Are you insinuating I'm not creative? Even today, I visited the Van Gogh Museum in Amsterdam! And I saw great art, like that from Rembrandt, Jan Steen and Johannes Vermeer. Also a great over-the-top Napoleonic Clock, and much more! But I especially liked the restaurant.
Anyway, I'm afraid I'm going to have to give you a 2/10. Not a 1, because I have seen you in some threads over the past years...
Ghe, the restaurant is good yeah. Heck, who cares about Van Gogh, head over to Nemo
Hmm, I'm not so sure about the +1 ability. Make it something smaller, something that would really benefit the controller instead of it being downright bad for... well, everybody. Upping the loyalty infraction for the Plague Wind ability would be better in that light...
It could be because this thread is half a month old with the set being released, so there's no point in pointing out mistakes on the side of MTGS as the official spoiler will be online...
Hmmm *drools*,that's a spicy frame. I think that you could solve the problem by letting the most lower bar shift up a little bit, and let it end behind that P/T box instead of ending after it (you can see a portion ofit on the right of the P/T box). That way it could come out a bit more...
Still too powerfull. It can't die, plus when someone else would play a spell that would destroy it plus other creatures, that spell will fizzle:
**** yay!*
*eh... No, you just ended your turn and spend mana on nothing*
Atleast, if I remember the rules correctly. He plays ***, then priority passes to you. You then say *nope, he would be destroyed, so the turn is ended*, after which the *** would fizzle and nothing would happen... I think...
Well thinking of it, it's about time. It's been up for over 12 hours, someone had to notice the mistake. The fact that it's gone does scream *OMG I'M REAL*, though...
Oh yeah, that's true, Nicol Bolas was one of theoriginal planewalkers. But I'm not getting it. I thought that the new planeswalkers were less god-like, and that's the reason why we can summon them. It's still a wonky concept, it's almost as if I would go to another table during a prerelease and say *hey, help me out here would ya?*.
But in that light... How wouldwe be able to summon one of the original planeswalkers? They should be all-powerfull, with their power on-par with our own. It doesn't make sense story-wise
Wow. If Nicol Bolas really has anything to do with the sundering, that could be really interesting. Considering as how many times Ajani shows up in art from Naya that does stuff that has anything to do with him, think about the stuff that Bolas does. BOOM! >)
Hmm. Look carefully at the Wannabe Baloth. It has kind of a constructed feel to it. Notice those bronze colored spikes coming out of it's back, next to the bone ones? And all the little artifacts hanging from his headspines and chin?
it is indeed, but look at that little dude that is commanding it... I also checked for enormous, just in case, but that didn't hit me anything either...
Ghe, the restaurant is good yeah. Heck, who cares about Van Gogh, head over to Nemo
>_<
**** yay!*
*eh... No, you just ended your turn and spend mana on nothing*
Atleast, if I remember the rules correctly. He plays ***, then priority passes to you. You then say *nope, he would be destroyed, so the turn is ended*, after which the *** would fizzle and nothing would happen... I think...
Oh yeah, that's true, Nicol Bolas was one of theoriginal planewalkers. But I'm not getting it. I thought that the new planeswalkers were less god-like, and that's the reason why we can summon them. It's still a wonky concept, it's almost as if I would go to another table during a prerelease and say *hey, help me out here would ya?*.
But in that light... How wouldwe be able to summon one of the original planeswalkers? They should be all-powerfull, with their power on-par with our own. It doesn't make sense story-wise
Wizards, what have you done...