The issue was a combination of the fact that I was also the head judge for the tournament and therefore couldn't prove my lack of bias, and my opponent's insistence that "if the spell or ability uses the word "target" in multiple places, the same object, player, or zone can be chosen once for each instance of the word "target" (as long as it fits the targeting criteria). This rule applies both when choosing targets for a spell or ability and when changing targets or choosing new targets for a spell or ability" was not applicable once the spell had been cast. The TO made the final ruling, in favor of my opponent. I'm not trying to convince my opponent at this point, I'm merely looking for assurance that my grasp of the relevant rulings to cite here is correct for future reference in events I judge.
Although this was my understanding, my opponent refused to accept my citation of the relevant rules (114.3, 114.6, and 114.6b). Can I get confirmation that these are the correct rules to apply to this scenario? If not, which are?
This is meant to be one of my more casual decks, and I honestly just wouldn't have fun pickles-locking people out of a friendly game. It's also easier to avoid a lot of hate when I can truthfully say I'm not playing Brine Elemental.
Just out of curiosity, did you make this deck just so you could call it Animorphs? Also, it looks like a lot of fun.
Oh yeah, the entire deck came from that name.
Anyway, here's the latest masterpiece:
I have a couple of other decks that are missing 5-10 cards each, but it'll probably be some time before I get my hands on a few more Demonic TutorsFoil, among other things, so this will be the last deck for a while.
OP: I've experienced this before at basically every shop I've gone to in the greater Chicagoland area since about the Gatecrash prerelease. It's a huge pain.
There are so many competing stores in that area that they all have to have much higher prize payouts than most of the other places I've played to attract players. Wizards only sends a limited number of boxes for prize support to stores, which isn't enough to cover the increased payout, so most stores have to limit what they give out at the prereleases and cover the excess with vouchers that can be redeemed after the stores get more product. My store, for example, got only one case of M15 to cover prizes for all five of the events we ran. Had we wanted to give out the entire prize pool in M15 packs without vouchers, we would have run out before the third event and would have had to give vouchers anyway.
That said, this is something that should have been very clear to your store before the tournament had even started, and it should have been planned for and communicated to the players going into the event rather than at the end.
As someone who plays Magic, collects silver coins, and has a fond nostalgia for time spent living in New Zealand, I'm basically the target market for this and I'm definitely getting at least one.
That said, how many other people could Wizards possibly expect to be interested in something so specialized and so far from any other Magic product?
The free equip on Batterskull can also be relevant.
I don't believe this works. The Giant puts the equipment into play, then equips it to something...and then Living Weapon goes on the stack and makes the token to which it equips the Batterskull regardless of what it was already equipping. You need a way to Stifle the Living Weapon trigger.
My question is at what point do the permanents get bounced? I'm pretty sure I can choose to replace any of my 5 draws with the Words trigger, since I can keep applying the Chains trigger first until I reach the draw I want to replace with the Words trigger.
However, when does the bounce happen in relation to the other players? If I replace my first draw with the Words trigger, will the permanents get bounced before each player has to try to draw their 2nd-5th cards, leading to a chain of Chains discard-draws instead of Chains milling? Or does the bounce happen after all 5 draws have occurred for each player regardless of the draw I replace with the Words trigger?
1 Sharuum the Hegemon
Creatures (13)
1 Baleful Strix
1 Snapcaster Mage
1 Metalworker
1 Phyrexian Metamorph
1 Solemn Simulacrum
1 Consecrated Sphinx
1 Torrential Gearhulk
1 Wurmcoil Engine
1 Meteor Golem
1 Myr Battlesphere
1 Sandstone Oracle
1 Filigree Angel
1 Sphinx of the Steel Wind
Planeswalkers (1)
1 Tezzeret the Seeker
Enchantments (2)
1 Land Tax
1 The Abyss
Artifacts (26)
1 Mana Crypt
1 Mox Diamond
1 Mox Opal
1 Expedition Map
1 Mana Vault
1 Nihil Spellbomb
1 Sol Ring
1 Voltaic Key
1 Azorius Signet
1 Cranial Plating
1 Dimir Signet
1 Grim Monolith
1 Lightning Greaves
1 Scroll Rack
1 Talisman of Dominance
1 Talisman of Progress
1 Thought Vessel
1 Chromatic Lantern
1 Crucible of Worlds
1 Sculpting Steel
1 Hedron Archive
1 Tawnos's Coffin
1 Alhammarret's Archive
1 Gilded Lotus
1 Staff of Nin
1 The Immortal Sun
1 Pact of Negation
1 Brainstorm
1 Swords to Plowshares
1 Vampiric Tutor
1 Arcane Denial
1 Cyclonic Rift
1 Mana Drain
1 Anguished Unmaking
1 Thirst for Knowledge
1 Commit // Memory
1 Cryptic Command
1 Paradoxical Outcome
1 Force of Will
1 Intellectual Offering
1 Mystic Confluence
Sorceries (9)
1 Demonic Tutor
1 Transmute Artifact
1 Timetwister
1 Supreme Verdict
1 Recurring Insight
1 Terminus
1 Time Spiral
1 All Is Dust
1 Soulscour
Lands (33)
1 Ancient Tomb
1 Arid Mesa
1 Bloodstained Mire
1 Command Tower
1 Fetid Pools
1 Flooded Strand
1 Godless Shrine
1 Hallowed Fountain
1 Inkmoth Nexus
1 Irrigated Farmland
3 Island
1 Marsh Flats
1 Mishra's Workshop
1 Misty Rainforest
1 Phyrexian Tower
1 Plains
1 Polluted Delta
1 Prairie Stream
1 Scalding Tarn
1 Scrubland
1 Seat of the Synod
1 Snow-Covered Island
1 Strip Mine
1 Sunken Hollow
1 Swamp
1 Tolaria West
1 Tundra
1 Underground Sea
1 Verdant Catacombs
1 Watery Grave
1 Windswept Heath
Oh yeah, the entire deck came from that name.
Anyway, here's the latest masterpiece:
I'm just a handful of cards away from finishing a few more decks too, so hopefully I'll be able to get those posted soon as well.
There are so many competing stores in that area that they all have to have much higher prize payouts than most of the other places I've played to attract players. Wizards only sends a limited number of boxes for prize support to stores, which isn't enough to cover the increased payout, so most stores have to limit what they give out at the prereleases and cover the excess with vouchers that can be redeemed after the stores get more product. My store, for example, got only one case of M15 to cover prizes for all five of the events we ran. Had we wanted to give out the entire prize pool in M15 packs without vouchers, we would have run out before the third event and would have had to give vouchers anyway.
That said, this is something that should have been very clear to your store before the tournament had even started, and it should have been planned for and communicated to the players going into the event rather than at the end.
That said, how many other people could Wizards possibly expect to be interested in something so specialized and so far from any other Magic product?
I don't believe this works. The Giant puts the equipment into play, then equips it to something...and then Living Weapon goes on the stack and makes the token to which it equips the Batterskull regardless of what it was already equipping. You need a way to Stifle the Living Weapon trigger.
My question is at what point do the permanents get bounced? I'm pretty sure I can choose to replace any of my 5 draws with the Words trigger, since I can keep applying the Chains trigger first until I reach the draw I want to replace with the Words trigger.
However, when does the bounce happen in relation to the other players? If I replace my first draw with the Words trigger, will the permanents get bounced before each player has to try to draw their 2nd-5th cards, leading to a chain of Chains discard-draws instead of Chains milling? Or does the bounce happen after all 5 draws have occurred for each player regardless of the draw I replace with the Words trigger?