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  • posted a message on [CUBE][ELD] Shepard of the flock
    I really like this card, but I think in order to cube it, I need to reorient more of my list. With Charming Prince, this, Kor Skyfisher, and FlickerWisp, it could be easier to facilitate a UW flicker archetype without actually playing parasitic cards (e.g. Momentary Blink). I'd have to toy with the structure of it, but I'm all for small cube changes that enable a larger diversity of archetypes. An example for this is, if I choose to add Prince, Skyfisher, and this, I would probably swap some one-drop with Legion's Landing. This would help support a new midrange-y Wx deck, while also adding texture to W aggro without removing existing archetypes.

    Anyways, I'm going to think about how/if I want to do that, but it's pretty cool!
    Posted in: Cube New Card Discussion
  • posted a message on [ELD][CUBE] Stonecoil Serpant
    Quote from steve_man »
    It's the best Endless One variant. Trample is especially nice on scalable creatures. Cubeable, but no deck particularly wants / needs it, which relegates this to a filler card that can be played in any deck that doesn't involve Oath of Druids.


    This is exactly how I feel. Cool card that I wouldn’t be surprised to see in any cube, but I try and having minimal cards that are filler+ at best.
    Posted in: Cube New Card Discussion
  • posted a message on [ELD] Harmonious Archon
    I’m confused at why many here are expecting such a bump from the opponents board. Sure, if your opponent has like 5+ tiny creatures and you are at a low lifetotal without a board presence, you’re dead. But this gives you two 3/3s and a 4/5 to block your opponents 3/3. If they kill this, their creatures are smaller again (and you have some tokens), and if they don’t, any attacks are AT BEST suiciding one creature and trading with 2.

    I get the skepticism here, but I have really high hopes.
    Posted in: Cube New Card Discussion
  • posted a message on [ELD][CUBE] Foulmire Knight
    Quote from noshadowkick »
    I built my cube this way for a long time as well but have recently overhauled my cube to favor consistency over diversity.


    That's all I needed to hear! That environment honestly seems fun, and while it's antithetical to my approach to cube design, I can always appreciate a different lens. Have a good one Smile
    Posted in: Cube New Card Discussion
  • posted a message on [ELD][CUBE] Foulmire Knight
    Aggro decks have a very powerful variant of virtual card advantage: killing the opponent. If my opponent dies with five cards in hand and I have zero, that is a version of card advantage.

    While I understand what you are saying and where you are coming from, aggro is usually the best deck in cube environments without that kind of support. Even the MTGO cubes keep taking out the best aggro cards and don't have that density and they are still the best archetypes. All I can say is that if I sit down at a 540 cube with 12+ one drops per color, I'm hard forcing aggro because I can push towards the platonic ideal of the best deck. There should be variance. You shouldn't be guaranteed to hit the deck on every axis. You should have to figure out "*****, it's pack three and I only have 5 one-drops, how do I maneuver myself and make decisions to optimize the current situation". This is, of course, my opinion and you don't have to agree. But I do believe playing that many one drops decreases the density of other archetypes because the environment homogenizes between aggressive decks and decks that can compete with 3 one-drops by turn 2.
    Posted in: Cube New Card Discussion
  • posted a message on [ELD] Harmonious Archon
    I've been thinking about cutting Sun Titan for quite a while. And I intend on adding this over it as well. It's hard to think about how beneficial the ability is without testing it and I'm excited to find out!
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][ELD] Wishclaw Talisman
    Quote from Omirr85 »
    Unless I'm missing something, the only interaction with Engineer is fetching this, not sacrificing it.

    I will be considering this card...


    You activate the claw. With the trigger on the stack, you can sacrifice it to engineer. You will still get the tutor, but your opponent will not gain control of the claw.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][ELD] Wishclaw Talisman


    If you do nothing fancy, it's a fairly cheap tutor variant where it gets you two cards and your opponent one card. I can't recall seeing a card like that before, so I'm not certain what to expect. However, the reason I'm excited is because it's an artifact. Now my Tezzeret, the Seeker can find anything. Both Goblin Welder and Goblin Engineer break the symmetry while also turning the Talisman into a tutoring engine. And I'm sure there's plenty more to do with the card! Keep in mind, whenever you find a way to break this, THE TALISMAN TUTORS FOR IT.

