2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [ZNR] Full set reveal
    I'm pretty sure people are being excessively harsh on party. Yes, a full party is optimal, but the cards are also costed so they're bat ***** insane with a full party. They're so over the top stupid then that there's no comparison unless you count Ancestral Recall that's so broken it hasn't been seen since Unlimited. I think people are forgetting that party creatures already count as party of 1 alone. Party of 2 is quite effective.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Lithoform Engine— MTGGoldfish preview
    I actually suspect an errata that lets you choose new targets for the permanent spell will be coming and it was simply an oversight like the moonfolk card in Kamigawa or the artifact creature in Worldwake. I looked up the rules and it turns out you're actually right, though. I don't think the rules need much of an update other than creating a token copy of the permanent spell when the permanent spell copy resolves.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Lithoform Engine— MTGGoldfish preview
    Quote from Xcric »
    more! add more! I SAID ADD MORE!

    its okay. i like that it can copy permanents.

    oh, and for those claiming this'll eat the ban hammer in edh... yeah no it won't.

    we already see the first two copy effects on multiple things within the format, and that's not game breaking. copying permanents is also nothing new and there are far more combos that exploit that more easily without breaking the format...

    that you have to pay mana and tap it down really limits it. honestly, i don't think it even makes the cut in a lot of decks. it'll be that hot new artifact everyone jams into all their edh decks for a few weeks after release, then promptly cuts because its just not doing enough. like they did with strionic resonator.
    Well, I'll agree that it won't be banned, ever. It has nothing in common other than card type with the absurd time waster. I'll disagree that it'll get cut, though. Strionic Resonator and similar cards need a critical mass of stuff to copy where this needs nonland cards. That makes it much easier to jam into decks and get value. The question is more whether you can afford to activate after the thing goes onto the stack.
    Quote from Minoke »
    I wonder how this interacts with Auras or the Mutate mechanic - if you copy an Aura or mutating creature spell, would both have to go on the same target? The final mode says nothing about 'pick new targets'.
    Quote from seilaoque »
    Quote from Minoke »
    I wonder how this interacts with Auras or the Mutate mechanic - if you copy an Aura or mutating creature spell, would both have to go on the same target? The final mode says nothing about 'pick new targets'.


    yeah, seems like you'd have to make both auras target the same permanent.
    I have good news. Auras that aren't cast entering the battlefield simply attach themselves so you can actually even put it onto a shroud creature. Just don't go for protection because that will still remove it.
    Quote from m_pathogen »
    This card gives me hope that we’ll one day see my custom Clone that can be an Instant or Sorcery as well as any permanent.
    That's going to have to be worded as a modal instant spell. Choose one - Copy up to one target instant or sorcery spell. You may choose new targets for the copy.
    Create a token that's a copy of target creature.

    If you don't want to make a token, you can't really put them both onto the same card because one is an ability that creates a copy on the stack and one is a replacement effect that modifies how a creature enters the battlefield. Yeah, the rules are mean. I guess you could literally turn a creature into "up to one target instant/sorcery on the stack" and have the creature resolve as a clone if you don't, but that would be very wordy and confusing.
    Posted in: The Rumor Mill
  • posted a message on MDFC are gonna show up in kaldheim and strixhaven
    I'd probably look toward the instant/sorcery set for eternal playable MDFC. That will probably have an unusually high amount of instant/sorcery cards where older formats often have a mana cap of 2 or something with a few exceptions for really absurd cards. That's where I'd expect to see the Shatters, weird narrow counterspells, and generally low powered stuff that's pointed toward some eternal niche. The land set is really a bad place for such things since older decks really skimp on land, especially vintage, and adding extra land stapled to a main deckable spell could severely warp the format. Just imagine if we, say, staple something like Manamorphose to a land even without the cantrip. It would be steaming garbage in standard, but I could see it getting the ban hammer in legacy or modern. I'm not sure Lotus Petal would even be that hot in standard. Yeah, it's gotten banned numerous times, but the card disadvantage just isn't worth it unless you're going to gain such an absurd advantage it doesn't matter. The decks that generally use it aim to win right now and I don't see any card in standard being castable with one extra mana just utterly breaking the game open consistenly like storm or Tolarian Academy decks. Sure it would have been broken in affinity standard, but then it effectively functioned as a Mox that could sac for an extra mana.
    Posted in: The Rumor Mill
  • posted a message on MDFC are gonna show up in kaldheim and strixhaven
    I think this is really missing the major selling point of MDFC. They aren't to be the most flashy or exciting cards ever. They're the glue that makes things possible that never were before. They let you hide complexity from newbies by making nice, clean, simple cards that fill multiple roles in multiple decks. It also lets you do things like instants and sorceries the set that because you can put a creature on one side and an instant/sorcery on the other. It will help massively with as fan issues in addition to complexity and they have all the versatility of a charm/split card. People were already jamming extra lands into their landfall limited decks. This lets you jam a whole hell of a lot of extra lands into your deck. It lets you jam a whole ton of artifacts/ enchantments into decks without worrying about disenchant being a million times more powerful than it normally is. You could even print one that's a vanilla creature on both sides with different creature types for tribal. This is a mechanic for the people that are excited for the nuts and bolts of Magic to celebrate, not that flashy thing that's going to wow. It probably is the reason core sets have died, though. It presents the expert player a difficult choice while giving the newbie a highly grokkable card that isn't littered with text they won't understand. Sure, I don't see them often being powerful enough for competitive eternal formats, but that's the case with most cards ever printed. When you see them, just ignore them just like you ignore Grizzly Bears or the 9000th 3/3 for 4 with marginal ability.


