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    posted a message on Evolutionary Escalation
    A casual Green/white deck running things like this and sheltering ancient paired with things like pacifism could be fun
    Posted in: Evolutionary Escalation
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    posted a message on Prid3's Kaladesh Multiplayer Set Review
    Quote from Prid3 »
    Quote from Nertak »

    Got it, you can throw filters, fetches, shocks and everything to support your argument but if I do then somehow now price is a factor.


    I'm asking you for decks. Your argument is that the card has generic applications. I'm saying that it has niche applications. The decks that play Tendo Ice Bridge are very unique. Things like Amulet Bloom that can bounce it with Simic Growth Chamber, Bant Eldrazi decks that want to go turn 1 Noble Hierarch turn 2 Thought-knot Seer, very specific, weird decks that have unique play patterns. You don't see normal decks playing Tendo Ice Bridge. No Abzan or Jund list has them. America Control doesn't field them. Legacy/Vintage decks don't field it. I don't recall it doing anything in Standard.

    W.r.t to price, I'm not sure what your point is. Is your argument that all of players can afford to add Bayous and Verdant Catacombs to their lists? Because that hasn't been my experience in the slightest.


    My point is your argument is not rational. You listed the fetches, filters, shocks etc as cards you would play over aether hub. So I then listed the same cards as cards I would run over blooming marsh. Then you said well those are expensive. So I responded they were just as expensive when you listed them to support your argument. Now you are saying that tendo ice bridge never saw any play in legacy/vintage so its niche. That is just a completely preposterous thing to say as we both know that blooming marsh will never see any play in legacy/vintage. It won't see any play in modern either. That is a standard that 99.9% of cards can't meet including virtually every card in this set, many of which you gave fine grades. Yet those cards don't get niche reviews. You gave fumigate a C. Fumigate will NEVER be played in modern/legacy/vintage.

    You don't like aether hub and that is fine. I still maintain that you underestimate it. I don't like blooming marsh and really can't envision ever running it in anything. Lets say I underestimate it. Clearly we aren't gonna agree. No point in either of us wasting more energy on this.
    Posted in: Multiplayer
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    posted a message on Aether Hub
    Really though hard about this. 99% of the time its the same as tendo ice bridge. However, there are a couple of cases where they are different. doubling season will double the counters on tendo ice bridge but will not double the counters you get from aether hub. Most remove or add counter cards like clockspinning, hex parasite work with tendo ice bridge but not aether hub

    Obviously aether hub has synergy with the new energy mechanic as well.

    99% of decks could run either or and not notice any difference though.
    Posted in: Aether Hub
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    posted a message on Spiders!!!!
    Quote from Prid3 »
    Quote from Xyx »
    The perversion that is changelings has forever tainted tribal deckbuilding. Frown It is sad that a tribal deckbuilder now faces a mutually exclusive choice of flavor and winning.


    Changelings are irrelevant. "Flavour" is an arbitrary cop-out that only exists to serve as a non-quantifiable variable in order to serve your personal whims and desires. Rather than justifying decisions with any reasonable or rational justifications you can simply state the "flavour defense" to wash your hands of personal accountability. It doesn't matter how, why or even if the deck works because you were only building it for "flavour" anyways. It's a defense mechanism employed to save-face should your creations fail to live up to (what people perceive to be) reasonable expectations. If the deck sucks, no biggie, you had to adhere to flavour so it wasn't your fault (even though no one actually cares that you imposed self-restrictions). Even if Changelings didn't exist it still wouldn't prevent people from pleading the flavour-th because they'd still find other ways to artificially restrict their deckbuilding decisions and give themselves an out in case it backfired miserably.


    Sarcasm is sometimes difficult to detect over the internet. If you are being sarcastic then ignore the rest of this

    I don't know what you are talking about. Flavor is everything. If I want to build an elf deck its because of flavor. Someone somewhere could present me with a statistical analysis showing that I would win more often if I built say a sliver deck instead. Mathematically, of all the tribes in magic the gathering, one tribe would win more often then the rest. According to you everyone should be running that best tribe because otherwise we are not being "reasonable or rational."

