I looked at this deck: http://www.mtgsalvation.com/decks/151-bant-eldrazi
For some reason, in the card mana pie chart, the outer ring mana color claims are inaccurate. (It's also unclear if it represent the land base or the mana cost of the cards. It looks like it''s meant to reflect the mana base, yet it claims the deck has no blue lands...)
PS: also, it claims the deck is worth 300$ when 4-of hierarch and 4-of cavern of souls already bust that price by a wide margin...
- pierrebai
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Feb 3, 2014pierrebai posted a message on Launch Giveaway!My favorite card is grab the reins. I began playing during the mirrodin era and that card is a nice design which shows red at its best. It's not mindless, it's not random. It's a nice red card.Posted in: Announcements
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Feb 3, 2014pierrebai posted a message on Launch Giveaway!My favorite card is grab the reins. I began playing during the mirrodin era and that card is a nice design which shows red at its best. It's not mindless, it's not random. It's a nice red card.Posted in: Announcements
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Well, I guess you can attend the Mtl GP, go to Quebec City for a week during the Carnaval, then do the GP.
Here's to hoping Quebec GP is sealed. I don't do constructed.
I'd describe it as the value bug. I've been bitten by it too. Even when we got great advantage and value, we still want more and make bad decision in the short term for the mirage of greater value down the road.
Since this is the PWND thread, not a play critic thread, here's my own version of the same bug.
I got Burn at the stake in hand and enough creatures to kill my opp now using it. But since this is the first game and my board presence means I will be able to kill my opp in two turns just by attacking, I choose not to play the stake to avoid revealing to my opp that I have that card and gain a slight advantage in game 2 and 3. He untaps, clear the board with terminus and then I don't draw other creatures before he ends up killing me.
Had the win, got greedy about information, of all things, got burned (ah!).
Because two playable white cards, one of which is a great one, on pick #7 clearly signal white is open. I fail to see your reasoning that we'd end-up UB when there were so few U or B cards drafted so far and teh pack is devoid of anything good in those colors. I feel you're advocating jumping into colors that may very well be already closed by your neighbour while ignoring a clear signal.
Maybe it's the nature of the kind of people who play magic, but I was both appalled and entertained by the flood of negative responses. Is Magic-playing really *that* correlated to being a friendless asocial? Is the correct response to a friend request to be mean, condescending and tell him or her to "man up or go"?!?!? So many ganged up on the rule side and ignored the friendship side. Oh! The humanity!
1. Shuffling technique, shuffling times, where you look while shuffling.
2. Sleeving, foiling of cards.
3. Rule lawyering and abusing.
4. Triggers, stops and how to signify that you want to do something in response to something else.
5. Opponent concedes, you pick up your cards? Nahahah, *you* just implicitly conceded to him!
6. All the rules when drafting (piling, passing cards, selection time, where you look).
These are just occurences that happened recently. I'm sure there are plenty of other rules that someone new will fall victim of. From the sound of it, the chances of getting through a dozen of rounds without meeting someone who will profit from one's inexperience seems slim to none.
Exegis: the many odd/rude opponents represents the uncertainty and natural hardship of ones existence. The willingness to play new deck stands for man's curiosity toward nature, while the man suspicion and fear are a symbol of nature shyness toward man. The dice are an allegory of the randomness of man's destiny. Then the story delves into an oracle-like divination that spurs a frenzy, an illustration of man's feverish extasy in when confronted with the wonders and discoveries of the laws of nature. The golem and number 93 are obvious cabalistic references.
Yu Wuan Gao koan: the man failed to see the mongoose in the other.
Han Chan reply to Wuan Gao: one fails to see a mongoose, one fails to see a golem.
You must have much better than me then. I've found it next to impossible to sell cards at bots' sell prices. For one thing, the prices almost always include fractional tix, and I doubt you offer to keep a record of fractional tix you owe. In my experience, people prefer to buy from bots for that reason: they keep proper credit. There is also the fact that bots will have full stock so you don't have to run around finding this card here and that card there.
The only times I've been able to sell cards is during pre-release seasons where availability is low. Otherwise, you need to undercut bots and round to lowest tix and sell bundle.
It's a card that creates a single token creature in a very round-about way. It creates a token creature of the same type as a creature token you already control. Every color has had the ability to create creature tokens. This one is just a lot more narrow (you need to already have a token) and wider (it can create any token).
This is an outrage and I hope WotC correct their mistake by sending him the missing M13 common he deserves. I'd be up in arms if I had gotten cheated out of a common in a booster for an unplayable non-standard legal card!
1. Bruce is a new guy.
2. Yet he knows hwo to contact MaRo in Tumblr, has a MaRo avatar in Tumblr, and MaRo responds to him fast.
3. He's got fuzzy, but actual cardboard in hand so many months in advance.
4. Wizards is not going ballistic about point #3.
5. He needs to go home to make a video, but clearly (to me) the pic was taking in an office.
All that points to a setup.
I'll bite. First, I don't know what set you're playing, but getting back 4 tix off (on average) 3 rares is hard to believe. Non-chase rares sell for something like 0.005 - 0.01 tix each. You'd need to pull something like a Sigarda, Host of Herons or better in every draft.
Two, I don't know why everyone focuses on drafting. I used to swiss draft, but now I'm exclusively on 4-packs sealed instead. If you're swiss-drafting, I'd urge you to consider that option. The advantages are:
1. You still always play all 3 rounds.
2. 3-0 is 5 packs, 2-1 is 3 packs. Both of these are better-than-swiss-draft. 1-2 pays 1 and 0-3 nothing, which is par with swiss.
3. No tix necessary to enter. Only 4 packs. That really helps going nearly infinite.
4. Opening 4 packs means one more chances at getting a valuable rare.
The main downside is that decks are more diversely powered. Some will get the nut pool. On the other hand, The nuts is less good that the equivalent in a draft. You can 3-0 with what may seem like an average pool. I did yesterday where my only bomb was (the arguably very good when going long) cathars' crusade. Never despair, the less color-focused nature means that a lot of people go three color, so you can get wins against superior deck due to mana fixing problems.