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  • posted a message on RGx Midrange Werewolves
    It is hard to run 4 drops in modern without mana acceleration. I think if you are running Werewolves without mana acceleration you are doomed to failure. The problem with running mana acceleration is that it takes away from your Werewolf and Wolf plan. It is one of the reasons the deck isn't great in modern, but could be really really fun.

    I tried running planeswalkers in the 4 drop slot to provide removal, card draw, and extra things. However, the needs of disruptions, mana dorks, and enough lands also curtail the amount of werewolves that can be run.
    Posted in: Deck Creation (Modern)
  • posted a message on Collected Company Elves
    I recently played this list to a 3-0-1 FNM. It worked as planned.



    I went with the thinking that Graveyard decks, Faster Decks, and Tron would be prevelant. So, I would need to gear to shut down strategies and be superfast. This is what I did and why I built the way that I did for more comb and protection oriented. I would probably replace Phyrexian Revoker with Collector Ophre and try to replace something with Elvish Champion (maybe Sylvan Messenger or Gutshot (infect), Burrington Forge-Tender. I might also replace the second scooze main deck (put in the side), and then put in a second Finale of Devestation in the main.

    I beat Burn, Blue Moon, and Tron. I ID'd vs. HollowOOne.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Creature combo will always be a bad matchup for us.
    Posted in: Deck Creation (Modern)
  • posted a message on Vivien, Arkbow Ranger
    Oh yeah, my dinosaur deck just got more awesome! I can get thrashing brontodon or wakening sun's avatar or deathgorge scavenger or a host of interesting Dino's as necessary. It gets removal, summoning relevant Dino's, and buffs them as well. Awesome.
    Posted in: The Rumor Mill
  • posted a message on [Deck] Modern Slivers
    I think people are still experimenting on lists and cards. Since, no major sliver deck so far has seen any results after the new slivers have been provided and tantalizingly fewer results even post-Adam Bowman's now traditional list.

    Once somebody has success with a Sliver deck and that result is reproducible (like Adam Bowman's list was), then we will get around to a coalescing down to a list.

    I am using Adam Bowman's list as an example because it had reproducable results on the big stages, at Modern Leagues, and Modern Challenges as well as local tournaments as I personally can attest.

    I know you think your list is the best and it might even be the most competitive, but a lot of people aren't convinced. Want people to be convinced? Start winning with it in a way that the results are public. This is the answer to pretty much any list, my meme list and traditional list included.

    Until then, we will certainly critque and not acknowledge your list as the best until then. I for one prefer something else, but I do like your 8 dorks list. I think though it could be slow despite the explosiveness to other lists. I also use Virulent Sliver over Striking Sliver to help hands that aren't lord heavy get quick wins against Tron and other few threat lists.

    Also: I want to make it clear that I value the input and dedication you are willing to put in this forgotten in a competitive sense tribe. It takes a lot of testing and work to make a new archetype competitive that hasn't been there before. However, the new cards have only been out a few weeks and aren't the true game changers like Crystalline Sliver would have been. It is ok to be skeptical of any one true competitive list yet.

    There are a lot of new tools including Spiteful Sliver that could provide interesting new avenues such as the Elf-Like 8 Sliver dork list or Fast Sliver lists or Dregscape-focused lists.

    Posted in: Deck Creation (Modern)
  • posted a message on Wedge Legend Speculation
    Doran reprint?
    Posted in: Speculation
  • posted a message on Mothership Spoilers 6/17 - Cavalier of Flame, Chandra Stuff, and promos
    Thrashing Brontodon might be eternal like Dreadmaw in that it is a very well designed Green card.
    Posted in: The Rumor Mill
  • posted a message on [Deck] Modern Slivers
    I don't think this list is competitive, but this is a fun list, I may be trying out in the near future.



    I would love to get dregscape or lavabelly in here, but I value the stupid amounts of protection that a full playset of Diffusion and Mariner provide in this build as I need the mana slivers to survive. I don't like running the 4 Leylines. I would prefer Damping Sphere, Syphon Sliver, Frenetic Sliver, and Telekinetic Sliver. Sad that there is only so many slots.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] Modern Slivers
    It certainly looks interesting and entertaining. Let me know how it goes? I might want to try The First Sliver in here some where. I agree with the Gut Shot, but might want to add dismember as well for Thing and other large creatures. I might want to have some lifegain in the main with Darkheart preferably due to dregscape or the new lavacoil sliver. I might add some Telekinetic Slivers as well for another way to lock up the game where Necrotic Sliver might not be as good.

    Why not mana confluence or 2 canopy lands for Aether hubs
    Posted in: Deck Creation (Modern)
  • posted a message on [MH1] Modern Horizons Discussion Thread
    I am not sure what it would it take to differentiate the two.

