Wrecking Ball is too slow to be good against Tron. Also, spending an entire turn destroying a land does nothing, especially if it’s after they have assembled Tron already. You should just play Crumble to Dust or that one-mana Moon card, or Damping Sphere.
On another note, I finally thought of an infinite combo-kill with Sunforger. Although I don’t think it would make the deck better than just sticking to the disruptive midrange gameplan, as there are too many necessary pieces, but perhaps the deck could be built different to suit the combo better.
If you have a manamorphose, and you enchant yourself with Wheel of Sun and Moon, with Sunforger + Champion on the bf, you can draw your entire deck. From there, I’m sure you can find a way to win that turn, with Grapeshot, Lightning Storm, etc.
Vivien, Arkbow Ranger is the one of the best new Planeswalkers printed recently for Devotion, and I think it fits perfectly in Walker Devotion, especially since almost all my Walker Devotion decks run 4-of both Walking Ballista and Kitchen Finks.
I wasn’t sure what color to splash, and so I just threw in Karn. I haven’t made a G/brown Devotion deck yet, and I haven’t used Karn.
I like your argument for including Nahiri, though I’m not sure it’s corrrect. One issue I have with these non-blue midrange decks post Looting ban, is the lack of card filtering and Nahiri does help that aspect. A lot of people are running Seasoned Pyromancer for this reason. While I’m not a fan of rummaging, it’s one of the best cards in the non-blue colors that offers card selection now. I’d like to play a couple copies, if not Nahiri. ONe of the reasons I’m more drawn to Pyromancer, is that it fuels the Graveyard.
Here’s is my latest list which includes Arcanist. I cut all sideboard cards that were not in our colors, because drawing them without Manamophose is real bad.
The deck has been good so far, but I stil lhaven't tested much.
@lordlukas
It's possible that GIver is not ideal for this deck, and discard woudl be better, though it's a great card so hard to cut. Perhaps just less copies is correct . Dreadhorde is a great option. A split between the two could work, Though I think I might cut one or two Givers for 2 more Inquisitions.
Additional Note:
While the Manamorphose combo is sweet, I'm not sure it's worth it. Since we play 1 copy of Sunforger, which I think is correct, we don't want to be all-in on the sunforger plan, because then the deck is too vulnerable to interaction. The main reason Sunforger is great is because not only does it help a creature hit hard, create tons of value with mana, but also find that key Instant for the situation. It's tough, I'm still unsure about this, but I'd like to make room for Dreadhorde somehow. Dreadhorde comboes with all the 1 mana instant and sorceries and can provide just as much value, while we need both Sunforger and Champion to get the Morphose loop going.
I've found a way to get 4 inquisition in by cutting one Giver and cutting the Silence. Silence is more of a sideboard card I think.
So I spent some time modifying this deck. Here is where I’m at so far, although it’s definitely unfinished. Certainly still a work in progress, but I think this deck has potential.
I like the list, but I'm not a fan of the Lingering Souls. That card is just too slow for this format most of the time. There are so many very fast decks out there, I think you need to cut the Souls and add some more disruptive spells. Adding 4 bolts would be afine strt
Ok, so I decided to see if Once Upon a Time could work in Devotion, because I think the card has a lot of potential, I just haven’t found the deck for it yet (haven’t put much thought into it). This deck is untested, I don’t get to play much magic these days.
I just added OUaT to the the Green Devotion combo-focused deck that prioritizes winning fast over consistency and value. This decklist is almost the same as Anthony Skrzypczak‘s decklist. For those that don’t know, he is one of the most successful Green Devotion pilots, I think the most successful, with a bunch of top 8’s and 16’s at big tournaments, SCG Classics and Opens. Unfortunately, I never went to many tournaments, and the few that I did go to I didn’t play Green Devotion.
His list has varied slightly, but he always plays Prime Time, which I cut because I am not a fan of it in Green Devotion, I think there are better options. I replaced it with Wolfbriar Elemental, a card that has been a staple of my Devotion decks for a while now.
I thought OUaT could fit nicely in this deck, since it can help to find the perfect cards to combo off with. It will usually be used to find a turn 1 mana dork, a BTE, or a Nykthos.
EDIT:
Perhaps 4 of OUaT is too many. Two to three might be better. I think making room for Dragonlord Atarka is wise, since now there are more Walkers in the format, and more traditional aggro based decks as well.
-1 OUaT +1 Atarka
Additional Edit:
-1 Zacama SD
-1 Thrun SD
-1 Scooze SD
+3 Veil of Summer SD
I forgot about this card, it’s bonkers.
Once Upon a Time is one of my favorite cards spoiled so far. I actually think it will be best in very unfair combo decks, like some sort of Modern Belcher, Neoform etc. I don’t think cutting lands for Once is what green devotion wants to be doing.
It’s been a while since I looked at my Walker Devotion lists, I’m sure some could be updated by now. The new Garruk works perfectly with the older G/B Transform Garruk. The most important thing for the Walker decks I found, is if they could protect themselves, by either making tokens or killing stuff, and the new Garruk does both.
