A New and Exciting Beginning
 
The End of an Era
 
Exclusive: Sword of Truth and Justice
  • posted a message on Shalai, Voice of Plenty .:. Star City Games Preview
    Quote from Etherium Sage »
    Quote from Etherium Sage »
    Quote from Joao Wockeez »


    Oh, I have no doubt she's Standard-playable.
    At her worst, she's eating the Push out of your opponent's hand. But then you probably drop Lyra Dawnbringer the next turn, and your opponent wishes they still had removal.
    At her best, she's keeping all your other goons alive FTW.


    True, i completly forgot about STD


    In other words, you completely forgot about one of the formats these sets are designed for.


    I mean, if they don't play or keep up with that format, they won't be likely to judge cards by it or even necessarily know what would be used or how.


    I know that, but it's the part where they said that they couldn't think of any other format than EDH or a few specific decks in Modern that led me to say that.

    Just because one doesn't like a certain format doesn't mean they should forget that format exists, or that that format is a major factor in why cards are designed a certain way.



    That's fair.

    I know that I tend not to think about standard application so much either, as I haven't played it in a few years, but stuff printed in new standard sets most certainly apply there.
    Posted in: The Rumor Mill
  • posted a message on Shalai, Voice of Plenty .:. Star City Games Preview
    Quote from Etherium Sage »
    Quote from Joao Wockeez »
    Quote from Joao Wockeez »
    I will be using Shalai on my Souls Sisters deck, but that's about the only place i can see her being played (other then EDH)

    EDIT

    She could also see play as a sideboard option for BW tokens in modern.


    Oh, I have no doubt she's Standard-playable.
    At her worst, she's eating the Push out of your opponent's hand. But then you probably drop Lyra Dawnbringer the next turn, and your opponent wishes they still had removal.
    At her best, she's keeping all your other goons alive FTW.


    True, i completly forgot about STD


    In other words, you completely forgot about one of the formats these sets are designed for.


    I mean, if they don't play or keep up with that format, they won't be likely to judge cards by it or even necessarily know what would be used or how.
    Posted in: The Rumor Mill
  • posted a message on Dominaria General Discussion
    I am definitely enjoying the stories so far. They are fast paced, but don't seem really rushed. Also, there is a lot of time to cover to get to when Jace is supposed to arrive.
    Posted in: Magic Storyline
  • posted a message on BW Tokens
    Quote from ChainVeil »
    Quote from rick90 »


    I did a bunch of testing with this list, and I have to say that I'm impressed. I was admittedly a little skeptical at first, but this setup does a lot of things well. It's as fast as traditional aggressive builds, but packs almost as much disruption and removal as the top control-focused Tokens lists. Little Gideon is perhaps the weakest card in the mainboard, but he works, and works well at that, which I think stands as a testament to how much synergy this deck has and how well balanced it is.


    Quote from rick90 »
    Quote from ChainVeil »
    [quote from="rick90 »" url="/forums/the-game/modern/developing-competitive-modern/656590-bw-tokens?comment=3849"]Hello guys! After almost a year I am back on tokens to face this new Jace and Elf meta! I started testing this list. I took the base from a guy who brought to recent GP Lyon with a decent result (for being a tier3 especially) and I changed some parts!

    Let me know your impressions! Thanks


    I did a bunch of testing with this list, and I have to say that I'm impressed. I was admittedly a little skeptical at first, but this setup does a lot of things well. It's as fast as traditional aggressive builds, but packs almost as much disruption and removal as the top control-focused Tokens lists. Little Gideon is perhaps the weakest card in the mainboard, but he works, and works well at that, which I think stands as a testament to how much synergy this deck has and how well balanced it is.


    Hello ChainVeil. All credits for the list goes to Marcofra17! I saw the list on an italian facebook group reported by him playing it at last GP Lyon and i decided to test with some little changes (the 4th path and changing a field of ruin for the vault of archangel) and I was impressed too! I tested a lot online and I won almost every match against midrange and aggro (4-0 against Jund currently). Also against combo the list is super fast and with the support of discards we can win by means of a fast race! The most impressive thing is that the deck can also change to a more control gameplan by means of the Gideons pack. I am really enjoying the list, for sure some changes can be done but right now it is super fast!



    What sideboards did you both work with. Did the changes in the deck bring much changes there?
    Posted in: Midrange
  • posted a message on Best Place To Buy Your Fat Pack?
    If you are looking online as well, check out Miniature Market. They usually have them for like $30-$35 with $6.00 For shipping, with faster more expensive options as well, and free shipping on purchases of $99.
    Posted in: Magic General
  • posted a message on Erebos, God of the Dead
    Quote from d1on »
    Just a quick question that I've wondered about--what is the upside to Erebos, God of the Dead's "As long as your devotion to black is less than five, Erebos isn't a creature." ability?

    Not a rules question. Moved to Magic General. -MadMage



    Can't be exiled by path to exile, or such cards, when you have less devotion. Also, most enchantment hate is destroy, so it is very hard to remove when not a creature; much harder than when it is a creature.
    Posted in: Magic General
  • posted a message on Rivals of Ixalan Planeswalker Deck Lists
    Sad that they wasted slots on Gilded Sentinels in each deck when they could just as easily been more vampires or pirates.
    Posted in: The Rumor Mill
  • posted a message on Is Magic Attendance and Sales dropping?
    I think that it is a little ironic that in the midst of terrible standard play-wise, the support for FNMs is even worse than before. Like, they are not willing to try any of multiple ways to get people to play standard.
    Posted in: Magic General
  • posted a message on BW Tokens
    A possible sideboard card?

