"And then you kill it with fire from a good, old-fashioned, American-made M1A1 flamethrower, a fine weapon responsible for killing many Nazis in the actual World War II."
Glorifying the killing of people is cool now, apparently - just don't make fun of cosplayers.
Christ the control mirror is a ***** though.
Baneslayer in the side doesn't seem very relevant to me, especially not to the point where you'd need two of them. I'd sooner run Engineered Explosives against Infect / Spirits and Disdainful Stroke or Flashfreeze against Twin / Amulet.
Went 2-1 at an 8-player tournament yesterday, beating Affinity and a Tribal Green Ramp deck, only losing to an Ojutai in the 5th round after time in the control mirror. I've recently switched to a more midrange-oriented build and am liking it a lot so far as it gets rid of that goddamn Mana Leak and tends to close games out much faster with Geist & old Elspeth. If you do end up having to grind, it holds its own just as well (the UW mirror ran Ojutai, Sphinx's Rev, Wall of Omens... about as grindy as it gets and I only lost by an inch).
I'm looking to cram another Shadow of Doubt in the mainboard but it's hard to find space for it. Elspeth is amazing, might try and go up to two. Flashfreeze needs to come back into the sideboard, might take out Timely Reinforcements as our Burn matchup is quite alright anyway and I wanna be able to stop Primeval Titan / Scapeshift / Blood Moon every single time they hit the stack.
2 Geist of Saint Traft
3 Kitchen Finks
3 Restoration Angel
3 Snapcaster Mage
2 Spellskite
1 Vendilion Clique
Planeswalkers
1 Gideon Jura
1 Elspeth, Knight-Errant
Spells
3 Cryptic Command
1 Negate
4 Path to Exile
2 Remand
4 Serum Visions
1 Shadow of Doubt
3 Spell Snare
2 Supreme Verdict
4 Celestial Colonnade
1 Eiganjo Castle
4 Flooded Strand
4 Ghost Quarter
2 Hallowed Fountain
4 Island
1 Mystic Gate
3 Plains
1 Seachrome Coast
1 Aven Mindcensor
1 Celestial Purge
2 Disdainful Stroke
1 Disenchant
2 Dispel
1 Engineered Explosives
1 Pithing Needle
1 Relic of Progenitus
2 Stony Silence
1 Supreme Verdict
1 Timely Reinforcements
1 Vendilion Clique
Let us know how the Remands work out - I don't like them in place of hard counters but it seems you have plenty of those. Maybe consider a third Mana Leak or singleton Logic Knot in place of the 4th Spell Snare?
Detention Sphere is so-so, I'm not a huge fan and run Spreading Seas in its place - the more card draw we can get, the better. Maindeck Spellskite can work really well too, perhaps instead of the Aven Mindcensor.
I love Calciform Pools but have recently replaced them with a second Glacial Fortress for consistency's sake as I've found 5 colorless lands to be a bit much when I'm trying to get that turn 2 Shadow of Doubt in.
The usual suspects are bad - Tron, Amulet... Twin isn't great. Bogles is a pain in the ass. Hatebears can be pretty tough as we need a lot of mana and they can be very restrictive in that respect.
Decks that eventually run out of gas are quite alright for us: Burn, Affinity, Merfolk, Zoo, the aggro stuff in general. Jund's alright.
I feel like most of our matchups improve immensely post-board in general.
I currently run 25 lands, including 3 fetches, 4 Ghost Quarters and a Calciform Pools. Lately I've been wondering whether I should cut the Pools for another fetch or Glacial Fortress / Prairie Stream. Pools is great late-game for that huge Sphinx or double Colonnade beatdown but I haven't found myself really ever needing it.
The Ghost Quarters have to stay in, even if they turn into a Tec Edge split. Considering a Crucible of Worlds in the side, even.
Opinions / advice?
GQ has been a life-saver for me in fringe situations where Tec Edge wouldn't have been though, I will say. At one point I was tapped out against Burn with only a GQ open and they cast an Eidolon which surely would have spelled doom for me. I quartered my own Colonnade, fetched a basic Island, Spell Snared the Eidolon and proceeded to ride the game out comfortably. Rare case, but I think being able to hit our own lands shouldn't be entirely overlooked when considering whether to run GQ or Edge.
edit: I see that you just posted about this exact scenario when you said it saves us from a Blood Moon, occasionally.
Not sure I follow this part - you mean as a chump blocker?
edit: Also quite curious about the 3 Tec / 1 GQ split... GQ seems so much better against Bloom. Meta call?