Quote from Jivanmukta »
Well well well look who is back.
Quote from robtheman »When you do decide to update this list, I'd like your thoughts on including three cards that are lolworthy in other decks but can crush or just be fun in your deck.
Knowledge Pool Planar Chaos Possibility Storm
Quote from VandarAnd that little Timmy and Johnny, is how disappointment is manufactured. We massage cards until one is awesome and the other is bad then print both.
Quote from WingedkagoutiBurntgerbil said worst parts, so the good stuff from either of those expansions should not be considered. No matter how mediocre, unexciting or even bad she may be, she's not as bad as the worst parts of those sets.
Quote from WingedkagoutiYou aren't actually trying to compare Emmara to a 6/4 vanilla for 7 mana (and other such creatures), are you?
Quote from BurntgerbilEmmara is like the worst parts of Legends and Homelands got pregnant, aborted the fetus, tossed it in the trashcan, set it on fire and wrapped the corpse in a Dragon's Maze pack wrapper.
Quote from SuperSonikLet's just list all the reasons why Emmara is an awfully-designed card:
1) A 7 mana 5/7 Elf Shaman? Come on. That is ludicrous. You can make up magical justifications all you want but this is just silly and I don't think anyone believe it for a minute.
2) 7 mana to prevent damage to your tokens. What are you supposed to do with your tokens before then? Not take damage? Are you saving them up for Emmara? The purpose of tokens is precisely for them to take (and deal) damage. You have more than your opponent. THAT IS YOUR ADVANTAGE. You don't need them to be more resilient because they're tokens because you can always make more of them. Tokens don't really care about taking damage.
3) Preventing damage in general: I know this is a white thing but come on. Combat is not that big of a deal for a G/W creature deck. What IS a big deal is mass destroy effects. How bout a little protection against that, huh? No? Well I don't mean to get demanding here but the fact of the matter is that Emmara punishes you badly for overextending into any kind of mass control situation. She does nothing in that case to better your position. FOR SEVEN MANA. NOTHING. She's a goofy 5/7 that saves the odd token or two from combat death.
She's a lazy slap in the face from a design perspective. I don't mean to seem entitled and frankly I think most of this set is pretty cool but she just makes near-zero sense to me from a mechanical and flavor standpoint. If I was a Selesnya buff hoping for a good general in this set I would be just totally depressed.
EDIT: What's really, really annoying is how her preview article is written around Commander usage. The whole thing is as forced as it looks. Prevent damage =/= protecting tokens in this format no matter what you are smoking. That card is called Eldrazi Monument and it costs :5mana:.
That article actually mentions Caller of the Claw as a way to protect tokens when it merely replaces nontokens with 2/2s, of which you will not be having that many. It's nowhere close to Fresh Meat.
Quote from Unskilled Ninja
Saviors of Kamigawa is a really low bar.