    Posted in: Midrange
  • posted a message on Stompy
    Some more potential Sideboard options:

    Spellskite
    Grafdigger's Cage
    Pithing Needle
    Torpor Orb
    Wheel of Sun and Moon
    Posted in: Aggro & Tempo
  • posted a message on Stompy
    If you want info help with the collected company version, in the primer, I would be glad to help.
    Posted in: Aggro & Tempo
  • posted a message on Stompy
    Quote from Max WB »
    It may be considered a "win more" card by some, but I would consider it more of a stalemate breaker/finisher.


    Aren't all win more cards also stalemate finishers? Cards like Khalni Hydra come to mind in these situations. I'm not saying you should play them, but what I'm saying is that I don't like Reverent Hunter. It is very cheap though, so there's no harm in trying it.


    That's fair. However, since it can be grabbed with Collected Company, it synergizes much better with the deck and fits the curve better on it's own than most other "win more" cards seem to do. And to correct myself, since as a 1-of it usually comes in as about the size of or bigger than a baloth, whether off of a Coco or from my hand, I guess I would consider it to be filling that 4th baloth slot as a (usually) efficient beater with a chance of upside and downside. In these slots it is all preference (if I had a Rhonas, I would replace it with that and see how it ran).

    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Quote from amicdeep »
    Interesting build.
    A couple of questions on the deck
    How did you find nobel hierarch compared to birds?

    And how did you find ground breaker working with Coco? (When I've used Coco I tend to do it response to oponet attacking me and or in there endstep to dodge there removal. I'm guessing you use it a little more aggressively )
    lastly Reverent Hunter with Coco how was it? It a card that was always considered weak because in needed a semi decent board state to work but you get two other creaters with Coco so might be viable.



    Noble Hierarchs are amazing as a dork and are deceivingly powerful. Their Exalted ability is sneakily very good, slipping in extra damage and making combat a little more different in a deck that wants those small advantages, and on an otherwise empty board lets Hierarch (or multiple hierarchs, or a hierarch and a birds) do some damage.

    Birds of paradise are fine. Their biggest upside over some other random 1/1 dork is the flying keyword, as it gives us a random attacker with evasion that we can drop an aspect of hydra on or such to dodge pesky blockers, or allows us to block some flyer on the other side (Hello affinity), and I find this more important than the 1 power. Also can randomly help with casting dismember or act of aggression out of the sideboard.



    The Collected Companys, in regards to the Groundbreakers are generally used in 1 of 3 ways:

    1) I am casting it during the pre-combat main phase on my turn to try to find haste and/or devotion to either get in lethal or push it close. Groundbreaker is great here in both ways.

    2) I am casting it during my opponents combat step, after attackers are declared, to attempt to flash in some blockers. Groundbreaker is usually good here as it can usually get a kill or at the least soak up some damage that I could not afford to take.

    3) I am casting it during my opponents end step. This is the sneakiest part because, even though at first glance it doesn't seem so, Groundbreaker is strong here too. With the way the rules work, during the end step, all "at end of turn" triggered abilities trigger before players are able to cast spells or activate abilities. Therefore, if I put a Groundbreaker onto the field with Collected Company at that point, the time for the sacrifice ability to trigger is already passed for the turn and has to wait until the next end step (on my turn) before it can trigger, giving me the chance to still attack with it before having to sac it.

    There are very few times that I would be casting Collected Company outside of those 3 scenarios (maybe in response to hand disruption). In those rare cases I just hope I don't hit any of the 4 Groundbreakers. :p



    As for Reverent Hunter, it can be really strong but it also has the downsides of relying on our board state and the addition of the +1/+1 counters being a triggered ability. I have had it enter as an 9/9 and my opponent just stares and shakes their head (this was more before Death's Shadow became big) and I have had it shot with half of electrolyze with it's triggered ability on the stack. Hitting it with company usually does has it entering as bigger than a baloth, and much less often, but sometimes, it is a 1/1 - 3/3. I haven't had too many issues with it entering really small, as a one of it is easier to play when I want to or grab off of a Company. It may be considered a "win more" card by some, but I would consider it more of a stalemate breaker/finisher. It has been decent overall and I have been able to make decent use of it with Company being able to have it enter as an instant/end of turns to dodge removal better, and I think that is where it is the strongest. I don't think I would personally go over 1 in the deck and it is in my 3 drop flex-spot, depending on the meta.


    Hope that clears some things up!
    Posted in: Modern Archives - Established
  • posted a message on Stompy
    Quote from amicdeep »
    Tryed but it basically became zoo as you have to realistically go outside of our normal creaters to find anything with similar power levels. I went for (4 narnams 4 loam lions and 4 wild Nacatl) needed 10 feches 3 shocks (2 g/w, 1 r/g) and 2 horizon canopys.
    It was ok but not as elegant
    (Even most zoo decks play 4 e ones) they really are that good. 1/1 for one that gets bigger Evey turn and once it hits 2 counters becomes push and bolt proof. And can become a 5/5 with relevant synagys it's pretty impressive for a one drop

    If you can come up with a good build without him I would be interested It would probably mean dropping avatar but maybe a more rampy build might work 4 birds 2 elves and 2 dyrads and a load of three drops might work


    The version I have run without Experiment One is a list like this:



    It focuses more on explosiveness than overwhelming. The 2 1-ofs mainboard are the main flex slots, which could be Rhonas or whatever. It was fairly successful for me (I did run it mainly pre-push, so don't know if this version was affected worse than the regular version).
    Posted in: Modern Archives - Established
  • posted a message on Side Quest - Big Magic Spoiler
    I mean, you can just choose yourself, right?
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.