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  • posted a message on Graveyard order
    Quote from Timba »
    judge level max required)
    the question is do multiple sba cheks' actions count as 'same time' actions or not


    They do not. Think about it this way. If the Master of the Pearl Trident is on the battlefield then the Tidebinder Mage is a 3/3. This will always be true. There is also no other place for the Master of the Pearl Trident to be other than the battlefield or the graveyard. So in order for the Tidebinder Mage to be a 2/2 and die to damage dealt the Master of the Pearl Trident must already be in the graveyard.
    Posted in: Magic Rulings Archives
  • posted a message on Print this Wizards (so I can play it in modern)
    Quote from AylaTheCat »
    Quote from Galerion »
    Law and Order 3WW
    Enchantment
    Creatures can't attack.
    Really easily fixable.

    Law and Order 2W
    Enchantment
    Creatures can't attack unless their controller pays 2 life for each attacking creature.
    At the beginning of your upkeep, you lose 1 life for each creature you don't control.


    I mean there is already a pretty similar card to this Norn's Annex
    Posted in: Modern
  • posted a message on Graveyard order
    You cannot choose. When Pyroclasm resolves you will have a 2/2 with 2 damage marked on it and a 3/3 with 2 damage marked on it. The game will put the Master of the Pearl Trident in the GY and then you will have a 2/2 with 2 damage marked on it. As a result it will be put into the GY on top of the Master of the Pearl Trident.
    Posted in: Magic Rulings Archives
  • posted a message on What does Wizards need to do to make creatureless decks viable in Modern?
    In order for a non-creature deck to be viable it has to have a way of making creatures irrelevant which is a problem because wizards doesn't want to do that. Cards like Ensnaring Bridge are good, but with a control deck that wants to mass a large number of cards and play them on the opponent's end step it isn't really great.
    Posted in: Modern
  • posted a message on [[Official]] Current Modern Banlist Discussion (2/2014 - 7/2014)
    Quote from Drekavac »
    If anything, I would go so far as to wager that the Onslaught fetch cycle will be reprinted in the foreseeable future.

    It doesn't look like it at first, but having those around would help spawn a multitude of other decks that have so far been absent due to mana constraints. Imagine for a second how much better a Grixis control deck would be if it could play Polluted Delta over Misty Rainforest or Verdant Catacombs. Or how about faeries? While we are at it genuine two-color control decks would be that much better. Zoo would also benefit from allied fetchlands significantly.

    All this would probably make the format slightly more cost prohibitive but it would help the format be all that it can be.

    Not to mention Wooded Foothills would significantly help Gruul Zoo. People discount Wooded Foothills, saying that Zookeepers can simply just use one of the fetchlands already in Modern. Well, I certainly would love the option to fetch either a Forest or Mountain or Stomping Grounds .


    How does it significantly help Gruul Zoo? As an aggro deck your own life total isn't a huge deal in a lot of matchups particularly when compared to the mana intense requirements of a deck like Gruul. On top of that if they reprinted the onslaught fetches opposing decks would use more on color fetches which means they have to take less damage against you.
    Posted in: Modern Archives
  • posted a message on Foreign cards
    Quote from Warp »
    Quote from Felllix »
    Quote from Warp »
    What I said is that if someone used foreign versions of cards and refused to tell what they do, instead telling the opponent to check oracle (which AFAIK they can perfectly well do at competitive level).

    Actually, they can't anymore. This changed recently.
    Quote from Tournament Policy Rulebook »
    2.12. Electronic Devices
    At Competitive and Professional Rules Enforcement Level, players may not use electronic devices once they have sat for their match or during deck construction, with the exception of taking brief personal calls with the opponent's permission.

    Many, many players use all foreign cards in their decks at these events. It's perfectly legal. Judges are at events specifically to do things like provide Oracle text on cards that people aren't familiar with.
    I'm not sure what's going on here. No matter how I try to explain my question, there still seems to be some kind of misunderstanding.

    At competitive level, if your opponent asks you to tell what the card does, are you forced to tell, or can you simply tell them to look it up on oracle? The rule you quoted doesn't address that question.


    The rules about what you have to tell or can tell are covered under the player communications section of the MTR. If your opponent asks you for the name of a card you are required to tell them the name as it is always considered free information. However the oracle text of a card is considered to be derived information which means you do not have to inform them. You cannot lie though. Here is the relevant excerpt:

    Derived information is information to which all players are entitled access, but opponents are not obliged to assistin determining and may require some skill or calculation to determine. Derived information includes:
    •The number of any type of objects present in any game zone.
    •All characteristics of objects in public zones that are not defined as free information.
    •Game Rules, Tournament Policy, Oracle content and any other official information pertaining to the current tournament. Cards are considered to have their Oracle text printed on them.
    Posted in: Magic Rulings Archives
  • posted a message on Question about Willbender and counters.
    That is legal. The result will be the new instant resolves first then the counter spell will be countered for lack of a legal target then the giant growth resolves.
    Posted in: Magic Rulings Archives
  • posted a message on ETB question
    Quote from bhay044 »
    But if I were to resolve them in any order I chose. Then wouldn't me choosing masters ETB trigger to go off and resolve, giving me a 0/1 elemental, before Shadowborns would go off causing me to destroy a creature?