    So let's just put them in every set and be happy with it? There won't be a set where they won't help, mechanically.
    Zendikar? Half spell, half land
    Theros? Half creature, half enchantment
    Strixhaven? Half instant, half creature
    Ixalan? Half dinosaur, half pirate
    Why bother having normal card at this point? You can put a land behind every card in existance and be happy with that. No more mana screw!
    And no more flavor.

    What will Kaldheim catch? Half creature half equipment? Half snow half nonsnow? No one of those will actually make sense.
    Assuming I were designing Kaldheim and snow were in, I would probably use MDFC to do half snow land, half snow permanent. The snow lands in limited lead to feel bad picks where you have to waste a relatively early draft pick on a basic land if you're going to go snow. I'd do snow basic in addition to it so you can pick them higher if you opt into going hard into snow, but you can use it even if you aren't. It's a great way to up the as fan just like if I were designing a set for host/augment, I'd probably do half host, half augment and have dedicated slots for them like the contraptions got. It's the most significant tool ever in the history of Magic for any A+B mechanic. I'm quite aware some people have a bitter hatred of dfc in general, but mechanically, they're a huge boon and the rest of us adore them. I'm actually not sure why MDFC are anti flavor, though. Two different tribes on each side could be flavored like companions. Half equipments could have an opposite side that cares about equipment. You could do constellation or metalcraft on cards with an enchantment or artifact back respectively. You could do riders and their mounts as MDFC. Vehicles could have their driver. Obviously, characters that are partners but aren't using the partner mechanic make sense as MDFC. This is actually one of the most kick ass mechanics for vorthos just like dfc werewolves. No more will you be forced to jam two characters onto the same card due to space issues in a set. They each get their own unique card complete with a full art box and maybe even their own flavor text. Hell, you could have done all 15 theros gods with their weapons since they could all be weapon on the other side. This is clearly a win for timmy since you can print a colossaly expensive card on one side and a card you can normally cast on the other. It's a win for johnny because it lets you do a+b on the same card. It's a win for spike because it ups consisitency. It's a win for vorthos big time because it lets you cram way more legends into a set and not care about duplicates. The only people this is bad for are the minority that hate DFC. You can't please everyone all the time. I adore Colossification but plenty of people think it's flaming garbage, which, from pure power level is true, but it's so cool.
    Posted in: The Rumor Mill
  • posted a message on MDFC are gonna show up in kaldheim and strixhaven
    Bad news imo. Not because i think the mechanic is inherently weak or boring (well, i do, but whatever), but because i don't it's a good fit for "viking plane" and "mage school" plane.
    I think this is really missing the major selling point of MDFC. They aren't to be the most flashy or exciting cards ever. They're the glue that makes things possible that never were before. They let you hide complexity from newbies by making nice, clean, simple cards that fill multiple roles in multiple decks. It also lets you do things like instants and sorceries the set that because you can put a creature on one side and an instant/sorcery on the other. It will help massively with as fan issues in addition to complexity and they have all the versatility of a charm/split card. People were already jamming extra lands into their landfall limited decks. This lets you jam a whole hell of a lot of extra lands into your deck. It lets you jam a whole ton of artifacts/ enchantments into decks without worrying about disenchant being a million times more powerful than it normally is. You could even print one that's a vanilla creature on both sides with different creature types for tribal. This is a mechanic for the people that are excited for the nuts and bolts of Magic to celebrate, not that flashy thing that's going to wow. It probably is the reason core sets have died, though. It presents the expert player a difficult choice while giving the newbie a highly grokkable card that isn't littered with text they won't understand. Sure, I don't see them often being powerful enough for competitive eternal formats, but that's the case with most cards ever printed. When you see them, just ignore them just like you ignore Grizzly Bears or the 9000th 3/3 for 4 with marginal ability.
    Posted in: The Rumor Mill
  • posted a message on Fatal Push and it's a Box Topper
    So, what, exactly, is wrong with Fatal Push? Is it no longer a staple or something? It still seems to be rather pricy for an uncommon, so I'd assume it is.
    Posted in: The Rumor Mill
  • posted a message on [2XM] Stonehewer Giant— Chinese (Traditional) Magic Facebook preview
    This is certainly one spicy meatball. Yeah, it's too slow for "real" magic, but it's gotten dumber and dumber over the years when you get it rolling like Sovreigns of Lost Alara. WTF +20/+20 out of nowhere? That's just silly.
    Posted in: The Rumor Mill
  • posted a message on [2XM] face to face games - Treasure mage - Sundering Titan
    Sundering Titan certainly has historical value to the game. It's certainly not the most fun card, but it is very powerful and that's a big part of it. We haven't seen cards like it again and it lets the griefers do their griefing in Double Masters limited. It's like Stasis, Ensnaring Bridge, Blood Moon, etc. relics of the past and the kind of thing we'll probably never see again in new cards. It's kind of like the Sinkhole masters reprint. I don't think it's really played anywhere, but it's a good reminder of just how unfun this kind of thing is for people that didn't live through it and think maybe it wasn't so bad. It's also for the people that enjoy griefing people.
    Posted in: The Rumor Mill
  • posted a message on [M21] Full set spoiler
    Quote from Faruel »
    I am honestly disappointed. The power level and the color balance are okay overall. But waiting for 1 year to get any new Angel creatures and than just getting a reprint is a major let down for me. I was hoping for at least 2 uncommons. Instead we got some angel token generators. Sigh...
    Zendikar is next which is known for angels. I'd be surprised if commander legends didn't have some as well.
    Posted in: The Rumor Mill
  • posted a message on Cards Banned for Racist Imagery and/or Text
    I certainly heavily disagree with the decision even if it came from noble intentions. Banning stuff you dislike, no matter how strongly you dislike it, isn't the answer. That's just going to drive a wedge between the sides and distract from the real issue. Honestly, what I think might really help is to actually give racism its platform and let it openly debate its heart out. If no one steps up to debate for the racist perspective, someone should play devil's advocate and really give it its time in the spotlight. So, exactly how well is it going to hold up against the harsh glare of facts?

