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  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from doombringer
    Don't people realize that undying doesn't work with the tokens Frown
    Fuuuuuuuuuuuuu :o:devo:
    Posted in: Custom Card Contests and Games
  • posted a message on Instant Coffee Game (read the rules please)
    Hah! You made Lazav more versatile, and interesting - to my taste at least. Your wording seems weird at one point; "creature's spell or ability", should maybe just be "creature ability"? Also, the exceptions to the copying ability of Lazar, Dimir Mastermind - name, and legendary status - should be included in Lazav the Psychomancer's ability as well I think. But even as is, I like your version better than Wizard's. 8/10

    OK a twist on the Tainted Lands cycle - I'm gonna go with a cycle of lands that are able to produce red mana besides their own color. Flavorwise, each of these lands should be bearing the scars of some cataclysmic event, most possibly a meteor impact.

    Blasted Clearing
    Land - Forest
    (T: Add G to your mana pool.)
    You may discard a Forest card when this enters the battlefield.
    T: Add R to your mana pool. Use this ability only if a land was put into a graveyard this turn.
    The trees that lay there point in all directions their destroyer went.

    Next: I like land destruction. I believe it's been a taboo for way too long and people should just prepare themselves better if they think land destruction is unfair. Therefore, my assignment is:
    Create a card that will protect you against land destruction, or that will retaliate in kind, and still not be useless if no one is destroying lands.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] September 15, 2013
    Deafstomp Herd 1GG
    Creature - Beast (U)
    Greenprint (Exile this from your hand, 1GG: green creature tokens you control become copies of this card.)
    Trample
    Whenever Deafstomp Herd attacks, it gets +1/+0 until end of turn for each other attacking creature named Deafstomp Herd.
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 14, 2013
    Androphiliac 2U
    Creature - Shapeshifter (U)
    :sym2u:: This creature becomes a copy of target Human creature until end of turn.
    :sym2u:: Target Human creature becomes a copy of this creature until end of turn.
    "I knew you were one of us!"
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Thank you Rush Clasic for your commentary, and Rudyard for your helpful rewording suggestion.
    Quote from Rudyard
    the "from your hand" might not be necessary, but i'd recommend it.
    I left out "from your hand" on purpose, because I wanted there to be a big risk of a creature 'getting stuck in limbo' by repeatedly failing to spawn. Still rethinking risk benefit ratio though.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] September 12, 2013
    Flockbond Eep 1UU
    Creature - Elemental Bird (R)
    Flying
    When Flockbond Eep enters the battlefield, if you cast it from your hand, you may search your hand and library for up to three cards named Flockbond Eep, and put them onto the battlefield.
    When Flockbond Eep dies, sacrifice all creatures named Flockbond Eep you control.
    1/1
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 11, 2013
    Vascoid Accretion 3
    (colorless) Creature - Macrobe
    Flying
    Erratic spawn (When you cast this, players may pay any amount of mana. If a total of 1 or more mana is paid in this way, exile this with that many limbo counters on it when it would resolve.)(Owners of exiled cards with erratic spawn may cast them from exile without paying their mana cost for X, where X is the number of limbo counters on it.)
    4/4
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 10, 2013
    Order of The Cleansing Flame 1RW
    Creature - Human Knight (R)
    Provoke
    R: Order of The Cleansing Flame gets +1/+0 until end of turn.
    Whenever damage dealt by Order of The Cleansing Flame is removed from a creature, exile that creature. Then return it to the battlefield.
    Nothing purifies the unholy quite like fire does
    3/2
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 9, 2013
    Interlocking Aureoles WW
    Enchantment - Aura (MR)
    Enchant enchantment
    Whenever an Aura becomes attached to Interlocking Aureoles, attach Interlocking Aureoles to another target Aura that isn't enchanting it. If you do, you gain 5 life.
    When you control 4 cards named Interlocking Aureoles, and each is attached to only permanents named Interlocking Aureoles, you win the game.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 8, 2013
    Teeming Jungle
    Land - Forest
    (T: Add G to your mana pool.)
    X,T: Controller of target attacking creature may remove it from combat. If he or she
    doesn't, you may put a creature card with converted mana cost X from your hand onto the
    battlefield, blocking that creature.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] September 7, 2013
    Humming Ombavoon 1UG
    Creature - Beast (U)
    As long as there are exactly two cards named Humming Ombavoon on the battlefield, players with exactly two cards in their hand can't cast spells from their hands.
    Few have listened and remembered to tell the tale
    2/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    You're right, thx. I corrected it.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] September 6, 2013
    Woodward Trackmaster 1GG
    Creature - Dryad Archer (R)
    Forestwalk
    G: Target basic Forest you control becomes a copy of Woodward Trackmaster until end of turn and simultaneously, Woodward Trackmaster becomes a basic Forest until end of turn.
    She is so much at one with her home, you will think the forest itself has kicked you out.
    2/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    OK I'm willing to give it a try. Hope I get it right.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] September 6, 2013
    The DCC: September 6, 2013

    Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
    How To Play
    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.

    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
    Note of the Day

    CrazyMatt goes on probation for forgetting to vote. Facepalm
    DCC September Scoreboard

    Koopa 15 (+5)
    MajoraX 14 (+9)
    Zoomba 14 (+3)
    FreshMeat 13 (+1)
    MDenham 12
    aftermarketradio 10 (+4)
    BlackBull 10
    SecretInfiltrator 10 (+1)
    Aznathom 9
    fooligan 9 (+3)
    arbitraryarmor 8 (+2)
    IlGreven 8 (+2)
    Sir Karn 8 (+3)
    Gyuzen64 7 (+2)
    Ink-Treader 7 (+3)
    MostlyLost 7
    Rudyard 7
    Firebrand 6
    Link 6 (+3)
    CrazyMatt* 5
    void_nothing 4 (+3)
    doombringer 3 (+1)
    Ehzak, Master of Magics 3 (+2)
    8buffalo 2
    Antny223 2 (+1)
    coolgriff14 2
    Ghosting 2
    Mix Master Mikaeus 2
    Sagharri 2
    AmShegar 1 (+1)
    hawk1674 0

    Today's Entries


    Quote from MDenham
    Plague of Frogs X(2/U)(2/U)
    Sorcery (U)
    Return X target nonland permanents to their owner's hands. For each permanent returned to a player's hand this way, that player puts a 1/1 blue Frog creature token onto the battlefield.


    Quote from Sir Karn
    Tame Cerberus 1WB
    Creature - Hound (R)
    Deathtouch
    Tame Cerberus can block an additional two creatures.
    3/3


    Quote from arbitraryarmor
    Knowledge Thief 1UU
    Creature — Merfolk [R]
    Whenever an opponent draws a card, put a +1/+1 counter on Knowledge Thief.
    1/1


    Quote from aftermarketradio
    Prayer to Thassa :symu::symu::symu:
    Enchantment (C)
    As long as you control a blue creature, you may cast Prayer to Thassa for :symu:.
    When Prayer to Thassa enters the battlefield, draw a card.
    "May my heart and mind be overflowing."


    Quote from MajoraX
    Elephant Eyrie 2G
    Enchantment (U)
    When Elephant Eyrie enters play, put a 3/3 green Elephant creature token into play.
    1U: Elephants gain flying until end of turn.
    "Look! Up in the sky! It's a... RUN!"


    Quote from fooligan
    War Dragon :4mana::symb::symr:
    Creature - Dragon (R)
    Haste, flying
    When War Dragon comes into play you may choose and destroy a creature.
    "Apparently he literally fed it knights for breakfast every day."
    4/4

    This dragon has been trained to deal with the problems the evil wizard or whoever can't. Got an avenging paladin giving you trouble? Get one of the dragons to eat it!


    Quote from Link
    Morphing Pool
    Land
    (R)
    T: Add 1 to your mana pool.
    2GU,t, Sacrifice Morphing Pool and a creature you control: Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle all other cards revealed this way into your library.


    Quote from ManyCookies
    Reap Possibility U
    Sorcery
    Buyback - 2
    Look at the top card of target player's library. You may put that card on the bottom of that player's library.