Reviving this thread since SFM has been unbanned. I feel like Sunforger would be best as just a 1 of in a SFM value midrange deck, unless perhaps there’s an infinite combo with it, that’s not too hard to pull off.
Also, not sure it was talked about yet, but Veil of Summer is a seriously good card. Green Devotion has had issues with control in the past, and this card is a BIG middle finger to all control players.
So how exactly does your combo finish?
Wrecking Ball is too slow to be good against Tron. Also, spending an entire turn destroying a land does nothing, especially if it’s after they have assembled Tron already. You should just play Crumble to Dust or that one-mana Moon card, or Damping Sphere.
On another note, I finally thought of an infinite combo-kill with Sunforger. Although I don’t think it would make the deck better than just sticking to the disruptive midrange gameplan, as there are too many necessary pieces, but perhaps the deck could be built different to suit the combo better.
If you have a manamorphose, and you enchant yourself with Wheel of Sun and Moon, with Sunforger + Champion on the bf, you can draw your entire deck. From there, I’m sure you can find a way to win that turn, with Grapeshot, Lightning Storm, etc.
Vivien, Arkbow Ranger is the one of the best new Planeswalkers printed recently for Devotion, and I think it fits perfectly in Walker Devotion, especially since almost all my Walker Devotion decks run 4-of both Walking Ballista and Kitchen Finks.
I wasn’t sure what color to splash, and so I just threw in Karn. I haven’t made a G/brown Devotion deck yet, and I haven’t used Karn.
Here’s the first draft.
4x Arbor Elf
3x Birds of Paradise
4x Walking Ballista
4x Kitchen Finks
1x Craterhoof Behemoth
1x Hornet Queen
Planeswalkers: 14
4x Garruk Wildspeaker
3x Nissa, Voice of Zendikar
4x Karn, the Great Creator
3x Nissa, Arkbow Ranger
4x Oath of Nissa
4x Utopia Sprawl
Lands: 21
6x Forest
2x Windswept Heath
2x Verdant Catacombs
2x Misty Rainforest
2x Wooded Foothills
2x Stomping Ground
1x Temple Garden
1x Kessig Wolfrun
3x Nykthos, Shrine to Nyx
1x Hornet Queen
1x Craterhoof
1x Knight of Autumn
1x Acidic Slime
1x Scavenging Ooze
1x Dragonlord Atarka
1x Magus of the Moon
1x Mycosinth Lattice
1x Basilisk Collar
1x Tormod’s Crypt
1x Grafdigger’s Cage
1x Wurmcoil Engine
1x Liquimetal Coating
1x Sorcerous Spyglass
1x Torpor Orb
Here’s is my latest list which includes Arcanist. I cut all sideboard cards that were not in our colors, because drawing them without Manamophose is real bad.
1 Sunforger
1 Sword of Fire and Ice
1 Batterskull
Creatures: 16
4 Stoneforge Mystic
4 Fervent Champion
3 Giver of Runes
3 Dreadhorde Arcanist
1 Ranger-Captain of Eos
1 Grim Lavamancer
Spells: 18
1 Kolaghan's Command
1 Kaya's Guile
1 Path to Exile
4 Lightning Bolt
4 Inquisition of Kozilek
2 Thoughtseize
1 Lightning Helix
1 Anguished Unmaking
1 Settle the Wreckage
1 Boros Charm
1 Mardu Charm
4 Arid Mesa
4 Bloodstained Mire
3 Marsh Flats
1 Prismatic Vista
1 Sacred Foundry
2 Godless Shrine
2 Sunbaked Canyon
2 Blood Crypt
1 Mountain
1 Swamp
2 Plains
1 Sword of Feast and Famine
1 Sword of Light and Shadow
1 Boil
1 Rakdos Charm
1 Shattering Spree
1 Wear // Tear
1 Hallowed Moonlight
1 Sowing Salt
1 Abrade
1 Deflecting Palm
1 Burrenton Forge-Tender
1 Slaughter Games
1 Ricochet Trap
1 Volcanic Fallout
1 Damping Sphere
Sideboard is uncertain, but getting there.
Nahiri and both Lilianas are great options.
This is where I'm currently at.
1x Anguished Unmaking
1x Boros Charm
1x Kaya's Guile
1x Kolaghan's Command
4x Lightning Bolt
1x Lightning Helix
3x Manamorphose
1x Mardu Charm
1x Path to Exile
1x Settle the Wreckage
1x Silence
Creature (16)
4x Fervent Champion
4x Giver of Runes
1x Grim Lavamancer
3x Ranger-Captain of Eos
4x Stoneforge Mystic
4x Arid Mesa
1x Blood Crypt
3x Bloodstained Mire
2x Godless Shrine
3x Marsh Flats
1x Mountain
2x Plains
1x Rugged Prairie
3x Sacred Foundry
2x Sunbaked Canyon
1x Swamp
Artifact (3)
1x Batterskull
1x Sunforger
1x Sword of Fire and Ice
Sorcery (2)
2x Inquisition of Kozilek
1 Abrade
1 Boil
1 Burrenton Forge-Tender
1 Deflecting Palm
1 Hallowed Moonlight
1 Jund Charm
1 Rakdos Charm
1 Render Silent
1 Ricochet Trap
1 Shattering Spree
1 Slaughter Games
1 Sowing Salt
1 Sword of Light and Shadow
1 Timely Reinforcements
1 Wear // Tear
The deck has been good so far, but I stil lhaven't tested much.
