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  • posted a message on [AFR] [CUBE] Portable Hole
    What is SOTF?
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][KHM] Includes & Testing Thread
    Lyra Dawnbringer > Starnheim Unleashed
    Mardu Woe-Reaper > Usher of the Fallen
    Master of the Wild Hunt > Toski, Bearer of Secrets
    Lavaclaw Reaches > Blightstep Pathway

    Starnheim Unleashed: Foretelling this card early, then casting it where X >= 2 will give the player a massive advantage. Worst case, getting a Serra Angel for 4-mana is also fine, but obviously not the best thing you can be doing with the card.

    Usher of the Fallen: A decent 2/1 for 1, I don't think it'll get to Boast that often, but should prove more relevant than Mardu Woe-Reaper's ability.

    Blightstep Pathway: Rakdos really wants lands that don't come into play tapped, and while this Pathway is fine, I'm expecting to see a B/R Horizon land in Modern Horizons 2, so Blightstep Pathway might not stay in the list for very long.

    Toski, Bearer of Secrets: I think this is the sleeper of the set. Coastal Piracy and Bident of Thassa are both fine cards, but both cards are in Blue, and the colour is not known for their creature strategies. If you think about it, Toski is an uncounterable, indestructible Bident of Thassa, that also happens to be a body, and in a colour that heavily supports creature-based strategies. The 1/1 body is not impressive, no, but the opponent almost certainly has to devote a creature to block Toski, or else you get to draw a card. Toski has to attack each turn, yes, but the turn it enters the battlefield you essentially have a blocker that will almost certainly survive the next turn, and with Toski's on-hit effect you'd want to be attacking more often than not. I think all these factors combined makes Toski a decent inclusion, and is better than the sum of its many, many parts.

    Posted in: Cube Card and Archetype Discussion
  • posted a message on [IKO] [CUBE] Luminous Broodmoth // Mothra, Supersonic Queen
    I'm excited to play the Moth, then following up with a Deranged Hermit/Deep Forest Hermit.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [ELD] Harmonious Archon


    Thoughts? This might replace Sun Titan for me.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] PSA: Adventure Interactions
    Does Chandra and Yawgmoth's Will allow you to cast the Adventure side? "While the card is in your hand, your graveyard, your library, even exile, it has only the characteristics of the creature, not the Adventure" seems to contradict this.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][M20] Chandra, Awakened Inferno
    Isn't this Chandra more flexible? Flamecaller can only remove a board of small creatures, and this new one can do the same, but also the option to take down a larger threat.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] [WAR]Ugin, the Ineffable
    Yep, I played it in a UW Control shell. Card was great, dealt with problematic permanents while also generating 2/2s each turn was very valuable. Once I traded away one of the 2/2s, got the facedown card back, and Venser-bounced another spell coming down. I love the versatility of the card, and it's a great finisher to have on 6.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [C18][CUBE] Coveted Jewel
    Combos with Arachnogenesis
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] Tezzeret, Artifice Master
    Seems good, easy include.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [XLN][CUBE] Adanto Vanguard
    Same, Usman. All too often Paladin eats a chump block and dies. Vanguard gets through for damage because the opponent doesn't want to feed creatures to it, aggro decks don't mind paying 4, and living through a wrath effect is huge.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CN2] Palace Jailer
    Just the other day I Palace Jailer'd a threat, then I cast Restoration Angel and blinked the Jailer, taking care of another threat, and finally Flickerwisp on Jailer allowed me to exile 3 things in total, all the while drawing an additional card each turn; I was very impressed.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [BBD][CUBE] Arena Rector
    My current White 4's are Hero of Bladehold, Restoration Angel, Gisela, Palace Jailer and Sublime. Out of these 5 I think I'd miss Gisela the least, and would be my cut for testing.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [BBD][CUBE] Arena Rector
    Rector for Planeswalkers
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [DOM][CUBE] Lyra Dawnbringer
    Quote from Fredo »
    Giving lifelink to angels can be pretty disgusting - for those who didn't think of that, lifelink can be triggered multiple times.


    Lifelink is a static ability, and multiple instances of lifelink on the same object are redundant.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [DOM] Dominaria Testing and Inclusions
    A lot of cool cards in this set! For my Cube, I'm making the current changes:

    Dryad Militant > Dauntless Bodyguard

    I consider Dryad Militant a White card, as I don't support Green-aggro, and the card very rarely sees play outside of White decks. It's the 2-power 1-drop that I consider to be the most cuttable, as both Soldier of the Pantheon and Mardu Woe-Reaper's abilities have been more relevant than exiling instants and sorceries.

    Baneslayer Angel > Lyra Dawnbringer

    Same stats and abilities as Baneslayer, but also comes with the ability to pump other Angels and give them lifelink. As I'm currently running 6 angels, Lyra's abilities will probably be more relevant than Baneslayer's, whose protection is only really relevant versus Sarkhan, Thundermaw, Dragonlord Atarka, and Griselbrand in my current list. Plus, I look forward to smashing with a lifelinked and pumped Sublime Archangel.

    Asylum Visitor > Demonlord Belzenlok

    I have a lot of Black 2-drops, and I've always wanted another Black topend to complement Grave Titan. While Massacre Wurm is popular, the floor of the card being a vanilla 6/5 was too much of a turnoff. Belzenlok, on the other hand, is a large, evasive threat that will always draw the player a card at the very least, and the potential for more. Exiling multiple lands off the top later stages is also very relevant to digging for gas in order to close a game.

    Smokestack > Karn, Scion of Urza

    Smokestack is definitely showing its age, and most of my players can no longer afford to cast a 4-mana spell that does nothing the turn it is cast. Karn, on the other hand, is a fantastic Planeswalker; its closest analogy is Coercive Portal, except Karn will draw the player a card immediately. Though the player will only keep the worst of the two, it's still possible to access the other card with a -1 downtick, making the drawback of the first ability much more palatable. In addition, the -2 of Karn can be deadly in the right deck, and churning out Constructs that can be sizeable threats is definitely a quick way to win a game. All this, combined with a high starting loyalty of 5, makes Karn a solid inclusion in most lists.
    Posted in: Cube Card and Archetype Discussion
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