Quote from Creedmoor »Also, why does Dimir get 4 Mythics? I HATE when Wizards does this lopsided crap when they don't make guilds / tribes / whatever have the same, equal amount of stuff to play with.
Many moons ago, I used to have expectations that every set should be balanced among all colors/guilds/whatever.
Then I finally came around to accept that Wizards typically lets story push the card design more than I anticipated, which is why a set can have Urborg while other colors don't get some insane ramp spell in the same set. It's not how I would design a game, but I also don't have a pedigree that includes supporting a 20+ year old game, so I defer to them and accept that there will be ebbs and flows across colors as the story moves along.
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EDIT: upon further consideration, seems like a really REALLY good general if anyone was wanting to do dedicated giant tribal. It's almost like it was made specifically for that.
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...whoops. I'm nowhere close experienced with story elements. Looks like I still have more reading to do. I was just speculating that was what it was by looking at the card in a vacuum. I thought it would be a neat concept
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If it seems odd to you, why play the format? You literally came to the format's forum and said "Your formats rules are dumb and I think they're dumb and haha the game you guys play is dumb," without ever even having played the format. If you were seeking answers for why you arbitrarily disagree with the rules that are in place for very good reasons, you need to be open to recieve those answers and actually take them into consideration.
I hate standard, but I don't go into the standard forum and say "But why does it have to rotate? Why can't I use my Goyf in my standard deck? That's so stupid and arbitrary. This format sucks."
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