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  • posted a message on Working KTK Masterbase?
    No it sure isn't. But don't bring it up to the creator, he will mock you and act deserving.
    Posted in: Third Party Products
  • posted a message on Khans of Tarkir TXT Spoiler for MWS
    Quote from Nerrzull »
    Wow!

    Really challenging public.

    PS: Some of you are really ungrateful.


    Get off of your high horse. We will thank you when you release a working patch. As of now, the text spoiler doesn't work when you load it into MWS-it doesn't allow you to use "Complex Card Filter," which is something I and many others use on a daily basis. You also said "I took it upon myself to create this." So yeah, good work and all, but let us know when it's finished. Thanks.
    Posted in: Third Party Products
  • posted a message on Is Flame-Wreathed Phoenix really as bad as everything thinks it is?
    Fair enough, so "most" of the time it doesn't die to removal.
    Posted in: Standard Archives
  • posted a message on Is Flame-Wreathed Phoenix really as bad as everything thinks it is?
    This card trade with Fanatic of Mogis and recurs, or straight up kills Mogis. This is also a "threat" not a "tempo" card. How is Mogis better?

    Do you mean Mogis provides more pressure on the opponent? Well only if you have established threats on the board already. Otherwise you have a card that does 1 damage to the opponent then dies to _INSERT_REMOVAL_CARD_HERE_

    And if you're judging whether this card is good or not because it dies to removal... then every card ever made is terrible. Not to mention if they don't pay tribute it doesn't die to removal.

    TLDR; Card is good.
    Posted in: Standard Archives
  • posted a message on Born of the Gods card, gild, on the fence
    I love how much people dismiss this card. This answers every God, and every creature with grave effects etc. It also makes casting this at turn 4 into 6 mana turn 5, or casting at turn 5 allows you to cast a 2 drop the same turn as well. Sorcery speed is bad? And why are we even comparing this to Hero's Downfall? Hero's can be cast on opponents turn, then followed up by this on turn 4.

    Imagine this card in Mono black control back when Cabal Coffers was around. They would eat this card up. It's absolutely worth more than it's trading at currently, and will prove this going forward.
    Posted in: Standard Archives
  • posted a message on Primer: Heroic aggro
    I'm very surprised no one is running counter magic here. I run 4x Swan Song and 2-3x Negate. The cheap counter magic helps stop board clears/removal and makes our threats even nastier.

    Phalanx Leader isn't good enough. He's perfectly fine in a White Weenie deck, but running a heroic deck ideally all of our creatures should have heroic triggers on them. Couple that with a 1/1 body and WW cost makes him rather weak. Run Favored Hoplite instead, 1/2 body and prevent all dmg done this turn stops Anger of the Gods, and combat damage. Much stronger pick IMO. Hoplite can also be cast turn 1, setting up a nice turn 2 Hidden Strings. Battlewise Hoplite also is a stronger pick, as he has a 2/2 body and the ability to scry, filtering your draws. Phalanx Leader feels like a compliment to a non-heroic deck, not a staple of a Heroic deck.

    I also agree with the "Bioshift is a do nothing card" statement. It triggers two heroic triggers.... so what? I'd rather run Mizzium Skins and protect my creatures while buffing their toughness, or run Triton Tactics for the best "GOTYA!" moment you could ask for. Triton Tactics also helps vs Anger of the Gods, or Mizzium Mortar. Bioshift I could see being used as a kill-con, but it's a risky one at that. Here let me move all my counters to the unblocked guy for lethal.... only to have my opponent remove him in response.

    Fabled Hero does nothing for a couple turns. What? Cipher Hidden Strings on him, see what happens(If he hits the player you cast two copies). Even with 0 buffs he's 4 dmg to the face. Fabled Hero is the absolute hands down best card we have to work with. Dead weight is the last way I would describe this staple of our deck.

    Artisan of Forms is great for catching up to your opponent... but we should be in control of the early game, and don't really care about Desecration Demon. Our dudes will be bigger, and we have more combat tricks.

    Surprised Ordeal of Thassa isn't mentioned here. If you cast him on an non-summoning sickened creature, you usually get 2 counters and 2 draws for 1U. Extremely strong card, and has been doing work for my playtesting.

    To the man who asked why is this positioned well in the meta? Well.... Because the keyword Heroic is printed all over Theros/Born of the Gods. When Ravnica rotates, guess who will reign supreme? This deck is also strong due to its creatures being near unkillable, giant threats, with counter magic/combat tricks/hexproof to keep them alive. This is a tempo/mid range deck with enough fuel to control the game.
    Posted in: Standard Archives
  • posted a message on Cipher + Heroic W/U
    I dislike this list. It seems unfocused. You need more heroic creatures and more heroic enablers. Notion Thief is often going to be a dead draw, and Wavecrash Triton will have no effect on Esper control. I like your choice of Swan Song and Cyclonic Rift, but think you need more threats. I also dislike the Nivmagus, being able to attack and then untap is more powerful than beefing up a threat which will simply be removed. Play Battlewise Hoplite, and Favored Hoplite and your deck will improve.
    Posted in: Standard Archives
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