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  • posted a message on Removing spell targets before resolution
    As an example say I have two memnites and a arcbound ravager in play, and my opponent tries to electrolyze my two memnites. If I sac both in response, the electrolyze will fizzle and they won't draw a card right? Also would saccing one memnite fizzle their spell as well?

    Posted in: Magic Rulings Archives
  • posted a message on Ensoul Artifact Interactions
    If I have ensoul artifact on a land and my opponent cast spreading seas on my enchanted land, what happens?

    Lastly for confirmation sake, if I ensoul artifact a animated manland, the enchantment will fall off EoT?
    Posted in: Magic Rulings Archives
  • posted a message on [Primer] Affinity
    I have some questions about some abnormal plays...

    As an example say I have two memnites and a ravager in play, and my opponent tries to electrolyze my two memnites. If I sac both in response, the electrolyze will fizzle and they won't draw a card right? Also would saccing one memnite fizzle their spell as well?

    If I have ensoul artifact on a land and my opponent cast spreading seas on my enchanted land, what happens?

    Lastly for confirmation sake, if I ensoul artifact a animated manland, the enchantment will fall off EoT?
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    I ran this at a modern tournament and went 2-2.

    Round 1 - Merfolk lost 1-2
    Won game 1 can't remember much.
    Lost game 2 to a hurklys recall
    Lost game 3... I turn 1 thoughtseized, he kept a one land hand with two recalls and ripped a land on his second draw.

    Round 2 - Infect Won 2-0
    Didn't even draw spellskites, and fought through lots of natures claims and some 2/2 infect for 3 that comes into play and destroys an artifact.

    Round 3 - BGW Lingering Rock lost 1-2
    Won game 1 due to spellskite protecting my ensoul artifact and vault skirge with plating on it.
    Game 2 and 3 he goes turn 2 stony turn 3 drown in sorrow....

    Noteworthy that I almost won on ensouling a plating in game 2.

    Round 4 - U/R Storm Won 2-0
    Game 1, I turn 3 ensoul my inkmoth and ravager it
    Game 2, I turn 2 Rule of Law...

    Here's my list
    Creatures - 28
    4 Ornithopter
    3 Memnite
    4 Vault Skirge
    4 Signal Pest
    4 Arcbound Ravager
    3 Spellskite
    3 Steel Overseer
    3 Etched Champion

    Stuff - 16
    4 Springleaf Drum
    4 Mox Opal
    4 Cranial Plating
    4 Ensoul Artifact

    Lands - 16
    4 Blinkmoth Nexus
    4 Inkmoth Nexus
    4 Darksteel Citadel
    3 Glimmervoid
    1 Plains

    Sideboard:
    1 Thoughtseize
    1 Dismember
    2 Ancient Grudge
    1 Whipflare
    1 Blood Moon
    1 Gut Shot
    1 Rule of Law
    1 Grafdigger's Cage
    1 Illness in the Ranks
    1 Tormod's Crypt
    2 Duress
    2 Master of Etherium

    I think I want more discard in my sideboard.
    Posted in: Aggro & Tempo
  • posted a message on What trait bothers you most about an opponent?
    I just hate how everyone hates on affinity so hard with their sideboards.
    Posted in: Magic General
  • posted a message on [Primer] Affinity
    Quote from Valicious »
    Quote from Alix444 »
    I get the logic for connecting memnites and welding jars because of the cmc and low stand alone value they have. But I was thinking that it might be worth discussing spellskite. In the spellskite/welding jar comparison the pros for spellskite are: reusable protection against burn, protects against exile effects, stealing platings/modular in the mirror, splinter twin, and rare infect encounters. While the pros for welding jar are: More immediate protection, more explosive draws.

    Thats what I could think of. I think it is a worthwhile topic to discuss.



    Spellskite can't steal Plating. It specifically says 'to creature you control'


    Oh well thank you! I clearly have not play tested spellskite in the mirror >.<
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    I get the logic for connecting memnites and welding jars because of the cmc and low stand alone value they have. But I was thinking that it might be worth discussing spellskite. In the spellskite/welding jar comparison the pros for spellskite are: reusable protection against burn, protects against exile effects, stealing platings/modular in the mirror, splinter twin, and rare infect encounters. While the pros for welding jar are: More immediate protection, more explosive draws.

    Thats what I could think of. I think it is a worthwhile topic to discuss.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] Affinity
    So I was talking to a friend about main decking spellskite and I was thinking that having him main deck would increase the value of steel overseer and lower the value of MoE and Galvanic Blast. I keep wanting to get 2 spellskites in my main board as I seem to board them in a lot anyways (and I just think he is ******* cool) but I don't know what to cut in my typical list. Thoughts?
    Posted in: Aggro & Tempo
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