I looked at this deck: http://www.mtgsalvation.com/decks/151-bant-eldrazi
For some reason, in the card mana pie chart, the outer ring mana color claims are inaccurate. (It's also unclear if it represent the land base or the mana cost of the cards. It looks like it''s meant to reflect the mana base, yet it claims the deck has no blue lands...)
PS: also, it claims the deck is worth 300$ when 4-of hierarch and 4-of cavern of souls already bust that price by a wide margin...
- pierrebai
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Feb 3, 2014pierrebai posted a message on Launch Giveaway!My favorite card is grab the reins. I began playing during the mirrodin era and that card is a nice design which shows red at its best. It's not mindless, it's not random. It's a nice red card.Posted in: Announcements
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Feb 3, 2014pierrebai posted a message on Launch Giveaway!My favorite card is grab the reins. I began playing during the mirrodin era and that card is a nice design which shows red at its best. It's not mindless, it's not random. It's a nice red card.Posted in: Announcements
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Syncopate, cancel, essence backlash... or even double removal. The spanish inquisition can't be expected, otherwise its power is reduced. When your spells have a single target, I would think it makes it a lot easier to correctly identify it.
I think the best strategy is the one bji outlined: sideboard into 29swamps.dek in game two, then re-sideboard back in game three when they brought all their now mostly useless stuff...
I don't have access to the pool, but from the posted deck, I see that red has at least splatter thug, bloodfray giant, frostburn weird and lobber crew. That's quite enough extras on top of the crazy threesome. Given that the two demons are almost auto-wins and the crew auto-enable rakdos, it sounds like a good base, and I don't even know the rest of the pool!
Edit: took a quick look: double thug, shred freak, sewer shambler, assassin's strike, perilous shadow, launch party, double weird. Looks like a good rakdos base.
Am I doing this right? Or are prices prices?
You have to subtract the probability that your opponent will have an answer to it. If I see someone play 29swamps.dek, I'll sideboard in as much cheap removal and coutnerspells that I can. I only have to answer one card to win. Your opponent can mulligan to 1 to draw his eletrickery, too. I don't think people are aware of this strategy enough to do it, but now that I've read this thread, if I see it played and aggressively mulliganed, I see that it as a good a counter-strategy as any other.*
By definition, the winning deck of a sealed has better than 66% wins (only 66% if he won all round 2-1); at *best* you're aiming at just a bit lower than that stats, assuming no one ever has the answer on-hand. There is more variance in sealed, more so in 4 boosters-sealed.
(* then someone will read this and sideboard the 29 swamps out just to trick me!)
Edit: my hope is that dev spend a Friday how they came up with the rat being admitted in the set.
Please, please please, do tell me where I claimed it was not 66%, or dear master? I didn't, so why don't you pack your condenscence back into your suitcase?
So, you can count on auto-losing one game in each match. if your opponent has no answer, then you got vchance of winning the other two. If your opponent has an answer in 1 game, you lose the match.
I think it's idiotic. Run mono-black if you wish to, but not running any other cards except swamp is idiotic. There is no math involved.
EDIT: actually, tehre is, since having asnwer and blocker means you increase your chance of pkaying the rat. But go ahead, play 29 swamps. You won't 3-0 with that strategy.
For the deck, cut:
- dynacharge (doesn't do enough)
- swindler (yerk)
- goblin rally (oh well, i guess it combo with dyna)
Add:
- mind rot
- brute
- cackler or doorkeeper (i'd go cackler as a rakdos enabler)
You're light on removal. Last night, I also got pack rat and another demon. I went 2-1, losing final round 2-1 to double manascrew, too.
Stab wound at 1 life wouldn't get played as much I think. It would be a ho-hum pick, good to get rid of early threats.
I have a special place for mercurial chemister. It's like a weaker equivalent of the rat pack. Left alone, it single handedly wins the game. Repeated card advantage and repeated removal in one card? Duh.
Who scoops on that? Like bateleur said, you 2-for-1'ed yourself. He's got 5 mana, 3 colors and 6 cards. He can't beat a 2/2 and a 2/4?
Contradiction? Or trying to over-analyze and be too byzantine?
(The situation was just an example, but to comment on it, when mercurial chemister lands, you either have removal, go all in, or lose. It's one of those insane turn-around card that I absolutely hate to face, because it doesn't win /instantly/, so you can't just concede on the spot, but there is no way you can win against it without removing it, unless you were about to win anyway.)
I meant supporting it with an automatic split with a button, just like dropping.
Try that in Swiss Sometimes it works, most times, I'm confused as to what my neighbours do. Or maybe I've just been unlucky this week so far; there were always two seemingly open directions and I've picked the wrong one three times out of four. It's maddening to see stuff like annihilating fire 5th in the second pack while in selesnya...