    Quote from Aznathom
    Nightly Harrower 2WB
    Creature - Nightmare Spirit (R)
    Nightly Harrower enters the battlefield with a +1/+1 counter on it if you cast it from your hand.
    Nightly Harrower has persist as long as it has a +1/+1 counter on it.
    Nightly Harrower has undying as long as it has a -1/-1 counter on it.
    Never by night | never by day | this sorrow's plight | will not away
    2/2


    Quote from IlGreven
    Arbora Market -- GGG
    Enchantment (R)
    GG: You gain 1 life.
    Pay 2 life: Put a 1/1 white Bird creaure token with flying onto the battlefield.
    Sacrifice two creatures: Return target permanent card from your graveyard to your hand.
    Discard two cards: Add G to your mana pool.


    Quote from void_nothing
    Turret Barrage WW
    Instant (U)
    Turret Barrage deals 2 damage to each blocked creature.
    Be suspicious of any fortress that doesn't bother with a moat.


    Quote from doombringer
    Harbor Storm XU
    Instant {U}
    Up to X target creatures don't untap during their controller's next untap step.
    The temples of Larash are just as important as the wealthy merchants each relying on the other to improve their great city.


    Quote from Rudyard
    Frost Zombie UB
    Creature - Zombie (U)
    When Frost Zombie dies without a frost counter on it, return it to the battlefield tapped under your control with two frost counters on it.
    If Frost Zombie would become untapped with a frost counter on it, remove a frost counter from it instead.
    3/1


    Quote from Koopa
    Overburn R
    Instant (R)
    Overburn deals 5 damage to target creature or player. You skip your next turn.
    The bigger the flame, the greater the recharge.


    Quote from Ink-Treader
    Loaner's Writ 2
    Artifact (R)
    Exile Loaner’s Writ: Add X to your mana pool, where X is a number between 1 and 3. Return Loaner’s Writ to the battlefield at the beginning of your next upkeep and pay X or lose twice X life.
    "Pay back your debts. Or else..."


    Quote from Zoomba
    Gambler's Knack 1R
    Instant (U)
    Draw two cards, then discard a card at random.
    Until end of turn, if you would flip a coin, you may instead flip two coins and ignore one.


    Quote from TheBlackCat
    Nyxen, Massacre Maiden BBRR
    Planeswalker - MR
    +1: Until your next turn, whenever a creature you control dies, it deals damage to target opponent based on it's power.
    -2: Sacrifice a creature you control. It deals damage to opponent or target creature based on your devotion to B
    -7: You get an emblem stating: "Creatures you control have haste. Whenever any creature attacks, that creature's controller must sacrifice that creature. (The creature still deals combat damage). Those creatures deal damage directly to target opponent based on their power".
    Loyalty 3


    Quote from BlackBull
    Orrery Gears 3
    Artifact R
    Orrery Gears doesn't untap during your untap step.
    T: Chose up to two — Tap target creature; or untap target land; or tap up to two target lands; or draw a card.
    5: Untap Orrery Gears. Activate this ability only during your turn and only once each turn.
    "While life is an unstoppable mechanism, it still being alterable."
    —Deom, vedalken artificer


    Rasuan, Blood Bishop :4mana::symb::symb:
    Legendary Creature - Vampire Cleric
    Flying
    At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of +1/+1 counters on ~.
    Sacrifice a creature: Put a +1/+1 counter on ~.
    4/4


    Thredelash, the Skybreaker 7GGG
    Legendary Creature - Elemental Avatar (M)
    Reach
    Evoke 3GGGG
    Whenever Thredelash, the Skybreaker enters the battlefield, destroy all creatures with flying.
    10/10


    Quote from FreshMeat
    Diabolic Balance 1BB
    Sorcery (R)
    Target players discards X cards at random, where X is the number of cards in their hand minus the number of cards in your hand.
    Let's even things up, shall we?


    Quote from CrazyMatt
    Genocide :1mana::symb::symb:
    Sorcery (R)
    Exile target creature.
    Futuresight - If you scryed this turn, exile all creatures instead.

    Posted in: Monthly Contests Archive
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