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  • posted a message on [WAR] War of the Spark for peasant cube
    I mean, besides me, I wonder how many people play Magma Jet but not Searing Spear variants? It is not a fully apt comparison since those are one-shots rather than long term investments but fits Leelue's thought experiment.

    I still need to decide on two white cards, a black card, and a green non-creature card. I considered Bleeding Edge but there are already enough kill spell creatures in black, and I do not want them to be like Burn in red.

    In the end, I did not add Nahiri, either. However,

    Kiora or Sturdy Hatchling?

    Edit: First draft since WAR updates, P1P1 Saheeli. Not getting a lot of instants/sorceries passed but an interesting take on how Planeswalker decks might look: http://www.cubetutor.com/cubedeck/1106820
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    While I think I may well add Burning Prophet myself for the Scry triggers and the fact that it also works with enchantments and artifacts, at least for the spellslinger archetype, Thermo-Alchemist definitely still seems better as a reliable win-con. Just pointing out that this is no straight upgrade: Burning Prophet has wider appeal (also as just a defensive card in more controlling red decks thanks to its point of power) but Thermo-Alchemist is the better dedicated archetype card.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    I genuinely use Viral Drake as a finisher in EDH. Hahahah... It is *probably* not good enough for EDH but if you were to consider it a Defender with flying and wither plus the activated ability...

    (Yeah, not good enough.)
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    I would probably be a bit hesitant to play Crossroads though it is obviously the cheapest global haste enabler (alongside its red counterpart... Mass Hysteria?). Against creature-light decks, the effect might as well be one-sided but against the rest, you are down a card to benefit both players more or less equally. In CUbe, you see more creatures as win conditions and lack the combo potential the card has in some other formats like EDH (where I play it), which makes it worse on average.

    The first two are basically multiplayer only cards as you stated. I might well play Shielded by Faith if it had a physical UC printing, and the same is even more true of Arachnogenesis. Indestructibility is pretty strong in limited, and gaining multiple tokens as a part of a Fog is quite nice indeed; especially since those spiders can also kill the occasional creature on said turn.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    I went to 15 hybrids. Any multiple of 5 can be balanced correctly: 5 hybrid cards means 2 half-slots of each colour.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    I will freely admit I am on the edge on it, and likely not to ultimately make the inclusion. However, I will probably still put Contagion Clasp and Obsessive Skinner back with this update.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    Since Planeswalkers seem to clearly be the main inclusion this set brings - and many of them are quite viable indeed, based on what changes I ended up considering - what other cards or mechanics do you think will become better?

    Proliferation and Delirium are pretty obvious candidates, given the benefits of adding counters and the new card type the walker represent.

    Gilder Bairn is something I will also be testing since I ended up having a GU hybrid slot available besides that dedicated to Kiora.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    Yeah, fair enough. I also did not check whether you were playing the Edict, over which it is an obvious upgrade. Most seem not to.

    Full spoiler. Let's see then... Overall, my feeling is pretty lukewarm on this set outside the Planeswalkers which is a shame.

    Definite Tests:
    Kasmina, Enigmatic Mentor: Creature protection is always welcome, and she easily provides value worth the investment. Even one token and her being hit in your stead almost gets there.
    Eternal Taskmaster: Nice value on a decent body for many kinds of decks.
    Paradise Druid: Rainbow fixing and on a creature. I think people making comparisons to Rampant Growth are missing the value of changing which colours you get based on what you need. Also helps with splashes.
    Kiora, Behemoth Beckoner: Promises many activations, hybrid, and replaces itself with just one trigger.
    Nahiri, Storm of Stone: Hybrid and provides removal alongside her passive which I like. But that is partly because I play stuff which benefits a ton from First Strike.
    Saheeli, Sublime Artificer: Redundancy for spells matter token generation. Interesting activated effect, especially with stuff like Murmuring Mystic or Young Pyromancer also on the field.


    Likely Includes:
    Teyo, the Shieldmage: Walls can be useful and becoming untargetable has its uses. Definitely provides value worth the investment but does not directly contribute to winning any games.
    Evolution Sage: Much more manageable repeated proliferation on a good body and in a colour more likely to benefit from the effect.

