Actually unbanning Chrome Mox would help Combo Decks much more than goblins i guess. I don't think they will unban Chrome Mox anyway, because in contrast to Mox Opal, Chrome Mox can be chunked into "any" Deck (not all would want it ofc, but the restriction to imprint is easier to achieve than metalcraft). Also, decks like GlassCannon, pyroStorm and AdNauseum would embrace the Mox way too much. I think PyromancersAscension might get a bit over the top with it (its allready a very good deck, but somewhat of a turn to slow - ChromeMox would break this)
BBE - i don't think that will come off for some time. It has proven to lead Jund to beeing an oppressive Deck.
Ancestral Vision - dunno. With the new Delve-Twins (Dig Through Time and Treasure Hunt) i guess we allready have a boost for U/R archetypes. That is offcourse when people will finally realize how good those 2 are
Ok, maybe iam too optimistic about those unbannings, but it is free to dream
Why? because without mox, many decks like gobblins are just unplayable. Modern has been changed a lot from that time mox got banned (more spells that helps to get rid of mox).
Ancestral Vision is powerful draw engine, but still i don't belive that it could affect modern meta in bad way.
Banning of BBE for unnecessary and i totally hope Wizards will correct mistake they made.
Counterspell or Counterbalance.
6 hours and counting
GGT would be awesome also. Dredge would be playable even without Dread return
Ok, maybe iam too optimistic about those unbannings, but it is free to dream
My expectations:
No new bans.
Unbans as follows:
chrome mox
ancestral vision
Bloodbraid Elf
Why? because without mox, many decks like gobblins are just unplayable. Modern has been changed a lot from that time mox got banned (more spells that helps to get rid of mox).
Ancestral Vision is powerful draw engine, but still i don't belive that it could affect modern meta in bad way.
Banning of BBE for unnecessary and i totally hope Wizards will correct mistake they made.