    We have similar lords to Merfolk although lack the ability to really interact with the opponents stack and boardstate with spells/specific utility merfolk (trickser/hibernation), but can get faster with better defensive utility with regeneration, blink, firstrike, lifegain.
    We have similar lords to Spirits, but lack their ability to interact with the stack and play at flash speeds, but are bigger, faster, with better combat tricks.
    We can have similar explosive boardstate to Elves with mana slivers, but lack combo finish and pure speed.
    We have interesting utility like Humans although more difficult to get tall and can't interact with the stack or opponent.

    Slivers is an interesting tribe. In many ways, we currently play like a hybrid between merfolk and elves with explosive power with tricky aspects. Our most powerful position is in defensive strategy. We can grind it out with Sliver Hive and a few other slivers and can answer most things on a battlefield although slowly. We struggle with doing it proactively. We just lack proactive solutiosn to problem. Elves have speed/combo. Humans with Freebooter/meedling mage. Merfolk have blue spells and great ETB utility. Spirits has Flash and Stack Interaction.

    Slivers is fine probably in a pure control or aggro meta where it can leverage trickery/grinding ability with the best on the battlefied keywords. Mana Struggles and lack of proactive solutions to modern's problems (outside of some sideboard cards) inhibits the deck's ability to move forward a little.

    Slivers plays best on the battlefield and you gotta be faster (Elves) or have someway to proactively disrupt through the stack while adding to the battlefield and yet slivers are best when reactive and when boardstates could get gummed up.

    As to make it a better thing, it could stall out the game and grind out value which is where Explore/Scry/Hexproof could be valuable where while presenting a reasonable clock. Provoke could be a way to deal with pesky creatures either suiciding or with first strike to get them out of the way.

    In Legacy Slivers exist as a decent aggro deck (for as much as pure aggro decks work in legacy) thanks to Crystalline Sliver. In some ways, I guess Slivers could supplant or shift what Spirits do just on the battlefield level.

    It could try to become more of a combo deck with interesting ways to do that, but better protection and filtering would help me with a control style build

    For just aggro Slivers, provoke would be good. It would solidfy that Slivers are the best on combat tribe and provide ways to achieve that state.
    Posted in: Modern
  • posted a message on Modern Horizons Name and Number Crunch
    So we are probably not getting any older slivers in modern like Hibernation, Crystalline, Muscle, or Hunter. I am hoping there can still be Hexproof, Explore/Scry, or Cursecatcher/Mauseluem Sliver out there. I think these would be interesting to include in modern slivers. Otherwise, I think this entire set outside the Boros Flying/Haste Sliver has been a total bust for a modern sliver deck perspective.

    There might be a combo deck of slivers with Psionic Sliver and Boros Recknoer Sliver or with the Unearth Sliver somwhere to help against midrange or control, but on the whole, totally and completely disappointing in actually adding power to Modern Slivers.
    Posted in: The Rumor Mill
  • posted a message on [MH1] Modern Horizons Discussion Thread
    As a Slivers player, I am mostly disappointed with these slivers. They didn't do what Slivers needed to do to stay competitive or even get competitive.

    I am disappointed there was no Crystalline Sliver or functional reprint with hexproof. The First Sliver is not a great card advntage engine. Dormant Sliver isn't really relevant, but a cheap Scry or Explore Sliver would have been nice. A loaming shaman or another graveyard dealing sliver would have been possible. A Cursecatcher-esque or thalia-esque sliver would have been nice to.

    There are some combo opportunities with the new Boros Recknoer Sliver (with Psionic Sliver), Unearth Sliver, or Rummage Sliver, but all-in-all these are roleplayers and don't really help it become tier 2 even. Even the Boros Sliver replaces Blur Sliver and that just makes the deck lower to the ground. It doesn't help protect. There might be a combo sliver build out there with intruder alarm or something similar, with some of these new ones, but I can't really seem power up either a Fast Sliver deck all that much (with a humans esque mana base) or the current CoCo/Vial build.

    All-in-all disappointed from a modern slivers player perspective or even a legacy Sliver player's perspective.
    Posted in: Modern
  • posted a message on Modern Horizons Name and Number Crunch
    Hopefully, we get more playable Slivers. Onky the boros is one is immediately playable. The other ones such as unearth and the boros reckoner one might see value as sideboard or combo ones... otherwise...not much will see play.

    Hexproof or explore might not be bad.
    Posted in: The Rumor Mill
  • posted a message on [Deck] Modern Slivers
    I think it is because Automaton impacts the board the turn it comes down while mimic impacts only on subsequent turns. We are in some way a race deck and metallic mimic isn't the best at racing.
    Posted in: Deck Creation (Modern)
  • posted a message on Modern Horizons Name and Number Crunch
    I am so hoping that 197 is Crystalline Sliver.
    Posted in: The Rumor Mill
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