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  • posted a message on Lightning Stormkin - Eurogamer.de
    It's just that Skyknight Legionnaire is pretty underwhelming. It's been in Standard three times and never been Constructed viable. Also I think Stormchaser Mage is easy to make as good or better than this elemental. So while I think this is good enough to be playable, unlike its Limited-viable-only predecessor, I don't think that warrants disgust. I'm saving my disgust for things that have a negative impact: bucking tradition alone isn't enough. Because some traditions are wrong, especially in Magic. I'm glad the Serra Angel bar was passed by Baneslayer Angel and Lyra Dawnbringer. The inverse is true too, that Lightning Bolt needs to be replaced by Lightning Strike . Essentially, I don't think it's a party foul unless they push a tier 1 or 2 card into being a tier 0 card. Like if Red Deck Wins is the best deck already, then they reprint Lightning Bolt, that means Standard is going to be less fun for sure. I just don't see how Lightning Stormkin threading the needle between Goblin Guide and Storm fleet Sprinter creates a power spike that is going to hurt the game. It just feels like course correction to me, like Skyknight Legionaire could have been a 2 mana uncommon for the past 13 years and would only have seen fringe play.
    Posted in: The Rumor Mill
  • posted a message on Lightning Stormkin - Eurogamer.de
    Quote from fluxje » »

    the most disgusting example of power creep


    Isn't that a bit over the top wave of vitriolic?
    Posted in: The Rumor Mill
  • posted a message on Cavalier of Night - SCG
    I guess it is a cycle.

    "Excuse me, garçon, I'll have the Crow-a-la-King."
    Posted in: The Rumor Mill
  • posted a message on Cavalier of dawn
    Quote from Manite »
    Quote from RewM8 »
    I'm still waiting for white knight and black knight to finish their "cycles". Doesn't Wizards know that players never want pairs?


    I think pairs are neat. They're a good way to show contrast between certain color pairs, especially enemies.


    Me too. I was just trying to create some cognitive dissonance for the people who feel the need to "complete" patterns.

    Diversity in patterns keeps the game from being too formulaic, but it seems like some people would rather have a formula since that means they can feel smart for predicting things. I prefer feeling dumb because I can't. I'd rather the world continue to enrich my life experiences with unforeseen trials and triumphs than pat myself on the back for being one step ahead of the what the world has in store for me.
    Posted in: The Rumor Mill
  • posted a message on Cavalier of dawn
    I'm still waiting for white knight and black knight to finish their "cycles". Doesn't Wizards know that players never want pairs?
    Posted in: The Rumor Mill
  • posted a message on Ingenious Infiltrator (ninja)
    I think this may be Fiora, mostly based on the gadgetry. But the only vedalken in a conspiracy set is a reprint of a Ravnica card, so I'm not sure.
    Posted in: The Rumor Mill
  • posted a message on ¡¡¡Upcoming Western Set!!!
    A friend that has been tapped as a Wild West expert by WotC! So you know there's gonna be a sweet Magic set released in the next three years with a frontier justice and gritty wandslingers. Given what he told me regarding when he was contacted and what I know about set design schedules, 2021 seems more likely than 2020. New horses are all but a given.

    I have lots of tangible evidence to back up my claim too, so you know I'm not baselessly speculating. My friend's name is Will Smith, and his credentials include playing Jim West, a desperado, a rough rider, one of whom you would not want nada, in the seminal classic Wild Wild West. His expertise will surely make this set unspeakably dank. He will also post a recording of his video chat with Doug Beyer to his Twitter: @WillSmithNews. Like, don't worry if it isn't there yet, it will be really, really soon. Because this thread is not something I made up for attention, and it definitely shouldn't be locked or moved.
    Posted in: Rumor Mill Archive
  • posted a message on Cogmentor - MagicShibby Twitter Spoiler
    Quote from Gutterstorm »
    That is not what I thought Reassemble would mean.


    I agree. To me Reassemble would mean to choose a Contraption in your Scrapyard and attach it to one of your Sprockets. It isn't intuitive that you could Reassemble things that are already currently Assembled. It would need to be taken apart before it could be put back together, and couldn't one guess that destroyed Contraptions are Dissembled? I would more accurately call what Cogmentor does Reconfiguring your Contraptions.

    Not that Cogmentor isn't a worthwhile design, though it feels a little redundant with Clock of DOOOOOOOOOOOOM! as an option (at least you don't need Filigree Sages, Voltaic Key, Aphetto Alchemist, Unwinding Clock, etc. for extra activations). But when you're truly swimming in your mana pool with 20+ mana you don't know what to do with Cogmentor is simpler to get extra cranks out of your giant Contraption Assemblage. Though if you're fond of one particular Contraption this lets you use one every turn at a steep but achievable price. But seeing as I figure most Contraptions would cost about five-thirds of a mana if they were just normal artifacts that tapped for their crank trigger and didn't untap for the next two turns, it seems like the goal is to get the whole machine running so every turn you get a boatload of effects, not just one. But hey, we only know like one quarter of the Contraptions right now so there might be one good enough that paying 4 a turn is worth it. Otherwise I just recommend a Paradox Haze and a Clever Impersonator copying it to get every crank every turn so your mana is open for other stuff.
    Posted in: The Rumor Mill
  • posted a message on By Gnome Means
    I love how they future-proofed this in a way I assume is problematic for black-border, though I'm not sure why exactly... Maybe it's because they're worried that a future type of counter might cause a rules paradox? If you know the answer, send it to my web-zone and I'll email you a pizza roll.

