Taunting Elf
    - Giant Growth
    - Harrow
    - Elvish Warrior
    - Oxidize
    - Craw Wurm
    - Gift of the Gargantuan
    - Rootwalla
    - Thallid
    - Giant Spider
    - Treetop Bracers
    - Elvish Visionary
    - Sakura-Tribe Elder


    I like how your Core Set has no Grizzly bears in its green common section. (Not even Cylian Elf?)

    Plus, as others have pointed out -
    *Shocklands
    *Vivid Lands
    *City of Brass
    *Reflecting Pool


    .... all in the same set. Are you kidding me?

    I love the idea of magic fans getting together and making a 'dream coreset'. However, I would like to see just ONCE, such a group come up with a FEASIBLE 'dream core set' instead of making the most overpowered pile of cardboard ever assembled.

    [/rant]
    Posted in: Speculation
  • posted a message on ooze garden SUCKS
    Quote from Neon-chan
    Just wait for Ooze garden + Nameless Inversion + (random recursion for inversion) combodeck ^^


    I'm going to laugh my ass off if at Worlds, some Japanese player Top-8's with a deck that breaks this card.

    Alternately, Bog Hoodlums-Aggro. Grin
    Posted in: New Card Discussion
  • posted a message on [ALA] On Filligree
    Quote from Jaransan
    It seems to me that after seeing the bant, esper and naya preview arts that really only esper has filligree. but each preview does show some interesting things.

    I think that filligree isnt just that latticed network of .. whatever the hell that is on those esper mages. But that filligree is a manifestation of a colour of mana that you channel most often changing you.

    Id say that for Naya, the reason weve seen only a few leonin (or lion people , whatever) so far is because that is nayas filligree. you channel to much green mana you become more and more beast like and animalistic. thats a key thing with green.

    Id say that in Bant, those glowing little golden clusters or maybe even the angels themselves were once human, and that they became angels via the transformation that white mana brings to them.

    etc etc etc.

    What do you guys think?



    I think this may be correct. Look at the Grixis guys, they have those coral/volcanic/cancerous lumps growing off them, and the OP mentions the cat like features, the light/holiness of the angels, etc.

    I don't think it will be 'filigree' per say, but each Shard's locals may have a visual trait that develops the more adept they are at that colour's magic.

    Great thinking by the OP.

    On Esper of course it has to do with caste systems, look at who's in charge - blue white and black, colours that value power. The social status doesn't cause the growth, the power does and therefor more powerful people are more filigree laden, they're the nobles.

    Meanwhile on Grixis' shard, you got the bigger scarier guys covered in that coral/cancer, and the lions in Bant, etc etc.

    I think the OP has stumbled onto one of the major themes of this upcoming block. Grin
    Posted in: Speculation
  • posted a message on [ALA] Tri Color Lands!!!!?
    Gah... I really hope not, I hate dropping forty bucks just to play the damn colours I want to use. We have enough duals already, really the Moore lands on top of the LOR ones was a bit much as is, I don't really think we need another cycle of fixers, especially ones this freaking good.
    Posted in: Speculation
  • posted a message on [EVE] Wizards previews - Token Art
    Most of those are terrific, the only two I don';t like are the Goblin and the
    Spirit. I don't like this whole human-looking Goblin thing Eventide is doing, and the Spirit looks ridiculous, but the others, the Goat and the Elemental in particular look great. Smile
    Posted in: The Rumor Mill
  • posted a message on [ALA] Tribes of Alara
    Quote from limmepie


    "Why?"

    Because they are anoing and they are currently the strongest race by far, so they really need a break for like, 3 or 4 blocks. Which will be counted for blocks with Merfolk/Elves/Kithkin and Zombies together.


    Alara will be 'The Goblin Block' in which every creature is a goblin and ever Sorcery, Instant Enchantment and Artifact will have the 'Tribal' Supertype and count as a Goblin.

    In addition, a new supertype will be introduced, collectively known as 'Goblin Lands' which will also count as Goblins.

