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  • posted a message on Best Commander 2014 deck
    I voted for Nahiri's deck, because it has good token generation and removal, and I adore Nahiri's ultimate (despite being bounce/exile targets).

    I also like the black one a lot, because it feels black with sacrifices and life payment, which is what I always liked about Black decks, Ob's ultimate is an emblem with an activation cost, great idea.

    Red and Green decks both have great synergy, but I am not a fan of elves, so I would pick Red as #3.
    Posted in: Commander (EDH)
  • posted a message on Commander 2014 on Cockatrice
    Thanks for the info.
    Posted in: Third Party Products
  • posted a message on Commander 2014 on Cockatrice
    Is there a new update for Commander 2014 yet?
    Posted in: Third Party Products
  • posted a message on Nahiri, the Lithomancer
    Consider if Nahiri is not the commander, equipping her ultimate to the real commander pretty much ends the game there (likely because there will also be other equipments, if you go by the theme). Her ultimate makes any creature dangerous and given time (like in multiplayers) it can come in multiple copies. The risk is required, like any decently designed card.

    Perhaps an EDH themes Caw-Blade featuring Nahiri and Teferi (both can be played as part of the 99) could be done, which all her to go ultimate very frequently.
    Posted in: The Rumor Mill
  • posted a message on Nahiri, the Lithomancer
    Quote from Maestroquark »


    I'm trying to find a planeswalker with a comparable ultimate (both hard to reach and no immediate effect by itself) and I see emblems and Ajani, Caller of the Pride. I think in a deck built properly, you don't even want to attempt Nahiri's -10 and just stick to the -2. Doesn't that say something?


    You realize that if you're facing a blue deck, Boomerang and Evacuation are both likely going to show up? Ajani's ultimate is relatively safer than Nahiri's from Boomerang, that says VERY little.

    And if you want to talk about responses to PW ultimates, Ajani's ultimate is actually more risky facing other colors. Facing black, Mutilate, white - Wrath of God, red - Bonfire of the Damned, all of which Nahiri's ultimate are immune to. Does it stop you from attempting Ajani's ultimate?
    Posted in: The Rumor Mill
  • posted a message on Nahiri, the Lithomancer
    While it's true that Nahiri's ultimate token, unlike an emblem, could be answered by a Boomerang, can anyone tell me which PW ultimate is safe from Boomerang? Just because Nahiri's ultimate could be removed AFTER it's activation doesn't mean other PW's ultimate are any safer, as Boomerang could simply be casted BEFORE they reach fruition. Different timing, but same result nonetheless.

    And as Galspanic listed in his post, many PW ultimates could be nullified with a good variety of spells. Saying, "Nahiri's ultimate being countered by Boomerang makes her bad," is no less ridiculous as saying, "Garruk, Primal Hunter's ultimate sux because it could be countered by a Wrath of God." First of all, not everyone plays blue or white or whatever color that directly hoses your PW, and second, you are completely ignoring the first two abilities which are more frequently used than the ultimate.

    As for Nahiri being restrictive, DUH, playing a commander deck is all about utilizing your commander to it's upmost power within his/her color(s). Nahiri requires equipment as much as Scion of the Ur-Dragon requires dragon, big deal.
    Posted in: The Rumor Mill
  • posted a message on Mothership spoilers 10-27
    1) Cast Freyalise
    2) Detonate Pernicious Deed
    3) Profit
    Posted in: The Rumor Mill
  • posted a message on Your Signature Creature Card
    Quote from qtiplord »
    No offense to cyberium_neo, the OP of this fine topic, but I have a slightly different take on what is someone's "signature creature".
    To me a signature creature doesn't mean:

    Quote from cyberium_neo »
    This is a flavor topic.

    In Yugioh, every player has a signature creature card that's the core of his/her deck, not only act as a 'commander' in their deck but also represents their philosophy as a whole.

    If you have to pick one creature as your signature card, one that represents you as a player and you'd always put it in your deck if the deck could afford it, which one would it be?


    I think a signature creature is one you are known for, whether its in multiple decks playing in multiple playgroups or at your local FNM.; when people see you play a land, they automatically expect your "signature creature" to appear.


    No offense taken. I said it's a card that represents the player and he/she would always put into the deck if the deck could afford it, suggests it would be the card a player is known for, although you said it with much more clarity using far less words.

    Given the nature of the game, most creatures cannot fit into a deck without their respective mana sources, a balance mechanic Yugioh does not have. Eternal Dragon, for one, can technically go into any white-aligned deck, and cards like Rebel Informer can be searched out by other rebels. Then there's artifact creatures. If all creatures are colorless, there're would be a lot less headache for a Melvithos like me (Melvin + Vorthos).

