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  • posted a message on [Deck] Modern Slivers
    I guess it will do well if they have slimmed down on their 2 mana spells. It can also be too slow at times I have found if we can't get a board presence. It is possible we need more life gain in this format. Warping Wail can also counter a sorcery burn spell. In essence, we are the control deck and we have to think of control deck strategies.

    I am not sure what is the appropriate strategy against Phoenix. I think striking sliver, galerider sliver, lifegain, diffusion and sedge are going to be important here.
    Posted in: Deck Creation (Modern)
  • posted a message on War of the Spark mechanics, Gatewatch vs. Bolas alignment
    I wonder if it will be something similar to Legendary matters.

    We will see a ton of planeswalkers, but maybe as Legendary Creature cards as they have their sparks lost or suppressed thanks to the Immortal Sun. Its soon after Dominaria, but it would be interesting to have such thing again in the same set.
    Posted in: Speculation
  • posted a message on Rhythm of the Savages
    I want to play this in a RG/x Dinosaur Deck.

    This may make Dinosaurs more viable against a control heavy meta while also helping race aggro decks. It helps Thrashing Brontodon and Regisaur Alpha act as a blocker and safe from Lava Coil. It means Ripjaw Raptor can attack as early as turn 3 or Carnage Tyrant turn 4? It can even help you cast Ghalta, Primal Hunger if you play him.

    Less Removal on the whole, but a big fatty aggro deck? This helps. I am not sure how many of this effect I want, but I will certainly try 1-2 in the main deck, and definitely in a sideboard.

    It can also help Savage Stomp if you play it, to kill bigger creatures and survive.
    Posted in: The Rumor Mill
  • posted a message on [[Primer]] Shamanism
    This could be an interesting sideboard option with Shamans.



    Can't be countered, but more like all your creatures gain riot (haste or a +1/+1 counters). I think this would favor birds and other mana dorks as wel.
    Posted in: Budget (Modern)
  • posted a message on Rhythm of the Savages
    This is good for Dinosaurs maybe 1 in the main deck, but definitely in the sideboard vs. Control.

    Modern might have a use if an Arbor Elf/Utopia Sprawl Gruul aggro deck comes in. Bloodbraid can find this as well.

    Very good for EDH for gruul colors including Xenegos.

    My pet Shaman deck might have found the card along with Judith, to play alongside Rageforger.
    Posted in: The Rumor Mill
  • posted a message on [[Primer]] Shamanism
    Judith is a good reason to go Jund i think. We don't have a sac outlet, outside Plaguecrafter I think.

    However, its another lord that is a shaman with an interesting ability!
    Posted in: Budget (Modern)
  • posted a message on [RNA] Ravnica Allegiance Previews: Modern Discussion
    Judith might fit into a Jund Shaman deck. Shamans needed a lord and here one is.
    Posted in: Modern
  • posted a message on Dovin, Grand Arbiter (The Mana Source preview)
    Esper Thoptersword?
    Posted in: The Rumor Mill
  • posted a message on [[Primer]] Shamanism
    Shamans can goldfish a ton of damage. It lacks damage when interacting with others or when they interact with the Shamans. In this way, Shamans are a weaker zoo type deck.

    Shamans need a 2 mana lord and 1 or more 1CMC mana dorks I think. Or maybe some of the Merfolk from Ixalan if they were Shaman tribal instead of Merfolk tribal like planned could have provided some interesting additions to a Temur Shaman list (that would have opened up interesting counterspell sideboard options.

    I have tried lots of different shaman lists over the years, since I first got into Modern (around Journey into Nyx). I had some decent success with a $50 dollar list the most followed by Birds of Paradise/Blood Moons in the main deck list.

    On the whole, there are enough tools and interesting paths to compete on an FNM level, but nothing above that, I am afraid at the moment.

    Some of my interesting experiments involved things like Oath of Nissa and Metallic Mimic, main deck Blood Moon, and Nissa, Voice of Zendikar basically to provide counters.

    I think if I tried Shaman again, I would try an Experimental Frenzy build and trying to maximize that in a Shaman world with Mana dorks and trying to maximize that flow of stuff.
    Posted in: Budget (Modern)
  • posted a message on [Deck] Modern Slivers
    Slivers has defensive interaction and little if any offensive interaction. Diffusion Sliver, Sedge Sliver, and Frenetic Sliver are great defensive interaction abilities. We blank or tax a lot of removal. Galerider Sliver, Striking Sliver, Darkheart Sliver, and Syphoning Sliver also do amazing work on the ground vs. other aggro decks.

    We completely fall down on Combo decks and Creature combo decks. However, those are a large part of the meta or at least a significant part and spells trouble for us. If the meta was all creature aggro and interactive decks, we would be fine and a decent option. Unlike Twin which would be could game our sideboards for, its hard to game our sideboards for all the potential match ups just like a lot of decks.

    We can beat them if they stumble, but we can stumble and be less consistent as well and forced to draw sideboard removal spells.
    Posted in: Deck Creation (Modern)
  • posted a message on Dinosaur Tribal General Discussion
    I am going with the strategy of going Mono-Green before G/R and finishing up as GRw. This way I can pace out everything and it is going well enough. I generally do well against the field except for the fastest starts by the other decks especially aggro decks. We generally have enough answers for drakes and are fast enough that it can work.

    My current mono-green deck started with bad creatures and I slowly bought Llawowar Elves, Commune with Nature for commons. I used whatever prey upon or rabid bites I could use. Uncommons went Thrashing Brontodon, Thunderherd Migration, and finally Savage Stomp. I may get Drovers as I now have the full Savage Stomp collection. Rares have gone to Ripjaw Raptor to Deathgorge Scavenger (only have one). Mythics went Carnage Tyrant to Vivien Reid.

    I picked up some stuff from packs/drafts/sealed events etc. Some cards that were really good that I was sad to get rid of was Blanchwood Armor. It gave me some unexpected wins on a carnage tyrant or ghalta or a couple memerable ones on a Llanwar Elf to provide another big attacker.

    My current mono-green deck for Best of Ones.



    My goal next is to pick up Rootbound Crags and then Regisaur Alpha after I pick up the Scavengers. Then I plan on picking up Temple Gardens and Clarions. After that I will pick up sideboard cards like Risk Factor and maybe another banefire.
    Posted in: Deck Creation (Standard)
  • posted a message on Dinosaur Tribal General Discussion
    I just started on arena as a free to play guy. I have been doing mono green dinosaurs and have been adding cards as I go.

    I got up to gold 4. I really miss boardwipes. It's going to be a while. I still have some deathgorge scavenger to get before I get alphas and crags, let alone temple gardens, sacred foundries, and clarions
    Posted in: Deck Creation (Standard)
  • posted a message on Cards that should be reprinted to enter the Modern card pool
    I will reiterate my support for Birchlore Ranger, Wirewood Symbiote, and Quiron Ranger in addition to Crystalline Sliver, Hibernation Sliver, and Hunter Sliver.
    Posted in: Modern
  • posted a message on [[Primer]] Shamanism
    Pizzap,

    Instead of Collected Company, what are your thoughts on Experimental Frenzy? I think I might play either vial and/or birds with it?
    Posted in: Budget (Modern)
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