Grim Ledger2BB
Legendary Artifact (R)
When Grim Ledger enters the battlefield, name a creature and you lose 2 Life.
At the beginning of your upkeep, destroy target creature that was named with Grim Ledger. 1B, Pay 2 Life: Name a creature.
Azoth's DraughtUBG
Instant (U)
Until end of turn, target creature or planeswalker loses all abilities and becomes a green Ooze creature with base power and toughness 1/1, then destroy it. Trespassing upon Azoth's atelier is its own punishment.
Original character (DO NOT STEAL). Azoth's Draught allows the user (at a colour premium) to bypass many defensive abilities and on-death effects.
Reeducation Chamber1WU
Artifact (R)
When Reeducation Chamber enters the battlefield, exile target creature an opponent controls until Reeducation Chamber leaves the battlefield. If you do, put X charge counters on Reeducation Chamber where X is the creature's converted mana cost.
At the beginning of your upkeep, remove a charge counter from Reeducation Chamber. Then, if there are no charge counters on Reeducation Chamber, sacrifice it and put the exiled card onto the battlefield under your control.
BackB
Sorcery (R)
Return target creature from your graveyard to your hand.
//
WorkG
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until the end of the turn, creatures you control have "T: Add one mana of any colour."
Blasting PowderX
Artifact (C)
When ~ enters the battlefield, put X powder counters on it.
Remove a Powder Counter from ~: Deal 1 damage to target creature. Activate this ability only once each turn.
Witch Trial3WB
Enchantment (R)
Will of the council — At the beginning of your upkeep, starting with you, each player votes for one of your opponents, then give each player a guilt counter for each vote they received. If a player has 12 or more guilt counters, that player loses the game. No tyrant is more cruel or fickle than the masses.
Rain of CindersR
Instant (C)
Deal 1 damage to target creature or player. Search your library for a card with the name as this spell and put it into your hand, then shuffle your library.
Foreboding Isle
Land - Island Swamp (T: Add U or B to your mana pool.
At the beginning of your upkeep, sacrifice each land you control that isn't an Island or a Swamp.
Mad With Power2UBR
Enchantment (MR)
Skip your draw step
If damage would be dealt to you, prevent it and exile the top 3 cards of your library for each 1 damage prevented this way. Until end of turn, you may play cards exiled this way. In the wake of the Conflux, many Grixians forgot what 'Restraint' or 'Caution' meant.
Will of Phyrexia(W/P)(U/P)(B/P)(G/P)
Sorcery (R)
Converge - Distribute X poison counters between any number of target players, where X is the number of colors of mana spent to cast ~.
Votes: Raptorchan, netn10
Grim Ledger 2BB
Legendary Artifact (R)
When Grim Ledger enters the battlefield, name a creature and you lose 2 Life.
At the beginning of your upkeep, destroy target creature that was named with Grim Ledger.
1B, Pay 2 Life: Name a creature.
Instant (U)
Until end of turn, target creature or planeswalker loses all abilities and becomes a green Ooze creature with base power and toughness 1/1, then destroy it.
Trespassing upon Azoth's atelier is its own punishment.
Original character (
DO NOT STEAL). Azoth's Draught allows the user (at a colour premium) to bypass many defensive abilities and on-death effects.Reeducation Chamber 1WU
Artifact (R)
When Reeducation Chamber enters the battlefield, exile target creature an opponent controls until Reeducation Chamber leaves the battlefield. If you do, put X charge counters on Reeducation Chamber where X is the creature's converted mana cost.
At the beginning of your upkeep, remove a charge counter from Reeducation Chamber. Then, if there are no charge counters on Reeducation Chamber, sacrifice it and put the exiled card onto the battlefield under your control.
(Guess who's back)
Back B
Sorcery (R)
Return target creature from your graveyard to your hand.
//
Work G
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until the end of the turn, creatures you control have "T: Add one mana of any colour."
Blasting Powder X
Artifact (C)
When ~ enters the battlefield, put X powder counters on it.
Remove a Powder Counter from ~: Deal 1 damage to target creature. Activate this ability only once each turn.
Abandoned Asylum
Land (R)
T: Add 1 to your mana pool.
When you discard a card, you may untap ~.
Witchfinder's Edge UB
Instant (R)
Counter target activated or triggered ability. If a creature's ability is countered this way, destroy it.
Box of Secrets W
Artifact (U)
When ~ enters the battlefield, exile target artifact until ~ leaves the battlefield.
Gavel of Censure 2WU
Artifact (R)
When ~ enters the battlefield, name a nonland card.
Cards named with ~ can't be cast.
2WU: Name a nonland card.
Witch Trial 3WB
Enchantment (R)
Will of the council — At the beginning of your upkeep, starting with you, each player votes for one of your opponents, then give each player a guilt counter for each vote they received. If a player has 12 or more guilt counters, that player loses the game.
No tyrant is more cruel or fickle than the masses.
Rain of Cinders R
Instant (C)
Deal 1 damage to target creature or player. Search your library for a card with the name as this spell and put it into your hand, then shuffle your library.
welp. Forgot to post yesterday.
Foreboding Isle
Land - Island Swamp
(T: Add U or B to your mana pool.
At the beginning of your upkeep, sacrifice each land you control that isn't an Island or a Swamp.
Vanishing Act WU
Instant (U)
Exile target creature. At the beginning of the next end step, return that card to its owner's hand.
Darn it.
Votes: Tim1137, soramaro
Mad With Power 2UBR
Enchantment (MR)
Skip your draw step
If damage would be dealt to you, prevent it and exile the top 3 cards of your library for each 1 damage prevented this way. Until end of turn, you may play cards exiled this way.
In the wake of the Conflux, many Grixians forgot what 'Restraint' or 'Caution' meant.
Not 100% certain this works the way it should.
Will of Phyrexia (W/P)(U/P)(B/P)(G/P)
Sorcery (R)
Converge - Distribute X poison counters between any number of target players, where X is the number of colors of mana spent to cast ~.