Candle of the Ancient Ones1
Artifact - Equipment (C)
~ may be equipped only to a Monk.
Equipped creature gets +0/-1 and cannot be blocked.
Equip 1 A candle is the perfect source of light for sneaking around the monastery at night.
Messenger Drone1
Artifact - Vehicle (C)
Only Servos may crew this vehicle.
~ cannot be blocked.
Crew 1 Some ingenious artificiers found a way to communicate, even with the crackdown in place. They are small, fast, and not easily seen...
1/1
I made the card wilst very tired...forgot the Artifact in there.
Acrobatic Ninja 2BB
Creature - Human Ninja
Evading (After blockers are declared, choose target creature blocking this creature. Remove that creature from combat. If no other creatures are blocking this creature, it gains trample until end of turn.)
If ~ is only blocked by one creature, prevent all damage that would be done to ~.
2/3
For the next one, I'm not doing a mechanic name because I'm horrible at coming up with names...
(This happens to creatures you control if this creature is in your graveyard.)
Mirror Image5UU
Creature - Doppelganger (R)
If a source causes ~ to attack you, you lose the game. ~'s toughness is equal to your current life total. It is said that if you are attacked by your mirror image, you both will be destroyed.
0/*
Ulamog Drool1CC
Enchantment - Aura (R)
Enchant creature you control.
Whenever enchanted creature attacks, your opponent exiles the top card of their library. Globs of Eldrazi Titan spittle is known to impart a bit of it's owners power, if something falls into a puddle of it.
Sweet Bomb2GG
Enchantment - Aura
Enchant target creature you don't control.
Enchanted creature has "this creature does not untap during your next two untap steps." "FIREEEE!!!" - Nature's Wrath
Next: In the foothills, a group of extremely powerful demons is running away from something unseen, except for part of a huge claw. Whatever this claw is attached to must be gigantic, and demons aren't usually frightened of anything....
Votes: Indighost and Rudyard...which is confusing. What's up with that wording Rud? I'm thinking you meant "Creatures each player controls can’t attack/block unless they all can do so.
Road to Ruin3BB
Enchantment (R)
You may play creatures without paying their mana costs. For every creature played this way, put X debt tokens on ~, where X is that creatures converted mana cost. At end of turn, ~ deals two damage to you for every Debt counter on it, unless you've removed at least 4 counters on your turn. 2: Remove a debt counter.
Hmmm, I think I'm gonna make some cards based on my Corporeal mechanic.
Haunted Grove (Green/Colorless)
Land (UC) T: add C or G to your mana pool 2C: Create a 1/3 Spirit creature token. It has "Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)" "Beware the haunted trees, Traveler!"
Dark Doll (black, no mana cost)
Creature - Doll (c) (A creepy-looking doll on a shelf.)
If you draw this card, discard it unless it is in your opening hand. If it is, you may start the game with it on the battlefield.
When you play a Vampire, transform ~. (Cards with no mana costs can't be casted.) It makes you want to stare at it...
0/1
//
Posessed Doll (black)
Creature - Vampire Doll (Same doll, but its eyes are glowing a red light.)
~'s power and toughness is equal to the converted mana cost of the Vampire you played to transform ~. ...until it stares back at you.
*/*
The basic idea for this one came from a generator but is soooooo zany that I had to submit it here, after enhancing it of course. Original had PERMANENTS, and I figured that wouldn't make sense...
Glimpse of HeavenW
Enchantment (C)
All tapped creatures are white. "It is said that all creatures pray to their gods after causing harm. Yours WILL do the same."
Out of the Ashes3RR
Sorcery (MR)
~ cannot be played unless your opponent controls 5 or more creatures.
Your opponents creatures gain Indestructible on their next turn, and must attack if able. Your creatures cannot block on that turn. You win the game if you survive their assault. And that is how we won the war. -Book of Akros
Seems like everyone likes custom keywords lately, so here's one of my own.
Thing in the Mist3UU (A faint swirling vortex in a foggy forest clearing. It very vaguely looks like a creature.)
Creature - Spirit (Rare)
Defender
Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)
Whenever ~ goes Corporeal, it loses Defender until end of turn. "Something is here..."
Artifact - Equipment (C)
~ may be equipped only to a Monk.
Equipped creature gets +0/-1 and cannot be blocked.
Equip 1
A candle is the perfect source of light for sneaking around the monastery at night.
Votes: Rudyard and Indighost
Messenger Drone 1
Artifact - Vehicle (C)
Only Servos may crew this vehicle.