    The future-proofing has already yielded fruit: Tetzimoc, Primal Death (its name is only in Portuguese right now so sorry if the name ends up being wrong). Since normally the card needs to be in your hand to put prey counters on other creatures, there might be times where you'll wish you could put those prey counters on other creatures in case you draw or tutor for it later but can't (no cards in the game currently make prey counters). So By Gnome Means allows you to put a prey counter on each creature you want to in the early turns before you draw that Demonic Tutor with just 8 mana available, so Tetzimoc can do its Reiver Demon impresssion sooner rather than later.

    I bet Dominaria gives us at least 1 new counter that By Gnome Means can interact with meaningfully.

    Gnomes: The gifts that keep on giving. Also, can't gnomes make toys? If so, then The Grand Calcutron must have heard about how you like toys so they made toymakers that can make toymakers so you can build toys while you build toys.
    Posted in: The Rumor Mill
  • posted a message on Some Disassembly Required (Holiday Card)
    ...And now we have Modular Monstrosity. Give your Triple Strike, Trample, Annihilator 6, Bushido 5, Provoke, Indestructible, Hexproof, Vigilance, Haste, Infect, Squirrellink, etc. away to a creature (or creatures) with some interesting non-keyworded abilities like Longtusk Cub or Rules Lawyer while gaining a tidy sum of life. Really nice.
    Posted in: The Rumor Mill
  • posted a message on By Gnome Means
    My understanding is that any printed Magic card counter may be placed, it does not need to be referenced on cards on any player's side of the battlefield to be used. You can put ice counters on permanents before playing Rimefeather Owl so that the Owl is huge on arrival. Plus you can use +2/+2 counters on all your creatures, allowing you to slowly double all your creatures with +1/+1 counters (or make something like Exemplar of Strength really big!).

    I really hope you don't have to "see" the counter to make it, since that's more restrictive and contrary to what the wording sounds like with "a printed card." If it was, it should have been "a card on the battlefield."

    I think the only reason why this doesn't just end at "any kind of counter" is because they didn't want us inventing counters, even if they wouldn't have gameplay relevance. Because I, and those of my ilk, would be giving all my permanents the counters named after stuff from Urban Dictionary.
    Posted in: The Rumor Mill
  • posted a message on Shellephant
    I feel like I'm missing something. This feels like a fiddly design with minimal payoff. Is Hyena Pack a weird card? Well, how would you like a card that's nearly the same board impact, but not quite (can't survive while killing 3/2s or 3/3s)? Yeah, it transfers from Horned Turtle to Trained Armodon, but that discrepancy isn't wide enough to have many strategic purposes. I feel like this design could work, but why on vanilla creatures that are already so close to one another (-2/+1 or +2/-1)? Primal Clay gets it, those modes feel more distinct. Why couldn't this be "Cougargoyle" and switched between a 4/2 with trample and a 1/5 with reach?

    These claims would be retracted if this were common. Then the simplicity would be appropriate. And with so much else amazing in the set, I don't feel too bad about it. But this design seems really strange in a "is that it?" kind of way.

    Was this designed around the pun name, banking on the overwhelming comedic wellspring that IS the realization that the syllable "el" is contained both within the word "elephant" and "shell" in the English language? (Update: I read its original name was Elephurtle, so that theory is out.)
    Posted in: The Rumor Mill
  • posted a message on DIY Seraph - Mythicspoiler
    While she is reminiscent of Mairsil, the Pretender, usually these types of cards (like Experiment Kraj or Necrotic Ooze to name two) only grab activated abilities. DIY Seraph gets trigged, static, and maybe even characteristic-defining abilities! Only missing out on cast and enter-the-battlefield triggers (and attack triggers the turn that she "becomes" the thing).

    Some good choices to cyborg into her:


    I don't think those were listed in Meghan Wolff's article. How much fun is this rule-hacking stuff!? It's the best. Grin
    Posted in: Rumor Mill Archive
  • posted a message on Urza's Head - Ultapro Unstable Products
    Quote from SilverWolf_27 »
    Urza having normal eyes with pupils would be a mistake considering I can't find any other art of him where his eyes aren't white including the newer Urza's Rage from Phyrexia vs Coalition.

    Sorry to disappoint you, but he has green eyes here, it's just hard to see in card size.


    Ah, but no pupils. Either that greenness is just a big of magical energy, or it is a mistake, because Urza hasn't had irises, pupils, or sclera since Mishra died around 64 AR. I think we're around 4600 AR or something, so about 45 hundred years ago. Urza's Rage takes place around 4205, so he hadn't had normal eyes for as long as it would take to get to 2017 in Earth years from when Noah was on his Ark.

    https://mtg.gamepedia.com/Weakstone
    Posted in: The Rumor Mill
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