    I personally feel that all this tearing down statues and moral purity is just an attempt to stir the pot or if successful, the chance to claim false victory. The triumph of gay marriage didn't come from banning things. It came from people realizing that "the gays" weren't some evil other that existed somewhere else. Gay people were their friends and family. Gay people were their idols. It wasn't so long ago that I was the first LGBT person quite a few people had ever knowingly met and been friends with. Now, it is a little more challenging with visible physical characteristics since you can't come out as black or whatever Smile but being white, I've actually experienced racist treatment from older black people who I often even ended up becoming friends with.
    Posted in: The Rumor Mill
  • posted a message on Maro's Core 2021 Teaser
    I could see Lightning Bolt. It's actually stronger in older formats where it kills basically everything. In standard, people actually play creatures expensive enough that they could have 4+ toughness that aren't named Tarmogoyf. Yeah, it's strong but I don't remember people complaining about it in standard when it was in standard. Now, it obsoleting other burn is accurate, but how much interesting burn do we get? We don't tend to get lots of cool riders like when Wrath of God went away. Burn is usually just straight forward damage and I quite enjoyed the era of conditional 4 damage burn.

    As far as mythic french vanilla, it could also be Darksteel Colossus. I still like good ol Darksteel. I doubt it's anything that was in commander 2020, though. Yeah, Baneslayer is possible but I'd rather have Robot.
    Posted in: The Rumor Mill
  • posted a message on Return to Innistrad in 2021?
    It could very well be promo art for the winter set. They took Sorin out of it and if Emrakul is returning which Mark Rosewater has repeatedly answered questions about, it seems like the art would be fitting.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair Can You Feel with a Heart of Steel!
    Quote from Kryptnyt »
    Darksteel Colossus just ain't it anymore, but the other two are real cards at least.
    Hey now, good ol Darksteel Colossus is still cool. It just has a lot more competition than back when I was in college. Still, the only one that clearly outclasses it in 1vs 1 is blightsteel and that thing is a risk in multiplayer where you probably aren't running other infect so it's a waste unless it kills them and it can get stolen.
    Posted in: The Rumor Mill
  • posted a message on Jumpstart set delayed
    I think Jumpstart is being confused with Mystery booster. Jumpstart is open 2 boosters, shuffle together, you have a prebuilt deck.
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.