    If we do this by color, my Sig-creature for each would be:

    Red: Shard Phoenix
    Blue: Chancellor of the Spire
    Black: Sewer Nemesis
    Green: Eternal Witness

    I think there's a trend going, lol.

    Side Note: I once planned on getting a Lighthouse Chronologist for my historian friend who's also a lighthouse fan, but he stopped playing magic. A pity, it would've suited him.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Fanatic Consumer
    Fanatic Consumer
    1W
    Creature - Human
    3/1

    As ~ enters the battlefield, name a nonland permanent card.
    Permanents with the chosen name are legendary

    Mine is better!


    Pretty much sums up a typical fanatic consumer who would argue for days to prove that his target of worship is better, be it celebrity or smart phone. It being 3/1 because I want to emphasize that these fanatics tend to have more loud noise than evidence to back up their claim.

    Gameplay wise, this card is probably needs a cmc raise?

    EDIT: Rephrase the wording.
    Posted in: Custom Card Creation
  • posted a message on Your Signature Creature Card
    Quote from Tasty_Cyanide »
    My signature card would have to be Viscera Seer. it goes well with a "Everyone here is disposable" mentality.


    You and Tvtyrant might get along pretty well with that kind of mentality Grin
    Posted in: Casual & Multiplayer Formats
  • posted a message on Your Signature Creature Card
    This is a flavor topic.

    In Yugioh, every player has a signature creature card that's the core of his/her deck, not only act as a 'commander' in their deck but also represents their philosophy as a whole.

    If you have to pick one creature as your signature card, one that represents you as a player and you'd always put it in your deck if the deck could afford it, which one would it be?

    My signature creature would be Yosei, the Morning Star. I'm a sucker for Spirits, so a 5/5 flyer for six like Yosei appeals to me. In addition, Yosei's after-death ability defies even Emrakul, the Aeons Torn, which is akin to my philosophy, "When you leave this world, make sure it's in a better state, or bring hope that it will be."

    Here was a Junk deck that triumphed with Yosei.



    Feel free to add a deck that consists of your signature creature.
    Posted in: Casual & Multiplayer Formats
  • posted a message on A Tangled Volcano
    Green Sun's Zenith should be 3 copies, given the low number of creatures you have. Diabolic Intent is another good sac outlet and capable of getting you the card you need. (although if you play it, you may want more creatures or token providers).
    Posted in: Casual & Multiplayer Formats
  • posted a message on A Tangled Volcano
    I have seen some takes on Jund that use Garruk, Primal Hunter in the planeswalker spot. I think mostly for the card draw you get.


    True, consider the Jund color isn't known for card drawing, although Greater Good has been used with big creatures before, and it benefits reanimation schemes if you have such.
    Posted in: Casual & Multiplayer Formats
  • posted a message on A Tangled Volcano

    Profane looks like a spicy sink, but I like the grinding ability that comes from the punishing package. Your idea behind Fierce Empath is good, but what about utilizing Garruk, the Veil-Cursed as a means of tutoring up whatever creature I may need? Putting some deathtouch wolves on the field seems nice, too.


    As of your current deck list, Green Sun's Zenith can search (and put into play) all except two creatures. The mana ramp with Veteran Explorer (not to mention Phyrexian Tower) is impressive enough that you won't have trouble getting the creature you want into play. That said, Garruk's search ability is overshadowed by Zenith, his ultimate is not as powerful due to the small number of creatures, and you have creature removal that makes his fight ability unnecessary.

    I haven't played a Jund color Zenith Explorer deck before, but from my experience with other combination I feel that such decks don't require more than one "muscle creature," i.e., because Green Sun's Zenith searches the right creature for you, you can fill the deck with utilities and uses one as the kill creature. These decks also commonly utilizes planeswalkers as their win con while the rest of the deck provides utilities (for example, in a BUG version I uses Jace).

    Within the Jund colors, Blightning is a nasty card to cast after you double Therapy their hand.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Clones & Level Up
    As far as I know, the level up counters stay on the creatures even after it's transformed or turned face down, so if we copy a level up creature with a clone (such as Vesuvan Shapeshifter, Cryptoplasm, Renegade Doppelganger, or Shapesharer) it can level itself up, then become different level up creatures while maintaining the power level. Any thoughts on how we might make this idea work?

    Venerated Teacher is the first comes into mind, given that Clone can copy it when it comes into play, and it can save some mana on level up your creatures. Training Ground, of course, works with any level up creatures.
    Posted in: Casual & Multiplayer Formats
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