    You can choose to resolve them in any order you'd like. The problem is that the game doesn't allow floating triggers or events. Once something is triggered you must declare a legal target for it in order for the game to proceed with any other game actions. This is the difference between say Fleshbag Marauder. If you were to return Fleshbag Marauder and Master of Waves to the field at the same time both of their abilities would trigger and you choose which order they resolve in. Because marauder's triggered ability does not target you make the decision as the ability resolves which means if you resolve Master of Wave's first then you could choose a token.
    Posted in: Magic Rulings Archives
  • posted a message on ETB question
    Quote from bhay044 »
    Okay, thanks. ome more question regarding the same type of thing. I use rise of the dark realms and get a Shadowborn Demon and a master of waves. If my opponent had no legal targets then I would have to choose one of my own with Shadowborn, correct? and if so then I would be able to choose to have Master's ETB effect go off before Shadowborn's and just sac an elemental?


    The first part is correct the second part is incorrect. Whenever an ability triggers if it asks for a target you must declare one immediately. Both Master of Waves and Shadowborn Demon trigger from the same event (ETB) so you can indeed choose to resolve the triggers in any order you like. However before they can resolve Master of Demons will need a target and if these are your only two creature you will be forced to target and kill the Master of waves.
    Posted in: Magic Rulings Archives
  • posted a message on Help me understand board wiping and some others
    1) You can remove all of the counters to deal X damage. Marath will die before the damage is dealt, because he is a 0/0, but you can have him deal the full X damage.
    2) Whenever a creature dies the game looks to see how things existed in the instant before death and determines what should trigger. Because at the time they died there was an ability that triggers on their death it will happen.
    3) This is the same sort of situation. If someone wipes your board when you have only Mycoid Shepherd and Stalking Vengeance in play you will gain 10 life and deal 5 damage to target player.
    Posted in: Magic Rulings Archives
  • posted a message on UWR Control is my problem and I'm looking for solvents
    Quote from whocansay »
    Aren't they just gonna put a Runed Halo in post-board and cripple Bogles entirely? I ran UWR Midrange and the only deck that really messed me up was GW Hatebears.



    I've never seen a competitive list that runs Runed Halo or any of the similar effects. Generally Bogles is good against them because without specific sideboard cards they can't interact with Bogles. Countermagic isn't good when you are using 2 mana to stop a 1 mana spell and only have a few. Burn is even worse.

    [/quote]
    Isn't Jund usually problematic for WUR Midrange as well?[/quote]

    Jund is usually pretty good against WUR. They thoughtseize/IOK the interaction UWR has and then drops Liliana/Goyfs to pressure and limit their options. Plus cards like Batterskull and Thrun in the sideboard are very good.
    Posted in: Modern
  • posted a message on [[Official]] Current Modern Banlist Discussion (2/2014 - 7/2014)
    Every Archetype does exist in Modern. There are entirely viable aggro, midrange, control, and combo decks for a person to play. Of course midrange is probably the most powerful at the moment, but there will always be a most powerful and the others aren't that far behind.
    Yes unbanning Ancestral Visions would make Grixis/Esper Control more powerful and thus playable. But UWR would also be helped just as much as other blue based control decks and would remain the most played choice. You aren't really making new decks viable, just shifting more people into UWR.
    Posted in: Modern Archives
  • posted a message on [Primer] UR Storm (5/2013 - 7/2014)
    Quote from Drekavac »
    I think Act on Impulse compares favorably to Desperate Ravings, at least when you get the combo going.
    The problem is once you have the combo going most anything will work. Cards like Desperate Ravings and Faithless Looting help you to set up the combo and are only slightly less good once you are.
    Posted in: Modern Archives - Proven
  • posted a message on [[Official]] M15 in Modern (Spoilers inside!)
    Quote from HerewardWake »
    There wouldn't have been any confusion if he told us why it didn't go infinite in the first place because he/others would have realized he was wrong, presumably. If he's just parroting what a judge friend of his said, why even tweet it? Not that it matters anyway since it's a junk mythic.



    Well it's not what a judge friend of his said so much as he is a L3 judge (which is very high) and evaluated it to be once a turn. When a card does something never done in magic before the rules are not always well equipped to deal with them. In this case there was two possible interpretations and the matter was settled mainly by WOTC saying this is how it works. Not that the other way didn't make sense, but that this way was how they want it to work.
    Posted in: Modern
  • posted a message on [[M15]] Hornet Nest
    All I want is Blasphemous Act back now. We got Avacyn can we have that too?
    Posted in: The Rumor Mill
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