@lordlukas
It's possible that GIver is not ideal for this deck, and discard woudl be better, though it's a great card so hard to cut. Perhaps just less copies is correct . Dreadhorde is a great option. A split between the two could work, Though I think I might cut one or two Givers for 2 more Inquisitions.
Additional Note:
While the Manamorphose combo is sweet, I'm not sure it's worth it. Since we play 1 copy of Sunforger, which I think is correct, we don't want to be all-in on the sunforger plan, because then the deck is too vulnerable to interaction. The main reason Sunforger is great is because not only does it help a creature hit hard, create tons of value with mana, but also find that key Instant for the situation. It's tough, I'm still unsure about this, but I'd like to make room for Dreadhorde somehow. Dreadhorde comboes with all the 1 mana instant and sorceries and can provide just as much value, while we need both Sunforger and Champion to get the Morphose loop going.
I've found a way to get 4 inquisition in by cutting one Giver and cutting the Silence. Silence is more of a sideboard card I think.
4 Arid Mesa
2 Godless Shrine
1 Blood Crypt
2 Bloodstained Mire
3 Marsh Flats
1 Mountain
2 Plains
2 Rugged Prairie
3 Sacred Foundry
1 Silent Clearing
2 Sunbaked Canyon
Creatures: 16
4 Fervent Champion
4 Giver of Runes
4 Stoneforge Mystic
3 Ranger-Captain of Eos
1 Grim Lavamancer
4 Manamorphose
3 Lightning Bolt
2 Lightning Helix
2 Path to Exile
1 Kaya's Guile
1 Kolaghan's Command
1 Lingering Souls
1 Boros Charm
1 Settle the Wreckage
1 Silence
1 Abrade
Equipments: 3
1 Sunforger
1 Sword of Fire and Ice
1 Batterskull
1 Abrade
1 Anguished Unmaking
1 Boil
1 Burrenton Forge-Tender
1 Deflecting Palm
1 Hallowed Moonlight
1 Into the Core
1 Rakdos Charm
1 Render Silent
1 Slaughter Games
1 Sowing Salt
1 Sudden Shock
1 Sword of Light and Shadow
1 Timely Reinforcements
1 Wear/Tear
Well Anthony technically has the receipts.
Lol. This guy... What list are you playing these days?
I just added OUaT to the the Green Devotion combo-focused deck that prioritizes winning fast over consistency and value. This decklist is almost the same as Anthony Skrzypczak‘s decklist. For those that don’t know, he is one of the most successful Green Devotion pilots, I think the most successful, with a bunch of top 8’s and 16’s at big tournaments, SCG Classics and Opens. Unfortunately, I never went to many tournaments, and the few that I did go to I didn’t play Green Devotion.
His list has varied slightly, but he always plays Prime Time, which I cut because I am not a fan of it in Green Devotion, I think there are better options. I replaced it with Wolfbriar Elemental, a card that has been a staple of my Devotion decks for a while now.
I thought OUaT could fit nicely in this deck, since it can help to find the perfect cards to combo off with. It will usually be used to find a turn 1 mana dork, a BTE, or a Nykthos.
Creatures: 16
1 Acidic Slime
4 Arbor Elf
3 Birds of Paradise
4 Burning-Tree Emissary
1 Craterhoof Behemoth
1 Hornet Queen
1 Wolfbriar Elemental
1 Ruric Thar, the Unbowed
Planeswalkers: 7
4 Garruk Wildspeaker
3 Nissa, Voice of Zendikar
4 Utopia Sprawl
4 Oath of Nissa
Spells: 8
4 Summoner's Pact
4 Once Upon a Time
Lands: 21
6 Forest
1 Kessig Wolf Run
2 Stomping Ground
1 Temple Garden
4 Windswept Heath
3 Wooded Foothills
4 Nykthos, Shrine to Nyx
3 Blood Moon
2 Walking Ballista
2 Abrade
1 Scavenging Ooze
1 Gaddock Teeg
1 Knight of Autumn
1 Zacama, Primal Calamity
1 Creeping Corrosion
1 Collector Ouphe
1 Thrun, the Last Troll
EDIT:
Perhaps 4 of OUaT is too many. Two to three might be better. I think making room for Dragonlord Atarka is wise, since now there are more Walkers in the format, and more traditional aggro based decks as well.
-1 OUaT +1 Atarka
Additional Edit:
-1 Zacama SD
-1 Thrun SD
-1 Scooze SD
+3 Veil of Summer SD
I forgot about this card, it’s bonkers.
It’s been a while since I looked at my Walker Devotion lists, I’m sure some could be updated by now. The new Garruk works perfectly with the older G/B Transform Garruk. The most important thing for the Walker decks I found, is if they could protect themselves, by either making tokens or killing stuff, and the new Garruk does both.
What's your Karn decklist?