Votes: Guesswork, Rudyard
Reef City Shoaltender
Creature - Merfolk Ranger (C)
Whenever a Worm you control deals combat damage to an opponent, exile that many cards from the top of your library. Any Worm or Fish creature cards among them you may put onto the battlefield.
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Apr 24, 2016Votes: bravelion83, scrad_the_wandererPosted in: Monthly Contests Archive
Deepfield Virtuoso 3UU
Creature - Human Wizard (R)
Exile a card from your hand, T: You may play a nonland card from your hand without paying its mana cost, if that mana cost is equal to the total mana cost of cards you own exiled with Deepfield Virtuoso.
The Deepfield Library didn't have a problem with her memorizing book after book and then reading them from heart on the porch outside. They did ask her to sign the check-out form however.
Apr 21, 2016Votes: TriceDefied, PiarPosted in: Monthly Contests Archive
Jumping Catjang 1UG
Creature - Cat Mutant (U)
When Jumping Catjang enters the battlefield, counter target creature spell with base toughness equal to or less than Jumping Catjang's base power.
Apr 20, 2016Votes: TriceDefied, void_nothingPosted in: Monthly Contests Archive
Channeling Conduct 2UR
Enchantment - Aura (R)
Whenever the amount and type of mana in any player's mana pool would cover the cost of one of enchanted creature's activated abilities, that player empties his or her mana pool and activates that ability without paying its activation cost.
Apr 19, 2016Votes: Necarg, void_nothingPosted in: Monthly Contests Archive
Spawning Tub 4
0: Exile a creature card from your hand.
UG: If you own exactly four cards in exile that were exiled with Spawning Tub, put a creature token onto the battlefield that shares its color with the first card exiled with Spawning Tub, its creature types with the second card exiled with Spawning Tub, its power with the third card exiled with Spawning Tub, and its toughness with the fourth card exiled with Spawning Tub.
Apr 18, 2016Votes: Guesswork, IndighostPosted in: Monthly Contests Archive
Mark of Passing Wisdom 2U
Enchantment - Aura (R)
Whenever Mark of Passing Wisdom becomes attached to a creature, draw a card.
1U: Attach Mark of Passing Wisdom to target creature that is the target of an ability of enchanted creature.
Sharing wisdom does not diminish it
Apr 16, 2016Votes: Rudyard, bravelion83Posted in: Monthly Contests Archive
(blue) Enchantment - Aura (U)
(Nonexistent mana costs can't be paid.)
You may pay 1UU to put Swelling Dominion from your hand onto the battlefield attached to target creature with converted mana cost 1 or less.
U: Attach Swelling Dominion to target creature with converted mana cost one higher than the converted mana cost of enchanted creature.
You control enchanted creature.
Apr 11, 2016Votes: Flatline, GuessworkPosted in: Monthly Contests Archive
Creature - Shapeshifter (R)
1: Until end of turn, Doppelslayer becomes a color of your choice in addition to its colors, or colorless.
1: Until end of turn, Doppelslayer becomes a creature type of your choice in addition to its other types.
XY: Doppelslayer has base power and toughness X/Y until end of turn.
B: Destroy target creature that shares its colors, creature types, power and toughness with Doppelslayer. It can't be regenerated.
Apr 10, 2016Votes: scrad_the_wanderer, TriceDefiedPosted in: Monthly Contests Archive
Niveryman, Your Friendly Neighbourhood Hero 1W
Locally Legendary Creature - Human (R)
(The 'local legend rule' only checks for duplicates of a locally legendary permanent among permanents of the same controller.)
Other Humans you control get +1/+1.
1 : Put a token that's a copy of Niveryman onto the battlefield. Each opponent gains 1 life. Any player may play this ability.
Soon, even the tiniest of precincts had their own 'not every man'
Apr 9, 2016Votes: Guesswork, TriceDefiedPosted in: Monthly Contests Archive
Curious Garlossus 3GG
Creature - Giant (U)
X, Sacrifice a Clue: Curious Garlossus becomes X/5 until end of turn. Draw a card.
Where any other investigator would find clues in the shape of hairs or footprints, Kloris would get just as much from fallen treetrunks and trails of passing armies.
Apr 7, 2016Votes: CrazyMatt, void_nothingPosted in: Monthly Contests Archive
Dutiful Bulwark 3
Artifact - Fortification (R)
T: Take a card from your hand and guard target land with it. (Attach it face down to a land you control. It's a Fortification artifact without fortify.)
(Whenever an opponent attacks you, he or she chooses a land you control as attack focus. Then, you may take any number of guarding Fortifications of that land and exile them face up. Until end of turn, you may play those cards without paying their mana costs.)
Fortified land can't be chosen as attack focus.
Apr 5, 2016Votes: Tim1137, CrazyMattPosted in: Monthly Contests Archive
Lackmuss Entity 3UR
Creature - Elemental (U)
Lackmuss Entity has defender as long as its power is less than its toughness.
At end of turn, put X +1/-1 counters on Lackmuss Entity, where X is Lackmuss Entity's power.
: Remove a +1/-1 counter from Lackmuss Entity.
Apr 4, 2016Votes: Guesswork, RedGauntletPosted in: Monthly Contests Archive
Calyx Thousandfold 1GGG
Legendary Creature - Plant Elemental (R)
G: Put a first seed counter on target creature. It becomes green until it has less than one seed counter on it.
G: Put a second seed counter on target creature. It becomes a Plant until it has less than two seed counters on it.
G: Put a third seed counter on target creature. It loses its abilities until it has less than three seed counters on it.
G: Put a fourth seed counter on target creature. It becomes 0/1 until it has less than four seed counters on it.
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