- Pylgrim
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Member for 18 years, 4 months, and 2 days
Last active Sat, Jul, 28 2018 23:48:19
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Hawk7915 posted a message on [SS1] .:. Signature Spellbook: Jace .:. Packaging and ContentsI like the frame and the Jace-tastic art on these (especially Brainstorm), but can't see spending $20 on it even though you are technically getting value (Beleren + Gifts + Mystical are worth about that much, even post-price crash). If you were just starting out at, say, EDH and really wanted to power up your blue collection this is a fine buy as Mystical Tutor, Counterspell, Brainstorm, and Negate are amongst the best instants in the format and you can hopefully find a tournament player interested in Threads of Disloyalty, Gifts Ungiven, and Blue Elemental Blast, and for a die-hard collector they are pretty, but for the average player like me this feels like a pass.Posted in: The Rumor Mill -
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BOVINE posted a message on Vona's Hunger Ascend MechanicEach opponent sacs a creature at instant speed for 3?! Sure! + bonus sometimes?! Deal!Posted in: The Rumor Mill
How long is eating bread and butter going to sustain fun? Not long. It's nice to have the game we love evolve over time so that we never feel like it's getting stale like constant bread and butter. The "this game used to be about spells not creatures" thing is an issue I don't really care about. I care about Magic. If I want to play only noncreature spells or only creature spells I can still do that. And so can others. I miss Rampant Growth but it's still out there in Magic. Standard is different. Good.Quote from 31F »
When the "bread and butter" cards for decks are taken away from standard, that is why I have a gripe about it. -
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SilverWolf_27 posted a message on Vona's Hunger Ascend MechanicPosted in: The Rumor MillQuote from AnImAr_ »I hope there is plenty of cards that make you ascend. This mechanic is only going to do well if they pushed it...like energy.
The mechanic seems to be one-and-done with multiple instances being redundant, so we don't need all that many cards that make one ascend. Also, there probably should't be too many cards that care about the blessing either so it is not an auto-include in every deck. -
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Tekkactus posted a message on New Magic Logo -- Effective starting in Dominaria 2018Boy these reactions sound a lot like when they updated to the modern card frame 15 years ago. You'll get used to it guys, I promise.Posted in: The Rumor Mill -
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pierrebai posted a message on Ixalan full spoilersAh, the usual "this set sucks" as a wave of commons is finally spoiled.Posted in: The Rumor Mill
During all preview time, people were excited by gret rare pirates, vampires and dinos. During that time we got enraging dino that grow, draw cards and ramp, combo vampire and great raid cards. Now that all new cards are the common and uncommon limited fillers. Of course you were underwhelmed. The goods cards were already previewed.
Come back in two weeks when decks pop up and everyone claim they'd called it. -
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thatmarkguy posted a message on Ixalan full spoilersPosted in: The Rumor MillQuote from Creedmoor »Quote from Tekkactus »Grim Captain's Call wins the award for "Card Most Likely to Never, Ever Get a Reprint".
Should have been a Choose a Creature type effect.
I think this is the BG 'draft milepost' uncommon. All the colors that actually share a tribe got a gold uncommon that is either a creature of that tribe or a sorcery creating tokens in that tribe. BG doesn't actually share a tribe... but a BG deck DOES see cards in all four tribes. THis card would be ideal in a BG draft where you're taking G dinos and merfolk and B vampires and pirates. -
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DRay563 posted a message on Reddit spoilers - Ancient Brontodon and Looming AltisaurPosted in: The Rumor MillQuote from Tolarian PC Principal »I feel like they could have made then 9/9 cost 7, but maybe the Dinosaur type is a little too relevant for that.
Compare to Greater Sandwurm, a 7/7 for 7 with upside uncommon with cycling. I don't see it being outside the rarity convention for a 9/9 vanilla to cost 8 since it will be very difficult to remove it without a direct removal spell. Any upside to this card would have pushed it to uncommon, which also includes lower CMC. -
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orlouge82 posted a message on Thaumatic Compass/Spires of OrazcaPosted in: The Rumor MillQuote from Xcric »Trash.
By the time youre at 7 lands you shouldnt be caring about removing attacking creatures from combat because you should have won already
Can't tell if you're trolling or if you truly believe that everyone plays aggro decks.
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SCDL posted a message on Shifting Shadow - mtgcommander.netPosted in: The Rumor MillQuote from hippohugger »I swear that put the phrase "in a random order" so that MaRo doesn't throw a hissy fit.
Well, that or so that this doesn't let you literally stack your deck if you have no creatures in it. -
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Vorthospike posted a message on Overcome VS OverrunOh man with all this salt I could open a pretzel shop.Posted in: New Card Discussion - To post a comment, please login or register a new account.
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It is... almost as though they were a for-profit company instead of the non-profit charity we were led to believe! Monsters!!!
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One is tempted to suggest not to add any garbage to your deck. More seriously, though, if your three next cards are garbage, you got them out of the way instead of over three painful turns.
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Dude, please stop talking, you know nothing, nothing at all.
1st: Mark Rosewater is the guy at the beginning of the process, who creates /some/ of the cards' first drafts. He's not an overseer of the full process, nor the one to establish and enforce the power level or the creative direction of cards, nor the one to "okay" the whole result at the end. If you actually read his articles you'd notice how he keeps mentioning that cards he or other people designed were changed by development in ways that they could not influence or predict.
2nd: Again, if you read his articles as you said, you'd have picked up that he's barely involved at all in second sets due to his workload.
3rd: this card was clearly not a makeshift patching of refused art and mechanics. It is clearly a card purposefully created by the Creative Department representative to stress how in a world crumbling to bits, the mummies kept dragging along as if nothing. It's not a cutesy joke, it is a world-building statement.
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Basically sums up the first reactions to every card, every set.
And yet, impossibly, people manage to play Standard and other constructed formats with these cards, set after set.
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As I have said before I do wish it was not "dryly" written. However, I acknowledge that dry writing is what conveys the maximum amount of information to people that have not read the stories. What we call "dry" is "informative" for an outsider. Look at the card, there's only room for three lines of flavour text, which is not much. Having it be a quote, for example, would waste the third line on the attribution.
My position when it comes to things like these is that that people are professionals of their field who have worked on this game for years. I trust that this unsightly piece of flavour text was arrived at because given constraints (such as "make sure that new and less enfranchised players understand how this character ties into the story even though he's not the main baddy" and "make it fit in three lines of text") and is the best result they manage after several tries (remember, there's also a time constraint as flavour text is one of the last things to be created, closer to release date). Could it be better? For sure, with enough time and people, I am sure we'd manage to make a better sounding text that conveys the same amount of information and maybe even give it a flavourful angle, but given the constraints, I choose to believe this is close to the best these pros could do in the given time.
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Of course. What other answer is there for that question? I hope you can forgive them for sacrificing a few cards' flavour text for the benefit of players less enfranchised than you.
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This is a poor attitude to have. Why? Because many times vitriol will be produced with no warranted (or at least sufficient) causes. I hope I don't need to spell out why it would be a bad thing if Wizards surrendered factual, data-backed exploration of an issue to bending over at every juncture where a mob of loud, angry fans is formed. This time the vitriolic mob was right, yes, but since the issue was real and would evidently be exposed by data-gathering, feedback needn't be vitriolic to do its thing.
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And? You'll certainly get the cards you're talking about. Why resent a card for the people who like Planeswalkers and the good guys?