~ cannot be blocked.
Crew 1
Some ingenious artificiers found a way to communicate, even with the crackdown in place. They are small, fast, and not easily seen...
1/1
I made the card wilst very tired...forgot the Artifact in there.
Creature - Human Ninja
Evading (After blockers are declared, choose target creature blocking this creature. Remove that creature from combat. If no other creatures are blocking this creature, it gains trample until end of turn.)
If ~ is only blocked by one creature, prevent all damage that would be done to ~.
2/3
For the next one, I'm not doing a mechanic name because I'm horrible at coming up with names...
(This happens to creatures you control if this creature is in your graveyard.)
Oh, and Amuzet, please don't make cards that way.
Thorough Investigation 3U
Enchantment (R)
6, Sacrifice ~: Draw three cards.
"The festival was always a ruse..."
I changed my mind on what card to enter rofl
Soooo....everyone likes wierd cards huh? What about an UN- card!
No Banana! 1UU
Instant (R)
Your opponent must act like a monkey until end of turn. Counter target spell if they don't.
Mirror Image 5UU
Creature - Doppelganger (R)
If a source causes ~ to attack you, you lose the game. ~'s toughness is equal to your current life total.
It is said that if you are attacked by your mirror image, you both will be destroyed.
0/*
Kinda strange card this time.
Ulamog Drool 1CC
Enchantment - Aura (R)
Enchant creature you control.
Whenever enchanted creature attacks, your opponent exiles the top card of their library.
Globs of Eldrazi Titan spittle is known to impart a bit of it's owners power, if something falls into a puddle of it.
Enchantment - Aura
Enchant target creature you don't control.
Enchanted creature has "this creature does not untap during your next two untap steps."
"FIREEEE!!!" - Nature's Wrath
Next: In the foothills, a group of extremely powerful demons is running away from something unseen, except for part of a huge claw. Whatever this claw is attached to must be gigantic, and demons aren't usually frightened of anything....
Votes: Indighost and Rudyard...which is confusing. What's up with that wording Rud? I'm thinking you meant "Creatures each player controls can’t attack/block unless they all can do so.
Road to Ruin 3BB
Enchantment (R)
You may play creatures without paying their mana costs. For every creature played this way, put X debt tokens on ~, where X is that creatures converted mana cost. At end of turn, ~ deals two damage to you for every Debt counter on it, unless you've removed at least 4 counters on your turn.
2: Remove a debt counter.
Hmmm, I think I'm gonna make some cards based on my Corporeal mechanic.
Haunted Grove (Green/Colorless)
Land (UC)
T: add C or G to your mana pool
2C: Create a 1/3 Spirit creature token. It has "Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)"
"Beware the haunted trees, Traveler!"
I got a vote from Flatline? WOOOOT
Dark Doll (black, no mana cost)
Creature - Doll (c)
(A creepy-looking doll on a shelf.)
If you draw this card, discard it unless it is in your opening hand. If it is, you may start the game with it on the battlefield.
When you play a Vampire, transform ~. (Cards with no mana costs can't be casted.)
It makes you want to stare at it...
0/1
//
Posessed Doll (black)
Creature - Vampire Doll
(Same doll, but its eyes are glowing a red light.)
~'s power and toughness is equal to the converted mana cost of the Vampire you played to transform ~.
...until it stares back at you.
*/*
Oh yeah,I'm kind of thinking the "Hollowgasts" in that movie were sorta inspired by Eldrazi
The basic idea for this one came from a generator but is soooooo zany that I had to submit it here, after enhancing it of course. Original had PERMANENTS, and I figured that wouldn't make sense...
Glimpse of Heaven W
Enchantment (C)
All tapped creatures are white.
"It is said that all creatures pray to their gods after causing harm. Yours WILL do the same."
Out of the Ashes 3RR
Sorcery (MR)
~ cannot be played unless your opponent controls 5 or more creatures.
Your opponents creatures gain Indestructible on their next turn, and must attack if able. Your creatures cannot block on that turn. You win the game if you survive their assault.
And that is how we won the war. -Book of Akros
Seems like everyone likes custom keywords lately, so here's one of my own.
Thing in the Mist 3UU
(A faint swirling vortex in a foggy forest clearing. It very vaguely looks like a creature.)
Creature - Spirit (Rare)
Defender
Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)
Whenever ~ goes Corporeal, it loses Defender until end of turn.
"Something is here..."
1/7