I am wondering how this works with non-Enchant creature Auras. As the wording is different to Auratouched Mage: "you may search your graveyard, hand and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant" vs "search your library for an Aura card that could enchant it.", it seems that it is possible to search up an Aura such as Underworld Connections.
I have a feeling this is a rules issue that has arisen with a previous card that I don't know of?
Otherwise I wonder if the interaction is that it attempts to be attached to Boonweaver Giant, doesn't work and goes to the graveyard, or if it enters the battlefield and you choose a new target as the first is not legal?
Assuming the packs are the same as RTR, you can find an Axebane Guardian in one of the Selesnya packs and one of the Golgari packs, whereas Gatecreeper Vine shows up in two Selesnya packs and one Golgari pack.
Honestly though I woud just wait to see what you open and then go from there?
Is probably how I'd build it. The mana may be a bit troublesome with BTE and Scorchwalker wanting RR, Holy Mantle and Gift wanting WW and then the bits of green, so opted for 18 lands. Not sure if that's right.
Are you guys sure there are only 8 distinct packs? I played Orzhov on the Saturday, and got a pack very similar to Pack 3:
PACK 3
High Priest of Penance
Vizkopa Confessor
Smog Elemental
Righteous Charm
Kingpin's Pet
Syndic of Tithes
Angelic Edict
Devour Flesh
Grisly Spectacle
Slate Street Ruffian
Syndicate Enforcer
Zarichi Tiger
Dutiful Thrull
Basilica Guards
But I am sure I had no Devour Flesh, Smog Elemental, Righteous Charge at all in my pool. The rare was definitely High Priest of Penance, and I had the rest of the cards, but maybe it is a bit more randomised than 8 distinct packs?
I went 4-0 as Orzhov, I owe this more to misplaying by my opponents and bad luck rather than my deck being any good. The deck I ended up playing rounds 3 and 4:
Low curve, play creatures with extort and just extort them while attacking with bears. First couple of rounds I played I had a slower deck which basically could only win with Deathpact Angel but I switched it up a bit and it felt a lot better to play.
No, even if you retain priority for all the pump activations, each one goes on the stack.
So the stack looks like this:
+1/+1
+1/+1
+1/+1
+1/+1
Your opponent will get priority before any of them resolve and between each one resolving, so he can respond before the shade is "out of reach" for the bolt.
But what you could do is individually activate the +1/+1 abilities and pass priority. Then, if he ever wants to bolt the shade, you can in response pump it to get its toughness high enough to survive.
One time at my LGS, there was a 6 person pod where 4 of them had to play 3 colours just to have enough playables due to the poor pack quality. There were even some questionable cards within those decks, but the winner was running 3 colours.
First of all, I think I might've been wrong in terminology, since I saw Thordrop uses for a single-Thor-drop yesterday on a stream. I will still keep discussing this 5-thor-dropping as "thordrop", because I have no better name for it.
You could call it a mass thor drop.
To be honest, I've never seen a mass thor drop, except when qxc did Teamliquid Attack where they get pros to do silly strategies against people on battle.net
The thor drop is an ok harassment tool but it leaves you open to attack if you quick tech to it because you might cut army strength as it's really gas intensive. It also means you have to deal a lot of damage with the thor as it does take a lot of resources to build, but this has always been the case with harassment since BW (see Reaver drops).
Just did the Aces High achievement today, built a lot of tanks and planetary fortresses - if you get the scv upgrade that lets them build buildings faster if they work together, all those spare minerals can go towards new CCs to upgrade to PFs. It wasn't too easy, but it was a hell of a lot easier than doing it on brutal without PFs. Banshees to kill some nydus worms, scvs patrolling with repair at the PFs, get some M&M for DPS. When you start having spare mins, it should be about 15 minutes or something, then build a fair few turrets to stop the overlords from dropping stuff everywhere. Keep getting upgrades, keep building more PFs. Psi Disruptors may be a good idea at certain points.
Another tactic is to get Hive Mind Emulator and go for the air mission instead; build a ton of them and just mind control ultras, mutas and broodlords every now and then. I've heard that it's meant to be quite simple
I have a feeling this is a rules issue that has arisen with a previous card that I don't know of?
Otherwise I wonder if the interaction is that it attempts to be attached to Boonweaver Giant, doesn't work and goes to the graveyard, or if it enters the battlefield and you choose a new target as the first is not legal?
Assuming the packs are the same as RTR, you can find an Axebane Guardian in one of the Selesnya packs and one of the Golgari packs, whereas Gatecreeper Vine shows up in two Selesnya packs and one Golgari pack.
Honestly though I woud just wait to see what you open and then go from there?
1 Syndic of Tithes
1 Bomber Corps
1 Burning-Tree Emissary
1 Skinbrand Goblin
1 Wojek Halbediers
1 Warmind Infantry
1 Skyknight Legionnaire
2 Scorchwalker
1 Firemane Avenger
1 Assault Griffin
1 Millenial Gargoyle
1 Nav Squad Commandos
2 Zhur-Taa Swine
1 Gruul Ragebeast
1 Gift of Orzhova
1 Holy Mantle
1 Gruul Keyrune
1 Boros Guildgate
1 Stomping Ground
8 Mountain
6 Plains
2 Forest
Is probably how I'd build it. The mana may be a bit troublesome with BTE and Scorchwalker wanting RR, Holy Mantle and Gift wanting WW and then the bits of green, so opted for 18 lands. Not sure if that's right.
But I am sure I had no Devour Flesh, Smog Elemental, Righteous Charge at all in my pool. The rare was definitely High Priest of Penance, and I had the rest of the cards, but maybe it is a bit more randomised than 8 distinct packs?
3 Gutter Skulk
1 Syndic of Tithes
1 Daring Skyjek
1 High Priest of Penance
1 Basilica Guards
1 Gateway Shade
1 Slate Street Ruffian
1 Court Street Denizen
1 Kingpin's Pet
1 Crypt Ghast
1 Syndicate Enforcer
2 Knight of Obligation
1 Guardian of the Gateless
1 Knight Watch
1 Deathpact Angel
1 Treaure Thrull
1 Angelic Edict
1 Grisly Spectacle
1 Death's Approach
1 Executioner's Swing
Lands
9 Swamp
6 Plains
2 Orzhov Guildgate
Low curve, play creatures with extort and just extort them while attacking with bears. First couple of rounds I played I had a slower deck which basically could only win with Deathpact Angel but I switched it up a bit and it felt a lot better to play.
But what you could do is individually activate the +1/+1 abilities and pass priority. Then, if he ever wants to bolt the shade, you can in response pump it to get its toughness high enough to survive.
Name: nibbles
Code: 747
Region: Europe
League: Diamond
Race: Protoss/Crappy random
You could call it a mass thor drop.
To be honest, I've never seen a mass thor drop, except when qxc did Teamliquid Attack where they get pros to do silly strategies against people on battle.net
The thor drop is an ok harassment tool but it leaves you open to attack if you quick tech to it because you might cut army strength as it's really gas intensive. It also means you have to deal a lot of damage with the thor as it does take a lot of resources to build, but this has always been the case with harassment since BW (see Reaver drops).
Wither Without You
Another tactic is to get Hive Mind Emulator and go for the air mission instead; build a ton of them and just mind control ultras, mutas and broodlords every now and then. I've heard that it's meant to be quite simple