    Other new mechanics will include Goblin Counters, Goblincycling, and a Planeswalker who is a Goblin.

    ---


    On a serious (not really) note, I'd love to see Noggles come back in Alara on the grounds that they are the most awesome thing ever. I'm thinking it isn't likely though. Hags, Noggles and sadly probably Kithkin will for the most part remain in their happy home as part of the Lorwyn/Shadowmoore block until Mark Rosewater gets a developer's block and decides that two years is enough time to make something nostalgic and bring them back en masse.
    Posted in: Speculation
  • posted a message on [EVE] Huge amounts of art found on ArtFight
    It is official, Noggles are the most awesome thing ever. Long live Donkeyfolk.
    Posted in: The Rumor Mill
  • posted a message on [EVE] Wake Thrasher (SCG Preview)
    Quote from Uber Moogle
    It's a stinking merfolk. Even without any of these it untaps as a minimum 4/4 next turn. I guess I need to find my Lords... of all the things to give blue, it didn't need this at all, but I'll take it Kekeke


    Plus it's pretty hard for the typical "dies to removal" options when Merfolk decks have counterspells up the wazoo, not to mention a guy who grants Merfolk protection. This card is pure bred nuts.
    Posted in: The Rumor Mill
  • posted a message on [EVE] WoTC previews! July 2nd Sapling of Colfenor and Minisite update!
    Yet another brilliant addition for Doran Rock. Even with Inside Out threatening its very way of life, I see enough good cards in GB to keep that tank of a deck trucking well into Shards of Alara. Smile Smile Smile
    Posted in: The Rumor Mill
  • posted a message on [EVE] Ballynock Trapper and Moonhold (rumored)
    Quote from hamtastic
    This is not a counterspell.

    read the rulings from Orim's Chant
    • 2/1/2006 If you somehow manage to play this while other spells are on the stack, those spells won't be countered.
    • 10/4/2004 This spell does nothing to creatures which are already attacking. It does not remove attacking creatures from combat.
    • 10/4/2004 This spell does not affect the abilities of permanents. It only affects spells.
    • 10/4/2004 The player may announce spells in response to this spell. This spell does not have any effect until it resolves.



    That makes it a lot less powerful than I thought then. Bummer.
    Still a fantastic spell but wont have the monowhite applications I thought it would.
    Posted in: The Rumor Mill
  • posted a message on [EVE] Oona's Grace, Inside Out, Stream Hopper & Mirror Sheen (rumoured)
    @ Inside Out -

    Great, Faeries now has an answer to Doran Rock, Faerie Decks really need MORE ways to beat the few decks that can do well against them... *is a peeved Doran player*

    Cool beans dude, thanks for posting. This set looks great. Smile
    Posted in: The Rumor Mill
  • posted a message on [EVE] Ballynock Trapper and Moonhold (rumored)
    Great scot, a Red/White Counterspell that destroys people's whole turns.


    Unfortunately the red aspect is a bit moot since htis will generally be played in response to win con-dudes and big creatures in order to 'buy an extra turn'.
    Holy expletive deleted! I may run this in every white deck I own, that is pure bred nuts right there!
    Posted in: The Rumor Mill
  • posted a message on Art found for future card
    Quote from Seth Dracovitch
    Cartoonish looking Tiamat. It won't be MTG, it doesn't look like a good DnD art either... the old Tiamat art was the best...



    He's not finished drawing it in that pic dude, he hasn't even done the details yet...
    Posted in: Rumor Mill Archive
  • posted a message on [EVE] Double Cleave and Loyal Gyrfalcon (rumored)
    Double Cleave is actually Stndard playable in the right deck. Just now I was thinking about my Doran build, with this as a combat trick, I can smash for 14 points of damage turn four with an ideal hand. And its uses extend to every other potential attacker.
    Very scary card, especially with G/W's strength and R/W's assumed strength in EVN.
    Posted in: The Rumor Mill
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