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  • posted a message on Enchantress
    I haven't tried Second Sun as a win condition. How is that working out for you in testing? Have you considered Emrakul, the Aeons Torn? It's expensive, but it's very good against control decks and it also protects you against those random Grindstone/mill decks that sometimes pop up. Words of War is also a good win-con to consider, but it's better suited for a more prison play style.

    Here are some random comments that I have about the deck list:
    • I feel like 5 plains is too much. I think this is why you have trouble with your sprawls! If possible, I'd cut it down to 2, and play a Savannah (or temple garden if you don't have one). You really need green early to set up your draw engine.
    • Instead of Sun and Moon, try consider Rest in Peace? Some people add in Helm of Obedience with RiP as a win combo. Apparently, if you Helm of Obedience with a Sun and Moon out, the game ends in a draw. ;p
    • Is there a reason for the 1 Green Sun Zenith? I think you'll need more targets with the Zenith, otherwise it's just a 5th Argothian. I run 3 GSZ in my deck, but I also run 1 Dryad Arbor and utility green creatures (ie. Gaddock Teeg and Sigarda, Host of Herons) in my sideboard. I feel like you should either cut it or run 3-4 Zenith's.
    • If possible, replace the Open the Vaults with Replenish. Open the Vaults is a bit too expensive and can randomly help your opponent.
    • I think Gideon's Intervention is a bit expensive as a sideboard card. I think either Runed Halo or Nevermore might work better?
    • You also don't seem to have any deck manipulation. Maybe think about trying Mirri's Guile or Sylvan Library?
    • Leyline of Sanctity is a pretty important sideboard card. Especially against storm and other combo decks. Otherwise Enchantress is just too slow to compete with them. It'll depend on your meta whether to include them.

    Once you start playing games at a store, you'll get a feel for what your deck is lacking. If there's a lot of aggro, maybe 4 elephant grass + 3 Confinements are needed. If there's a lot of graveyard things, and Ground Seal isn't enough, add in some Rest in Peace.

    Hope this helps! Let us know if you have any specific questions!
    Posted in: Control
  • posted a message on Enchantress
    Hey Novakayne,

    Welcome back to MTG! The thread's been pretty inactive recently, but I can help you with Enchantress stuff! I've been running enchantress for a few months, but have been keeping tabs on the deck since 2010.

    The reason why there's no Temple Garden in the decks you see here is because we have access to Savannah. Even so, we really don't want to run so many non-basic lands in our deck since the lands are a prime target for Wasteland. It reeaaaaallly sucks to have a Savannah with a Sprawl get blown up. Windswept Heaths are the exception because they give us Forest or Plains when needed and occasionally the 3rd splashed color we need.

    I have never actually run Exploration before, but I feel like it doesn't have enough usefulness. Enchantress generally doesn't run too many lands (most builds have about 20 land), so exploration would lose its effectiveness pretty fast.

    If you'd like, post your deck list so we can make suggestions?

    -Chrono
    Posted in: Control
  • posted a message on Enchantress
    Hey all! Been slowly building Enchantress over the years since it's the legacy deck I have that's most complete.

    Only just recently started taking it to local legacy events. Hope to learn and contribute to the thread!

    Was wondering what sort of side-boarding you guys do?
    Posted in: Control
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