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  • posted a message on What cards should they put in tenth?
    If Hurricane wasn't going to be in 10th anyways, I would say Tornado Elemental would be a good core set card.

    What about Accumulated Knowledge for the blue instant card-draw niche? It's not broken, just really good...
    Posted in: Speculation
  • posted a message on What cards should they put in tenth?
    Quote from extarbags
    Arc-slogger is a terrible card for new players. they don't understand that cards in library, like life, are a resource that you can freely expend as long as you have any at all, with more or less reckless abandon; rather, they think "ten cards off the top is ten turns closer to losing, terrible card."

    Actually new players tend to think "Well what if I get rid of a card I want/need!?"

    Or at least that's what I thought when I was a nubsta.
    Posted in: Speculation
  • posted a message on PURPLE! and multicolored including P.
    @Bob: I do like the purple cards, and I too would like to see where this concept goes. I rather like the concept that Purple revolves around removed-from-the-game cards/zone etc

    Honestly, I don't at all. It takes away the point to there being a RFG zone. It makes it basically just another graveyard.
    I'm just going to write here that yes the Wishes and Pull From Eternity both can effect the RFG zone (so that someone doesn't go LOL BUT THE WISHES DID IT YOU FAIL) but they are unique in their effect. Once we have a whole color dedicated to it, the effect becomes common and the RFG zone is no longer the RFG zone.
    Posted in: Custom Card Creation
  • posted a message on Worst Rares since 8E?
    Quote from Jack
    Well, March of the Machines looks good. Also Maga, Traitor to Mortals.

    Are you kidding me? Maga was the kill condition in Heartbeat.
    Posted in: Opinions & Polls
  • posted a message on Bonesplitter Sliver = Proof that Slivers were in other planes?
    Quote from chronoplasm
    Actually, I read in a magazine article somewhere that Slivers were actually supposed to be in Mirrodin but that they scrapped the idea.

    Oh man, think of how sweet they would have looked. Now if only they could find a way to make them interesting again....
    Posted in: Speculation
  • posted a message on Help me with my mechanic
    Quote from LSK
    Any card in play face-down is a 2/2 creature with no abilities. This ability doesn't work from the start. You probably want something closer to the flip creatures.

    What about the golden rule? The rules say it's a 2/2, but the card says it's something else. The card wins.
    Posted in: Custom Card Creation
  • posted a message on Help me with my mechanic
    Raven Guild Stalker
    2B
    Creature - Shapeshifter Rogue
    2/1
    Fear
    Shift1U: Turn Raven Guild Stalker face down as a 1/1 blue Bird creature with flying and "Whenever this creature deals combat damage to a player, draw a card." Turn it face at up any time for 3.

    Shift is a mechanic that represents a permanent becoming an entirely different permanent, by switching between being face-up and face-down.

    Whitewood Dryad
    1G
    Creature - Dryad
    1/1
    Forestwalk
    Shift — 1: Turn Whitewood Dryad face down as a Forest land. Turn it face up at any time for 1.

    As you can see, it is not just restricted to creatures becoming other creatures. It uses terms similar to morph.

    Some have suggested I change it to 'becomes', for example:
    Shift1U: Turn Raven Guild Stalker becomes a 1/1 blue Bird creature with flying and "Whenever this creature deals combat damage to a player, draw a card." End this effect at any time for 3.

    Is there any problems with the face up/down version? I don't like the second, mainly because of two things:
    1. With face up and face down, the creature can begin anew without certain traits. With 'becomes', how much of the card stays the same? It would still be called "Raven Guild Stalker", correct?
    2. People (Judges) HATE Humility and Humble, don't they? Would this version cause as many problems?

    I'd really like suggestions and clarification on which would be the better version to go with, and comments on cards/the ability itself would be appreciated. Thanks!
    Posted in: Custom Card Creation
  • posted a message on Rotation- A New Version of Boardcycling (Many Cards)
    Find a card that can repeatedly shift these 'rotation' cards in and out of play, and then it will be broken. Until then, it's fine.
    Posted in: Custom Card Creation
  • posted a message on Music -> Cards
    "21st Century Schizoid Man" by King Crimson.


    21st Century Schizoid Man
    2RR
    Legendary Creature - Human Schizoid
    2/2
    Flash
    When 21st Century Schizoid Man comes into play, change the target of target spell or ability with a single target.
    Madness 1R
    Posted in: Custom Card Contests and Games
  • posted a message on [Official Thread] WBR Firemane Control
    Game 2, side out the Firemanes for something else. Enjoy your dead cards!
    Posted in: Standard Archives
  • posted a message on [PC] Worst Card
    The thing I don't like about Sophic Centaur is that it's ability is inherently antisynergetic.

    The worst cards are all those dreadfully overcosted beefy Slivers. They sucked in Onslaught, and they suck now. Boo.
    Posted in: New Card Discussion
  • posted a message on Planar Chaos Top 10 List
    No love for Magus of the Tabernacle?
    Posted in: New Card Discussion
  • posted a message on If you could change one thing about Standard...
    What's with all the random deck hate?

    Yeah I want Savannah Lions and Lightning Helix banned, just cuz I keep getting beat by BDW Rolleyes

    Honestly, I would make the environment less multicolor oriented. I seriously face decks that are four-five color, an assload of duals and every good card in the format. Is it creative? No. What's the point of standard when every deck beats your face with a Heirarch and kills your chump blocker with Mortify?

    Netdecking really isn't much of a problem. GOOD players realize that was works in one person's meta doesn't work in everyone elses. You can netdeck, but you still need to change things around to fight what is prevalent in your area.

    I don't see the Extirpate hate either. This is another one of those cards that people will FLIP out about screaming how it will warp standard, and then it... Really won't do much. Sideboard sure, but really nothing format-defining. See Cranial Extraction and Pithing Needle.
    Posted in: Standard Archives
  • posted a message on [Deck Idea]Bad Mojo
    I am loving the synergy between Stuffy and Pyrobomb.
    Posted in: New Card Discussion
  • posted a message on [Deck Idea]Bad Mojo
    Bad Mojo is a fantastic name.
    Posted in: New Card Discussion
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