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  • posted a message on Packs going to $5?
    The sad thing is, even though I doubt this is true, I wouldn't put it past WoTC. Like, at all.

    I barely have incentive to pay for packs and play the game now, and another cost increase in packs will likely cause a lot of people to leave, including me. Even if you don't buy packs by the ton, the ethics of this is just lame, after all the customers have done for Wizards.
    Posted in: Baseless Speculation
  • posted a message on [Hook] "Hook" block NOT set on Ravnica
    OThankGod.

    Returning to Mirrodin last block and then returning to Ravnica next block would have been really unoriginal, in my opinion. I'm glad they're creating another world, they've hit a flavor home run with Innistrad, and I hope they can do it again.
    Posted in: Rumor Mill Archive
  • posted a message on Army of the dmaned, Viable?
    Not in a format where Wrath and Slagstorm (to a lesser extent) are played.
    Posted in: Standard Archives
  • posted a message on [ISD] Gateway Promos: Bloodcrazed Neonate and Curse of the Bloody Tome
    Who.

    CAAAAAAAAAARES.

    The art on these is BARELY different from the originals. Way to go, Curse of the Bloody Tome, on showing us a closer up version of the bloody tome.

    Good lord.
    Posted in: The Rumor Mill
  • posted a message on Was exarch/twin a design mistake?
    A mistake? I don't really consider it a mistake, even though Wizards does. Why are they trying to prevent combos from forming in FFL, especially creature-based ones?

    The thing with creature based combos is, all you need is a removal spell to stop them. Sure, they're probably going to run counterspells to back it up, but that's why you play more than one removal spell, or put enough pressure on them to not make it matter. Exarch Twin wasn't broken, it was simply good, probably the first good combo deck since Dragonstorm.
    Posted in: Magic General
  • posted a message on Avacyn in Third Set?
    Aside from the fact that it seems fairly obvious, I don't see why Gristlebrand and Avacyn aren't actually the same being, and as such, they're probably the same CARD. It's probably going to be a massively flavorful flipcard, unless I'm completely missing something.

    Really, the "both of them disappeared at the same time" and "two cards in one" are kind of obvious, when you think about it. So obvious that I doubt this is actually how the story will turn up.
    Posted in: Speculation
  • posted a message on Should rituals be black or red?
    It would seem to me that Red is the color that rituals should be based in.

    Red's impulsivity is exemplified in this one-shot mana spells, where an "explosion" of mana is pretty well represented in card form. The problem is the name "ritual" that's assigned to these types of spells. Rituals are usually black, or at least they should be, seeing as they require sacrificing something to get a bigger effect. But the one shot mana effects that red has aren't really rituals flavorfully, they're more like one-shot explosions of mana. Which has to do with Red much more than Black.
    Posted in: Opinions & Polls
  • posted a message on Let's discuss zombies
    Zombies can never coexist in a world where Day of Judgement, and to a lesser extent, Slagstorm, exist too.

    It doesn't matter if you have three or thirteen of them, mass removal will always trump Zombies.
    Posted in: New Card Discussion
  • posted a message on [ISD] Best colors for limited, so far?
    Are you kidding? We've barely seen a third of the set so far.

    Shut it.
    Posted in: New Card Discussion
  • posted a message on 4 Weeks of Innistrad Previews?
    I don't know if this belongs here, or if this has already been discussed. If it's either, mods, feel free to lock it/move it. With that said:

    Why are there four whole weeks of Innistrad previews leading up to the prerelease? There are normally only two preview weeks, so what gives? Unless Wizards has already said something about this (and please, let me know if they have, I don't pay attention to every single article), I'd say something fishy's going on here: they wouldn't make this kinda change without any reason, and my guess is they're going to leave some big revealing secret in the last two weeks.
    Posted in: Magic General
  • posted a message on New MTG Comic Book Series Containing Promo Cards and New Planeswalker
    If the new planeswalker is the one featured on the cover of this comic, it looks like he'll be R/U or R/W, just from the looks of his abilities. His right hand is almost definitely conjuring that fire, and his left looks like a blue bounce spell/white removal spell.

    Also, am I the only one who thinks this looks like Gideon? A W/R Gideon, maybe?
    Posted in: The Rumor Mill
  • posted a message on So, how will YOU handle gameplay with the new transform cards?
    Yeah, I guess I'll just play MTGO a lot more. Seems like a mechanic that's made for digital cards.
    Posted in: New Card Discussion
  • posted a message on Transform, Dangerous for MTG :(
    The people saying "so what people can see what you're drafting" don't play limited enough.

    If people know that you're drafting JUST ONE card, they're that more likely to beat you. Magic is a game of information, and if you telegraph a big werewolf rare to start off with, people WILL try to cut werewolves from you. I get that Wizards has a clever solution to flip cards in the checklist (very inelegant, but it works, I guess), but that doesn't solve the drafting situation.

    What are we supposed to do, immediately sleeve every single card we draft? This is getting ridiculous.

    EDIT: for those who like the mechanic/card change, read Clarival's post, he's one of the few that seems to know what's going on.
    Posted in: New Card Discussion
  • posted a message on Magic reveals two-sided cards...
    I'm still a little bit lost on how these cards will be played in limited...I read the Wizards article about the checklist, but it didn't help me at all. How exactly does one play limited without sleeves when they can see the card that's coming up, and what does it have to do with the checklist?
    Posted in: Rumor Mill Archive
  • posted a message on [ISD] FIVE ABILITIES??
    Five abilities...what an absolutely terrible idea.

    Either it'll be broken beyond belief, or it'll be terrible and gimmicky. Absolutely dumb. Maybe I'm just saying this because I hate planeswalkers, but it seems like the next "logical" course of action to be taken by R&D will be "derp, why not 6?"
    Posted in: Rumor Mill Archive
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