    Overall, the floor seems playable with an incredibly fun ceiling to build for.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] [ELD] The Royal Scions
    I think this card is quite strong, and you could include in many lists. However, I prefer Dack on power-level, and both Saheelis for archetypal diversity. I'm not really interested in a generic goodstuff walker to go alongside Dack.

    Quote from TorontoJock »
    I'll be cutting Saheeli for the Scions. She's good but my artifact matters theme is more prevalent in Dimir anyway while Izzet is more spells matters.


    Did you mean to say you're cutting Saheeli, the Gifted?
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE] [ELD]Once upon a time
    Digging 5 is no joke. Even without the free clause I’d be seriously considering this card. Will test.
    Posted in: Cube New Card Discussion
  • posted a message on [C19][CUBE] Scroll of Fate
    Quote from Cythare »
    Quote from ryansaxe »
    Just a reminder on the ambush value with morph:

    Unmorphing does not use the stack. This means that there is not an additional round of priority after you unmorph a creature (unless it has a trigger when that happens). If you block with a morph and an opponent passes priority, they will not have an opportunity to kill your creature before damage after you unmorph it. There creature will just die.

    That fact makes this a lot more enticing to me.
    This is not true. The game moves to the next step/phase when both players pass priority without taking any action. Taking a special action counts as taking an action, so it passes right back to the attacking player before you move to the combat damage step.


    You learn something new every day! Thanks for pointing out my mistake. A couple years ago this was explained to me the way I described and I didn't particularly question it. Cheers!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [C19][CUBE] Scroll of Fate
    Just a reminder on the ambush value with morph:

    Unmorphing does not use the stack. This means that there is not an additional round of priority after you unmorph a creature (unless it has a trigger when that happens). If you block with a morph and an opponent passes priority, they will not have an opportunity to kill your creature before damage after you unmorph it. There creature will just die.

    That fact makes this a lot more enticing to me.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from steve_man »
    Quote from opterown »
    God-Eternal Kefnet vs. Urza, Lord High Artificer vs. Whirler Rogue, and why?

    I know the community has been pretty up on Urza, but the last ability seems very middling to me (it does not get around timing restrictions, so you generally need to do it on your turn). Without that, he makes a Karnstruct and taps artifacts for mana, which is not as game-ending as I'd like it to be. Whirler Rogue can also fit in the artifact shell and can act as a finisher as well as a roleplayer in Opposition decks. GE-Kefnet is a huge flier that occasionally provides value.

    Thoughts?

    - Whirler Rogue by far has the most applications. Army in a cans are a huge premium in blue, especially with Opposition.

    - Urza has the highest ceiling, but is the most narrow of the 3. IMO if you're not supporting Tinker / Tolarian Academy, Urza probably will not be great for your cube.


    Urza isn't far behind Whirler Rogue in terms of "Army in a can" and is still quite potent with Opposition. I feel like the mana advantage from urza is worth a lot more than the additional body from Rogue.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [M20][CUBE] Drawn from Dreams
    there's only so much room for U card-draw. Deep Analysis is at the top of my list of "card draw that I can't seem to fit in my list". Nothing wrong with playing it, and I'll draft it in any blue deck when I draft another cube, but I haven't missed it since I cut it over a year ago.

    As far as Drawn from Dreams is concerned, I feel like all my non-combo U decks would prefer Deep Analysis. And even the combo decks wouldn't really care which they had (with a preference towards dreams). Like Deep Analysis, nothing wrong with playing the card, but I don't think it makes the cut in my list.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [M20] [CUBE] Includes and Testing Thread
    No true slam dunks in this set, but that's alright since we just got a billion new cards.

    Cards I'm adding that I expect to stay in my cube for a while:

    Rotting Regisaur

    Cards I'm excited about, but not convinced they'll last through testing:

    Voracious Hydra
    Kykar, Wind's Fury
    Posted in: Cube Card and Archetype Discussion
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