I think most people wouldn't play this card if it just said that your opponent draws a card if you attack with him, and 1/3 chance of a card isn't bad enough that it won't be an issue.
Resurrectionist5BB
Creature - Human Cleric
When Ressurectionist enters the battlefield, choose one--Put target creature card in a graveyard onto the battlefield; or exile target creature card in a graveyard and draw X cards, where X is that card's power.
2/2
So... That's it templated. Rise from the Grave costs 5. This I costed at 7cc and threw in a 2/2 body. It could cost 6, but the modal ability bumps it up.
Thanks, I think I will steal that for the template, and maybe add a rogue creature type in there.
The idea is that in England, they had body snatchers who sold bodies of the recently dead to doctors who used them to further medical science. They were criminal types, hence rogue.
No idea as to mana cost
resurrectionist
creature- race type rogue
When ~ enters the battlefield, you may return a target creature card in a graveyard to play (hand?) or exile a card in a graveyard to draw X cards, where X is a number that needs to be developed?
I'm thinking UB but I may be putting U into everything.
what if you have a storage land?
it says you can activate the mana abilities. So can you pay 1 to remove X counters from a storage land and drain all that mana?
I am not quite sure what happens with a storage land.
I assume that your opponent can choose which mana ability is used, which only matters for the TS storage lands.
However, I don't think that you can force them to pay the X of your choosing.
On the original question
Pygmy Hippo does do something, but something a bit different then before. Know, your opponent can activite mana abilities during the declare attackers step in an attempt to make your use of the hippo look like a bad choice.
However, if your opponenet taps out in such a manner, you could always just have them take two.
I say Phyrexians = Necrons, to a large extent. So there.
Also, what's to say he needs NAMED minions? Doesn't it strike you that the anonymous members of Team Yawgmoth can't be identified and therefore are unable to be tried, while in any case, Tezzeret, Vol, Gwafa, Rakka, Malfegor, and Marisi have names and can easily be tried for acts against "humanity" [quoted here for argument's sake -- Marisi is a Leonin and Malfegor is the illegitmate lovechild of a demon and a dragon...*shudder*]?
Besides, true minions of Yawgmoth, the ones who cannot be definitely IDed can claim [if they even have vocal chords or a method of communication] they are working under orders and be believed, since they have no mind to call their own, only ones filled with the bidding of the Ineffable. Heck, since they are technicallt machines, they can be reprogrammed, right?
Bolas's minions, however [MAYBE excluding Tezzeret, and MAYBE EVEN excluding Vol], have minds of their own, and, even though they would be too terrified of the repercussions to do so, could theoretically disobey Bolas, which makes them able to be judged as willing co-conspirators with Bolas. Yawgmoth's minions would not be that unlucky.
In short, Yawgmoth's minions > Bolas's minions, any day.
~Lil Kalki
I don't see why this is important. Also, there is no particular reason that anyone who faced yawgie and beat him would give a crap about the "free will" of his minions.
Faceless minions are fine and dandy as grunts.
Also, I enjoy the Necrons getting more "personality". Soulless Robots are much better when they had their "soul" become more and more corrupted as time goes on.
Bolas's chief minions include a lobotomized failure, a horrible schemer currently imprisoned, and the Magic: The Gathering equivalent of Renfield. His other minions (Malfegor, Marisi, Rakka) are all dead. Yawgmoth had millions, perhaps billions of demons, horrors, soldiers, bureaucrats, geniuses, and leviathans from across the planes.
I won't say there's no hope of Bolas winning a fight with Yawgmoth, but it would be like my friend's two-year-old winning a fight against a hydrogen bomb.
I don't know, Yawgiepoo suffers from being basically 40k in terms of size, and being much less interesting then any of the 40k factions.
I thought that Mending made it impossible for a Walker to take a nonwalker on an interplaner jouney. Wouldn't that make summoing a creature from another plane quite difficult. Using the rules we have now I'm pretty sure Gathering Dark is still how summoning and mana in general works.
Colored Artifacts are simply artifacts made with some specfic mana. I'm fine with that explanation.
In the Chandra Book, there isn't much summoning besides the Jace vs Chandra fight, which was just elementals, which I imagine are pretty easy to just force into existence rather then summon.
Tilling Treefolk would have been much more awesome.
Just because treefolk druids amuse me.
Of course, now I need to play a D&D based on the blademaster or survivalist.
Rather it refferes to the untapped wolves you control there were tapped.
You know, why Sleep works differently than the Master.
As there will probably be flavor text.
I think most people wouldn't play this card if it just said that your opponent draws a card if you attack with him, and 1/3 chance of a card isn't bad enough that it won't be an issue.
Thanks, I think I will steal that for the template, and maybe add a rogue creature type in there.
The idea is that in England, they had body snatchers who sold bodies of the recently dead to doctors who used them to further medical science. They were criminal types, hence rogue.
resurrectionist
creature- race type rogue
When ~ enters the battlefield, you may return a target creature card in a graveyard to play (hand?) or exile a card in a graveyard to draw X cards, where X is a number that needs to be developed?
I'm thinking UB but I may be putting U into everything.
Any thoughts? Template ideas would be nice.
Inspired by the life of John Hunter.
I am not quite sure what happens with a storage land.
I assume that your opponent can choose which mana ability is used, which only matters for the TS storage lands.
However, I don't think that you can force them to pay the X of your choosing.
On the original question
Pygmy Hippo does do something, but something a bit different then before. Know, your opponent can activite mana abilities during the declare attackers step in an attempt to make your use of the hippo look like a bad choice.
However, if your opponenet taps out in such a manner, you could always just have them take two.
As you can just search for shroud and land, and protection from artifacts and land, there is no particular reason to ask on this thread, However,
Do know that you just need have have one shrouded non-island land to keep the board all wet.
That is an epic thing to see.
I don't see why this is important. Also, there is no particular reason that anyone who faced yawgie and beat him would give a crap about the "free will" of his minions.
Faceless minions are fine and dandy as grunts.
Also, I enjoy the Necrons getting more "personality". Soulless Robots are much better when they had their "soul" become more and more corrupted as time goes on.
I don't know, Yawgiepoo suffers from being basically 40k in terms of size, and being much less interesting then any of the 40k factions.
Also, what named minions does he have?
In the Chandra Book, there isn't much summoning besides the Jace vs Chandra fight, which was just elementals, which I imagine are pretty easy to just force into existence rather then summon.
He would also have better minions, rather then just mechanical horrors that worship him.
However, I think who would win would depend on the exact case.