Some corrections:
Chiyo is Eitoku's superior, not the other way around.
Nagao is grievously wounded and presumed dead, but he survives as revealed in the next book.
In the final scene, Toshi sends Choryu the water wizard and friend of Michiko to Hidetsugu (not Chiyo the soratami).
- Myrmadillo
- Registered User
-
Member for 9 years, 10 months, and 2 days
Last active Mon, Sep, 2 2019 12:18:30
- 0 Followers
- 255 Total Posts
- 24 Thanks
-
Nov 30, 2017Myrmadillo posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemI generally never read or comment on these things, but I don't think this post is appropriate as a front page article. The article doesn't explain who Jeremy Hambly is, what he has said or did, who is criticizing him, what they are saying about him, and it only gives a minimal amount of information about Christine Sprankle. As a result, I barely have a clue of what the article is supposed to be addressing. The article makes so many assumptions about prior knowledge that it's almost unintelligible. On top of that, the article is packed full of biased political statements, which makes me wonder why it was even permitted to be posted.Posted in: Articles
I come to these forums for Magic: The Gathering, not politics. If this article actually informed me about what is apparently major event in the Magic community and made a clear statement about how to correct the issue without resorting to belittling, politically charged statements, it could have actually been a worthwhile article. -
Oct 11, 2017Myrmadillo posted a message on Playing Paper PauperFor those interested, I went through the 37 problematic cards listed in the article above. Only allowing cards that are legal in Modern that have been printed at common level reduces the problematic list of cards to five that need banning:Posted in: Articles
Cranial Plating
Empty the Warrens
Goblin Grenade
Grapeshot
Merchant Scroll -
Oct 10, 2017Myrmadillo posted a message on Playing Paper PauperRather than deal with all these exceptions, wouldn't it be easier to simply play Modern Pauper? If the card is legal in Modern and it has ever been printed at common, it would be considered legal.Posted in: Articles
- To post a comment, please login or register a new account.
Mind's Eye
Magmatic Force
Chain Lightning
I noticed that the Lorwyn-Shadowmoor Cycles are missing as well as the two Legends Cycles. Could you comment on where those would fit in the timeline?
MTG Wiki appears to have plot summaries for the Legends Cycles, but not Lorwyn-Shadowmoor. Do you have any links you'd recommend to read summaries of the Lorwyn-Shadowmoor story?
Thanks!
By the way, thank you for all your work on the Archive Trap. Your thread (A Vorthos Guide to Magic Story) has been my primary resource as I catch up on the last 20 years of the MTG storyline.
The Gathering Dark is available for reasonable prices, but The Eternal Ice and The Shattered Alliance (i.e., the books containing Jaya Ballard) appear to be cost around $25 to $65 for a mass market paperback. Are there any alternative methods for obtaining these stories?
*snip* please don’t include sketchy links to pirated pdfs
EDIT: Spellskite steals their enchantments until they draw removal. Ratchet Bomb/Engineered Explosives also hurt us, but at least you can control the timing. (Back in the day, my Goblin deck ran Nevinyrral's Disk to great effect, but it costs too much mana now.)
My use of "normally" just means the most likely result. Drawing 9 cards (3 turns), 3 out of 9 is 33% and 33% of 60 = 20.
Without resorting to complex probability calculations, this is gives a pretty good idea of what to expect.
According to the tables mistahARK linked, the percentage for hitting a 3rd land drop on turn three is 82.3% on the play and 88.6% on the draw with 21 land.
So, if 82.3% is optimal when on the play, you could actually board out 2 lands down to 19 for 83.8% on the draw. This basically confirms my suspicion that it is probably best to board out a single land every time I know for sure I'm on the draw.
As far as running 22 land, most Stompy decks shy away from any 4-drops. My deck tops out with five 3-drops.
Those two cards really shouldn't be compared as equivalent slots. Heroic Intervention is for sweepers and is overcosted for spot removal (see Vines ad Blossoming Defense). Shapers' Sanctuary is for heavy spot removal and doesn't work on sweepers as they don't target.