Quote from Celestial_Crusader »I've had quite a few games where Searing Blaze was a dead card, there were no targets on the other side of the field. It is great when it works, it's lackluster when there's no creatures to target.
Quote from Skanky »Is there any consensus on a budget burn deck that anyone can forward me too? I've spent a fair bit of time reading around and haven't found anything recent or convincing.
Quote from AdamP »Quote from MrENigmas »It also provides a sac outlet for Liliana of the Veil, if I wish to edict an opponent.
Quote from MrENigmas »It also provides a sac outlet for Liliana of the Veil, if I wish to edict an opponent.
Quote from LeviatanCL »MrENigmas:
strictly worse mean that is worse in every escenario, if you need G by turn 1 fastlands give you this, but without damage, so is NOT strictly worse (or superior), they are different.
i totally agree here, yes, path is a card that you should avoid if you can (thats why why dont need it in the maindeck), but is a necessary evil in some match (thats why is in the sideboard!)
Quote from Arkaedrian »Also, path to exile is an amazing card. It flawlessly exiles any problem creatures (Wurmcoil engine, tarmogoyf, Platinum Angel, Archangel of thune, Pestermite/Deceiver exarch ect) at instant speed for only W. Doesnt get much better than that for removal
Quote from LeviatanCL »sure, lets say better, but NOT strictly better (i use shock too), what bothers me is the inappropriate use of "strictly better", i´m not making the point on defending one kind of land or another.
a volcanic island is a strictly better mountain (hell, even this is not true because of wasteland/back to basics/price to progress), a shock/fast/checkland is not strictly better to each other, they are differents.
pd: Kim Sang-Eun from pro tour use 1 clifftop retreat, and i use one too (with 4-0 result in MTGO).
Quote from Anthreion »I couldn't help but notice not a single list that has made Top 8 recently had Atarka's Command in it. I honestly feel like this card is overrated and shouldn't be played. Let me explain why:
1. It forces you to actually play 3-colored, unlike the light green splash for Revelry. This means the deck will lose some consistency and often deal more damage to itself than a Boros deck with a light green splash.
2. It looks like it's superior to Skullcrack, but it's not. Skullcrack's ability to (help) kill Kor Firewalkers is extremely relevant and one of the main reasons it is played. Buffing creatures with Command is admittedly sweet, but I think decks like Zoo could make more use of it.
3. There is simply no room for Command in the current Boros build. What are you going to cut? Skullcrack? Have fun with the Firewalkers. Lightning Helix? This will make the mirror significantly harder for you. Searing Blaze? This will make Affinity happy. Grim Lavamancer? I fail to see why people cut this card. Lavaman's raw power is unmatched by any other card in the Burn deck.
So long story short: Don't play Atarka's Command. Not only does it make your manabase more problematic, but it also doesn't live up to the expectations of being a better Skullcrack. Even the few times where it allows you to sneak in an extra 2 damage are probably not worth it.
Quote from Knighthawk »I'm sure this has been covered by somebody at some point, But I've noticed most of the people worried about splashing heavier green for Atarka's, are not running Copperline Gorge. Why is this? It does allow to have to fetch less often for Stomping Ground, Typically I'm only having to fetch for my white source. Every so often yes I'll wind up at 14 looking for both sources, But so far Copperline has pulled its weight.
Quote from jgz »Path to exile has been in the top 5 most used cards in modern for a while now. For this reason I've started running the below mana base:
4 bloodstained mire
4 wooded foothills
3 sacred foundry
1 stomping ground
So far its worked out for me and i have not had any situations where i had a plains/forest in my hand and wished it was a mountain. I've also replaced my skull cracks with Atarka's Command main deck so green mana is more important to me.
Quote from Ultra_Magnus »I would so like to fit Slaughterhorn in the list somehow too, since it can't be redirected by Spellskite or countered, but I have never been able to fit it in. Although it would be hilarious winning against an opposing kite with Slaughterhorn and a pile of exalted triggers!
Quote from Horrible_At_magic »I like playing my premium deck foil slivers deck in between rounds, doesn't mean I'm going to top 8 a gap anytime soon with it.
Quote from Chalupacabra »Quote from GRP17 »For protection from Red creatures you also have Ghostfire.
Nice call , but are there any relevant prot creatures where 2 damage isn't enough?
Quote from GRP17 »For protection from Red creatures you also have Ghostfire.
Quote from MrPhysics13 »Argument 3) Monogreen is better positioned in the meta, as evidenced by more success online
Counterargument: Without knowing how many players are playing each type of infect deck, its very difficult to evaluate the results. Right now, monoG infect is one of the most cost effective options online in terms of decks with a chance to win for a low price, which I expect to massively increase the number of players who try it out, compared to the number who are willing to buy fetches and hierarchs for a deck that has no apparent results.
Quote from MrPhysics13 »Without knowing how many players are playing each type of infect deck, its very difficult to evaluate the results.
Quote from MrPhysics13 »Right now, monoG infect is one of the most cost effective options online in terms of decks with a chance to win for a low price, which I expect to massively increase the number of players who try it out, compared to the number who are willing to buy fetches and hierarchs for a deck that has no apparent results.