    Maybe?
    Bond of Insight: I always look to good cards which recur instants and sorceries and this fits the bill decently. Blue slots are just so precious, no less so after WAR.
    Flux Channeler: I love repeated Proliferate but I suppose there is just not enough support for this, especially given the condition tor her trigger.
    Lazotep Plating: An interesting counterspell with a creature token added. If put on Scepter, nets you a creature with limited hexproof and which grows every turn but has Upkeep 2.
    Spellkeeper Weird: See Bond of Insight. Being a creature is a definite bonus, and this one has a decent defensive body.
    Wall of Runes: Almost certainly not but it is still a decent card I like design-wise.
    Bleeding Edge: Tokens are welcome in black and this effectively has a type of Nekrataal effect.
    Davriel, Shadowmage: Mostly for the passive but it is too hard to enable without extensive discard support and the card is easily removed by attacking.
    Dreadmalkin: Could still get there; though, 2/1's for 1 are still probably better in black.
    Kaya's Ghostform: Also working on planeswalkers is nice; decent investment for 1 mana.
    Ob Nixilis, the Hate-Twisted: Intresting card but probably a bit much of an investment for removal with drawback or drawing cards by sacrificing creatures. The passive could make it a sort of control finisher.
    Burning Prophet: The scry is nice though the boost is too small a benefit for this kind of deck.
    Tibalt, Rakish Instigator: Hard to assess the value on this guy. Niche passive but the tokens could be nice.
    Bond of Flourishing: The lifegain on this sort of effect partly makes up for the tempo loss, making it an interesting option. Also generally replaces itself, making the life gain not take card advantage away when you need it.
    Neoform: I think I will reduce my gold cards back to two per colour, in which case this does not crack it.
    Angrath, Captain of Chaos: Pretty decent but in a crowded hybrid spot.
    Ashiok, Dream Render: Too likely to die before milling enough to justify its inclusion but also a potential win condition in the right deck.
    Samut, Tyrant Smasher: I like Fires effects, and the scries are nice in an aggressive deck that wants to filter out lands.
    God Pharaoh's Statue: Could work in ramp as a way to secure your position. I am still unlikely to re-include Tinker but this is also one more step in that direction.
    Gideon's Company: Some redundancy with Ajani's Pridemate for life gain matters decks; I do not currently support the archetype, though.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    So, @Ulka, about Liliana's Triumph... Does your CU/be get a lot of multiplayer matches since outside those, this is just a Diabolic Edict? Given how we have no Liliana planeswalkers in the format. (Okay, I suppose there is also an interaction with the new white planeswalker that gives you hexproof but not being able to target a player is a pretty corner case scenario.)
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    Initially, I was interested. Then, I decided it would likely be worse than Manalith variants - or at least comparable. The extra mana it costs matters even if it ramps more, and it lacks the utility of something like Hedron Archive.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Finale of Promise
    In fact, you get each spell thrice when you cast this with X=10+. There is the original cast which is *not* a copy. Then, you get two copies of that cast, for a total of three.

    Given how this can get value off stuff like 1-mana cantrips and bolts, I wonder if there will be one-offs making it to competitive decks in eternal formats.
    Posted in: The Rumor Mill
  • posted a message on [WAR] War of the Spark for peasant cube
    Blue is pretty tight, and in that respect, I do not think it quite gets there by sheer power level alone. I will likely not include Eternal Skylord, but with enough Amass support and other zombie tokens (Eternalize, Rise from the Tides, etc.), it might make the cut because it both has a decent floor as a generic card and good impact in the right deck.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    To be fair, if I had slots to dedicate to red cantrips for Spells Matter, I would definitely consider Warlord's Fury. DOM was not particularly heavy on archetypes it would support, as far as I can tell, but the effect it offers for 1 mana, attached to a cantrip, is pretty decent. Of course, this still means that the effect by itself would be worth half a mana per turn or so. But then, Nahiri also being (sub-optimal) removal still gives her a chance to provide a higher, less niche floor than Fury.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    Neoform looks interesting. Us getting a mentor effect - basically, a version of Eldritch Evolution in this case - sure is rare.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [WAR] War of the Spark for peasant cube
    Exactly. That's also why I used the wording 'threaten to kill'.

    On Banehound... I'd say no. +1 Power on a 1-drop beats most keywords available to them.
    Posted in: Pauper & Peasant Discussion
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