    Simply put the end result of your logic is everyone running the same cards and making the decisions on what to run purely by math. An attitude that ruins any fun the game offers, and one that is particularly odd on a casual forum where the entire idea is to build fun decks. In another thread you said you would run burgeoning in every green deck. I'm sure math would back you up on that, but my god is that boring. I have 23 decks right now. If I was running all the same cards in each of those decks I would have quit the game years ago do to lack of variety. Every green deck needs burgeoning every blue deck needs rhystic study every white deck needs land tax. Every deck period needs sol ring. Sooooooooo boring. Variety is what makes the game fun. Variety in what you play and variety in what your opponent plays. Finally, your assertion that anyone who isn't by math running the best cards is using some sort of cop out defense mechanism is insulting not to mention incredibly condescending. I can't speak for others by my worth as a human being is not linked to winning games of magic. I don't have to win to feel good about myself and I certainly don't need to make contrived back doors to protect my honor in the event that I lose.
    Posted in: Multiplayer
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    posted a message on Inventors' Fair
    It doesn't come into play tapped, doesn't cause any damage or life loss and in fact gains you life in any deck that would run it. Its artifact fetch for a deck no matter what color the deck is.

    Just seems amazing to me. I really hope this doesn't end up being a lot of money because I want it.
    Posted in: Inventors' Fair
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    posted a message on Lunar Force
    It doesn't say may. So you have to counter the next thing an opponent casts.

    Seems pretty bad to me.
    Posted in: Lunar Force
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    posted a message on
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    posted a message on Which Oath cards are you looking forward to playing?
    I really like holdout settlement. In the right deck it can be a great budget mana smoother. Decks that run creatures that do not attack or block won't mind tapping them. Creatures like blood artist for example.

    More then that, I also love cards that turn a downside into an upside. The tap "downside" can be used to stop creatures with "attacks each turn if able" from having to attack. It can be used with things like inspired (king macar, the gold-cursed) or the untap mechanic from eventide and shadowmoor (gilder bairn).

    The decks that would run this either lose virtually nothing or even gain from it. Best of all its a common so it won't cost you any money.
    Posted in: Multiplayer
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    posted a message on I hate pointless cards
    Quote from HumbleKami »
    It's already been said, but I'll just repeat it for you:

    It's entirely possible that the spider was different. Maybe it started life as a 2/5 or a 1/6 or something, and they came up with the name, the art and the flavour, but during testing it just wasn't the right size for the format. So they made it a 1/4, which made it functionally the same as Rib Cage Spider, but instead of throwing away the artwork and flavour, they kept it and just changed the numbers thinking "No one will really care, that would be absurd, it's just limited fodder!"


    That explanation does not work. They commission the art, name the card. Fine. Once they do all that balancing and decided it should be the same as rib cage spider they should have said "ok, we have this card name and art. We will save this for when we have space for a new card and just reprint rib cage spider instead.
    Posted in: New Card Discussion
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    posted a message on I hate pointless cards
    I feel like allot of people responding to this thread only read half of my original post. I feel like 60% of people just say "Its for draft, and just because sporcap spider was the appropriate power level at one point doesn't mean its the appropriate power level now."

    There is a reason I brought up Rib Cage Spider first. This exact card already existed. If they wanted a common 1/4 reach for 2G in draft they just could have reprinted Rib Cage Spider.

    A new card should have done something different. I don't know why so many people here are against that concept. Having more then one card in a deck that does the same exact thing leeds to boring decks and cluttered card databases.

    Also, its called Rib Cage Spider because of the marking on its back. Look at the card art. Ever hear of the yellow jacket wasp? Its called that because of its marking. Its not actually wearing a jacket........like a person would.....





    Posted in: New Card Discussion
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