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Magic Market Index for March 16th 2018
All Sets Are Good: Saviors of Kamigawa
Dominaria Spoiler Digest - Who's Who and What's What from the Release Notes
  • posted a message on Can I withhold cards even if I am able to cast them?
    I feel like there isn't enough information in this post to give a good answer.

    • What do the 4 cards in your hand have to do with anything?
    • Did you discard Alms to something?
    • You wrote "capable of casting any other card" - in reference to what is 'other' here?
    Posted in: Magic Rulings
  • posted a message on Final Fortune
    I can tell you it's very difficult to get an opponent to resolve a spell you own, and that's what's needed here. The word 'you' on Final Fortune refers to the spell's controller. No Donate exists for spells that I ever heard. With the work you'd put in to make someone cast a spell of your choice from outside their own deck, you could do far better playing straight.

    Something like Eye of the Storm, but you still need fodder and you aren't compelling the opponent to cast into it. FF is just insurance for some other Eye combo.

    edit: see, Eye doesn't even force players to cast the cards. Maybe Hive Mind?
    Posted in: Casual & Multiplayer Formats
  • posted a message on Sunbird's Invocation while lowering costs
    The Ur-Dragon doesn't change the Dragon card's mana cost. It causes it to cost 1 mana less to cast. See this thread.

    Crosis' converted mana cost is 6.
    Posted in: Magic Rulings
  • posted a message on -1/-1 Counter and +1/+1 Counter interaction.
    There is a period at which the permanent has the +1/+1 and the -1/-1 counters both. However, this condition is not allowed to persist. An equal number of both counters are removed, equal to the lesser stack, as a State-Based Action, which happens after the current spell or ability finishes resolving and before waiting triggered abilities go onto the Stack.
    Posted in: Magic Rulings
  • posted a message on Does Baral reduce alternative costs?
    Baral changes what you pay. It says some spells "cost 1 mana less to cast". When you cast something by an alternative cost, you're casting it.

    Technically the alternative cost itself remains unchanged. The overload of Cyclonic Rift, the awaken of Part the Waterviel, etc. are attributes of those cards, and sometimes (rarely) another card might care what that attribute of a particular overload or awaken card is. Baral "changes" the final cost, referenced in the rules as "total cost".
    Posted in: Magic Rulings
  • posted a message on Smallpox, Flagstones of Trokair and Bloodghast...
    Bloodghast and the Flagstones enter your graveyard during the resolution of Smallpox. Smallpox is then put into your graveyard. Then the triggered ability of Flagstones is put onto the Stack.
    When the Plains enters the battlefield, Bloodghast, being in your graveyard, triggers.

    In this case, what matters isn't when Flagstones triggers, but when that ability resolves. If they're not mana abilities, abilities use the Stack and give the opportunity for response to all players.
    Posted in: Magic Rulings
  • posted a message on Feedback: New DMs PMs Conversations interface
    What is the use of having a "Save to Draft" button on a private message, if this message can then not be edited?
    Posted in: Forum Software Feedback and Bug Reports
  • posted a message on Explanation for "each"
    Overload uses the word 'each' instead of 'all' because only 'each' is a syntactically valid substitute for the word 'target', and even then it's only so because every card printed with overload has exactly one target.

    "Deal 1 damage to all creature you don't control" is grammatically jarring in English. And "Tap up to three all lands" is just nonsense.

    However, semantically, 'each' and 'all' are the same, as you pick out. They mean "to every one of them". Smile A sentence using 'each' can make it more clear that an effect uses specific information about each thing talked about when acting upon them, that's all.
    Posted in: Magic Rulings
  • posted a message on Dominaria FAQ leak thread
    The change to the wording of mana production both pleases and saddens me. It pleases me for being efficient, cutting out words that didn't add meaning. It saddens me because the probability of seeing Ice Cauldron errata'd to be a mana pool has now tapered off to the nanoscopically meager.
    Posted in: The Rumor Mill
  • posted a message on Lotus Bloom + Mosswort Bridge
    Suspend defines an alternative cost and two triggered abilities. Alternative costs are always optional (CR117.9b). They are also exclusive, since they are all alternate to paying the mana cost.

    If you can cast a card with suspend because of something other than suspend, then suspend does not, and cannot, have a role in the result.

    This whole post is wrong.
    Posted in: Magic Rulings
  • posted a message on Is this combo tournament playable?
    Dakmor Salvage
    There's some missing information from the combo description.

    So the library has JUST the two Blightsteel Colossus, which are dredged two at a time as you replace each of the seven draws individually. That isn't random. You actually draw the Blightsteel Colossus, and now have a 0 card library. You can show your opponent the Colossi in your hand, so now your deck is visible (i.e., your opponent knows there are just two Blightsteel Colossus in the library... if that wasn't already clear from the dredging).

    This shortcut does have "predictable results" as OP claims. These are two Blightsteel Colossus, not just two cards with similar abilities. Absolutely every time, the same thing happens. Two cards with the same English name are indistinguishable from each other. They have the text of the Oracle reference, and factors like art, watermark, and (now) expansion symbol have "no effect on gameplay". The shuffling is nominal, and physically performing it would be wasteful.

    The highlighted portion of 719.2a has greater argumentative force than superstition about the order of categorically identical objects in the library.
    Posted in: Magic Rulings
  • posted a message on Torment of Scarabs clarity
    While an ability (such as the Torment's) or a spell is resolving, players do not activate abilities that aren't mana abilities. You need priority to do that, which no one has as spells and abilities resolve.

    If a player activates Dwarven Scorcher, that is before Torment of Scarabs does anything, and then, Dwarven Scorcher can't be sacrificed, because it's dead.
    Posted in: Magic Rulings
  • posted a message on Full list is up
    Horseshoe Crab confirmed. ๐Ÿ˜
    Posted in: The Rumor Mill
  • posted a message on beacon of tomorrows
    Quote from chaikov ยป

    Either Beacon resolves, and thus goes to your lib, which contradicts the part saying instead of into your graveyard.
    Or Beacon is countered by opponent, which contradicts the part saying as it resolves.

    What if Beacon's target is illegal?
    Posted in: Magic Rulings
  • posted a message on Damage resolving
    As a result of being dealt damage, your opponent loses 4 life and Darien's ability triggers. Before triggered abilities are placed on the Stack, your opponent loses the game for having 0 or less life. Then you win the game because you are the only remaining player.
    Posted in: Magic Rulings
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