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  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    from what I've heard, the DS version of Chrono Trigger looks like the original SNES version, with the cutscenes from the PS1 version included (although no or shorter load times than the PS1 version). There is some additional content, such as touch screen functionality and probably a new dungeon or something, but for the most part it's a faithful port. I too am looking forward to it.

    The DS speakers are fantastic considering their handheld status. When you have headphones it's even better. While playing Castlevania: Dawn of Sorrow on my DS with the headphones, I confess to going to the sound test and just listening to the music.
    Posted in: Retired Clan Threads
  • posted a message on [Magic CoffeeHouse] Is Supplier of Cookies!
    I'm not modding Diablo II, I don't think I could if I wanted to, being that on dial up it'd take six years to load, Slant
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    LOL, love the adventuring party politics link. Very funny.
    Posted in: Retired Clan Threads
  • posted a message on [Magic CoffeeHouse] Is Supplier of Cookies!
    I cut my hair whenever it starts looking unruly, although, that's not really accurate, since it's hard to get my hair looking 'ruly' altogether, lol. I rarely shave, also, my hair is so light that my facial hair is only visible when it starts getting thicker, lol.

    I'm currently downloading the patch for Diablo II that'll grant synergy bonuses between skills, it's going to take forever, lol,
    Posted in: Retired Clan Threads
  • posted a message on Yawgmoth Mess-Up at Ask Wizards 29th Oct 2008
    Wow, what a goofball mistake, that's almost funny it's so wrong.
    Posted in: Magic Storyline
  • posted a message on [Magic CoffeeHouse] Is Supplier of Cookies!
    Tastes change as you get older, I know that much, lol. I used to love sweets as a kid. Now? I'm not as keen on them, I like them, but I don't eat them as much as I used to.
    Posted in: Retired Clan Threads
  • posted a message on Face to Face with Suffering
    Life...sucks. For just about everyone. Even the people who seem to have everything tend to think their lives suck.

    I once met a woman, on another website, who was contemplating suicide because her life was so meaningless. She had money, but she was indescribably bored with her life and wanted to have meaning. I had never spoken to her before, and I suppose she was suffering much the way you were, Messenger. Had everything, and yet was angry and upset, with herself, with life, with being what she felt was a meaningless person.

    I suggested that she volunteer her time. She had a lot of time on her hands, plenty of money. I suggested that she dedicate the endless free time she had to a constructive and benevolent cause.

    My point is, I applaud you Messenger. To be aware of the suffering in the world is a burden. It's a burden because, at the end of the day, we can only alleviate a little of the suffering out there. People ignore it, either because they don't want to be responsible, or they don't feel that they can do enough.

    Suffering is a huge pit, and all the helpers in the world are filling it. We can't fill the hole in society, in the human experience. We can't end suffering. What can we do? We can do something. We can pick a cause and throw money at it. Or, better yet, we can pick a cause and throw our hearts, bodies, and resources into it. We can volunteer, donate time, energy, and love to a cause.

    the terminally ill, poverty, emotional depression, abuse victims. The list of sufferers is practically without end. All we can do is work to fight back against the tide of indifference, battle the suffering. It's a thankless job, but it's good for the soul.
    Posted in: Philosophy
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    obviously tabletop games have a tremendous limitation, that is there are two opposing, but necessary, factors in their play;

    The first category is playability, or fun factor. A tabletop game needs to be fun, entertaining, and remain so for everyone involved in the game.

    The second is depth. A game should offer lots of options and an open environment. It should foster creativity in character and adventure design.

    Unfortunately, these two concepts are very hard to include mutually. While not impossible, I've seen very, very few games that offer both in spades.

    On the one hand, you have games that are very fun. Quick to roll a character and get in, they can be entertaining and be easy for entry-level players to understand. Combat is quick, fun, encounters go smoothly, and everyone has a grand old time. 4th edition is currently like this. Unfortunately, they tend to be slightly shallow, and, in the end, your options are somewhat limited and, eventually, you will grow bored with the limitations and want something with a little more meat.

    Then you have games that have depth. They are immersive, with a system designed to foster creativity and uniqueness. 3.X edition was like this. Even in core your options were immense. In some cases, you could roll up as many as six or seven vastly different characters that are the same class. I'm not even talking about multiclass characters. Not every class had that level of depth and customization, but quite a few did. Magic using classes, for example, had such a wide variety of spells that your spell choice varied your options significantly. (again, only core). Unfortunately, after a while, the math involved in each encounter can bog down the game, and the game can get difficult for entry-level players simply because of complexity. In the end, it can lose it's luster and fun factor.

    The key, obviously, is that striking a balance creates the best. The game may not be as deep or as option filled, but it can certainly be fun.
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    what's homebrew is kind of a vague term to me. I mean, a house rule? A new class? the class is homebrew. A game where only the basic mechanics remain? definitely homebrew.
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    I'd count an edited system as homebrew, myself. I've created both totally new systems, and edited versions of previously existing systems (i.e. d20)
    Posted in: Retired Clan Threads
  • posted a message on [Magic CoffeeHouse] Is Supplier of Cookies!
    just checking in with the coffeepeoples here :). I saw Kingdom of the Crystal Skull over the summer at the drive in, it was paired with Kung Fu Panda. Both were decent movies, and I thought I walked away having gotten my money's worth.
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    So, conversation starter;

    Have any of you put together a homebrew tabletop game? I've done a few, but none of them have gotten off the ground as well as I'd like, I guess it's got something to do with the people I know who can't make themselves available very often Slant
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    why would you rather have Warrior, Sorcerer and Rogue? I mean, just a return to the old style where anyone could do anything and the only real separation of class was attack speed?
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    I know how you feel, I wonder what the other classes will be, they've already announced the Barbarian, Wizard and Witchdoctor, lol.
    Posted in: Retired Clan Threads
  • posted a message on Thanks to [Natural 20]s, 1 in every 20 people will survive a nuclear fallout.
    new thread! helloooooo, lol. I've been playing a lot of Diablo II lately and looking forward to Diablo III, I hope Blizzard is as awesome as usual.
    Posted in: Retired Clan Threads
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