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  • posted a message on JUNUARY 22ND, 2017
    Let me tell you a voting tale as old as time. The history books call it "The Legend of Rudyard".

    Late Latte W
    Sorcery (C)
    At the beginning of your upkeep on your next turn, gain 3 life.
    "Ahhh...hurry up next time eh?"

    HADTODOITDONTHURTMEEEEEEE
    Posted in: Monthly Contests Archive
  • posted a message on Planeswalker Game
    Bellonis, Goddess of Wars 2WWW
    Planeswalker - Bellonis

    (+1) - Create 2 1/1 Soldier tokens.
    (-0) - ~ becomes a 5/5 creature with Indestructible.
    (-6) - For every land you tapped this turn, create a 1/1 Soldier token in that land's color.

    (3)

    Next: Somehow, Ulamog and the other two Eldrazi titans merged with each other, then the resulting massive and putrid creature learned how to planeswalk.
    Posted in: Custom Card Contests and Games
  • posted a message on JANUARY 20TH, 2017
    Votes: Stinky and Flat. I'd listen to that morning show. Haw.

    Consulate Battlenaut 5
    Artifact - Vehicle (R)
    When ~ enters the battlefield, create 4 1/1 Turret tokens with Haste. They cannot attack unless ~ attacks as well, and cannot be used to crew any vehicle. When you control no turrets, sacrifice ~.
    Fuel Usage (Whenever this vehicle attacks, it gets -0/-X where X is it's converted mana cost.)
    Crew 7
    One thing about a ship so huge is that it can't stay aloft for long...
    6/20
    Posted in: Monthly Contests Archive
  • posted a message on New Format - Hobbit Magic (1: If target thread does not belong, move to appropriate forum.)
    Legend, thanks for listing some cards that could be banned. and thinking of pumping the life total back to 20
    Posted in: Custom Card Creation
  • posted a message on New Format - Hobbit Magic (1: If target thread does not belong, move to appropriate forum.)
    I took your criticisms to heart and now have this:

    New Format - Hobbit Magic - (name based on LOTR, and the fact hobbits are small creatures)
    Format details:
    30 cards, 10 life to start.
    2 basic lands of a type of your choice, start with both of them in play, and they act like the Commander does in EDH, as far as what colors you're allowed to use.
    Maximum 1CMC for each card, and one copy of each card. No 0-cost cards.
    Activated abilities must have a CMC of 1.
    All creatures are treated as if they had Haste.
    "X" cost cards can be played but you may only spend 1 mana on them.
    Posted in: Custom Card Creation
  • posted a message on New Format - Hobbit Magic (1: If target thread does not belong, move to appropriate forum.)
    Hmmm, I see your point. I really need to rethink the mana stuff apparently, probably bump that up to 2 lands of each type, and 30 other cards.
    Posted in: Custom Card Creation
  • posted a message on New Format - Hobbit Magic (1: If target thread does not belong, move to appropriate forum.)
    1 basic land of each type can be included in your deck, start the game with 1 of those in play. Mana abilities are allowed, but they must cost 1 mana.

    Not sure about Wastes though...they were added later :/
    Posted in: Custom Card Creation
  • posted a message on JANUARY 19TH, 2017
    Votes: Legend and Net

    I HAD to do this ever since I saw what Ajani looked like.

    Down, Simba! 2WG
    Enchantment (MR)
    If your opponent controls a permanent with "Ajani" in it's name, flip a coin during their upkeep step. If heads, choose one creature they control. It cannot attack this turn.
    Posted in: Monthly Contests Archive
  • posted a message on New Format - Hobbit Magic (1: If target thread does not belong, move to appropriate forum.)
    I can't take all the credit for this...people on Untap.net helped me with this, and was looking to hammer it out even more.

    New Format - Hobbit Magic - (name based on LOTR, and the fact hobbits are small creatures)
    Format details:
    30 cards
    1 of each basic land (Swamp, Mountain, Island, Plains, Forest), and start the game with one of those in play.
    Maximum 1CMC for each card, and one copy of each card. No 0-cost cards.
    "X" cost cards can be played but you may only spend 1 mana on them.
    Posted in: Custom Card Creation
  • posted a message on JANUARY 18TH, 2017
    Votes: Indi and Stinky, and HURRY UP STAINLESS LOL

    Bunker Down 3UB
    Enchantment (R)
    2: Tap target creature. It does not untap during it's controllers next untap step.
    4B: Transform ~
    ///
    Nuclear Strike
    Sorcery
    Destroy all creatures that are untapped.
    Posted in: Monthly Contests Archive
  • posted a message on Question for Evolving Wilds:
    Evolving Wilds

    If you just look at the top card of your library and it is a land you need, do you still have to shuffle because you haven't looked at your library?
    Posted in: Magic Rulings
  • posted a message on Dollar Tree Magic
    I did get wind of this today, and we have a Dollar Tree in the area as well. Where are they usually located in the store? near the registers?
    Posted in: Magic General
  • posted a message on JANUARY 13TH, 2017
    Votes Ikari and Legend (for making me laugh my keester off)

    Lets try another with my Astral mana!

    Getting Ahead 1
    The next noncreature, noninstant spell you cast after ~ may be cast as an instant.
    "Manipulating magic down to the very fundamentals...I could never master that at this level..." -Jace Beleren
    Posted in: Monthly Contests Archive
  • posted a message on JANUARY 12TH, 2017
    Votes: Stoner and Rudyard

    Herebish, the Tempermental Ride 8 (5+3 har har)
    Legendary Artifact - Vehicle (MR)
    Whenever ~ is crewed, roll a 6-sided die. The following may happen:

    1. Your creature is untapped and ~ attacks by itself this turn.
    2. ~ taps itself and does not untap during your next untap step.
    3. ~ cannot attack this turn.
    4. ~ attacks one of your own creatures.
    5. ~ attacks normally.
    6. ~ exiles itself.
    Crew 1

    Posted in: Monthly Contests Archive
  • posted a message on JANUARY 11TH, 2017
    Votes Indighost and Rudyard ("What are you doing?" "HE TAPPED ME!!!"; seriously are hammocks allowed lol.

    What about a BRAND NEW color? This one is "Astral", inspired by the D&D mythos that all magic gets it's power from the Astral Plane. The little icon is a star on a purple background, because the Astral is depicted as a plane of pure starlight, I think - and I associate purple with the color of magic. lol. And any cards that use this will be pure magic (Instants/Sorceries/Enchantments), and magnify spells.

    Sooooooo, FIRST CARD with my NEW mana:

    Spell Strengthener 4
    Enchantment (R)
    If an instant or sorcery you cast targets a single permanent, it targets two permanents instead.
    "We can now exploit the Astral. The holy grail of all Planeswalkers is now able to be used!"

    Edit: Updated the icon, the other one was a bit lopsided.
    Posted in: Monthly Contests Archive
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