2019 Holiday Exchange!
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  • posted a message on How to multiply Lymph Sliver?
    Not really. The easiest way is to use Clone and the like to simply copy Lymph Sliver. Unfortunately absorb as a keyword only has Lymph Sliver and the effect itself is pretty rare even through things like artifacts and the like. Dolmen Gate is probably the closest that's actually playable. Eldrazi Monument might be what you are looking for as well.
    Posted in: Commander (EDH)
  • posted a message on Casting from exile
    Quote from dbengio »
    If Dark Impostor exiles Giant Killer, can I cast it from exile like when he is exiled after using the instant adventure?

    No. When the adventure part of the spell resolves it exiles the spell and grants special permission to cast that card from exile. If it is exiled in any other way like Dark Imposter or Leyline of the Void it cannot be cast.
    Posted in: Magic Rulings
  • posted a message on Best black creature removal
    In general those are the best options though it can depend on the situation you are looking at. Cards like Hero's Downfall or Murderous Rider are better options if you expect to need to kill planeswalkers, Vraska's Contempt will permanently exile a creature though it costs 4, Tragic Slip is a very efficient card, but situational. Liliana of the Veil gives you an edict effect while letting you keep a planeswalker on the board. Even cards like Dead Weight have a place because they can often kill small things while counting towards Tarmogoyf's p/t or being able to be recast with Lurrus of the Dream-Den
    Posted in: Legacy (Type 1.5)
  • posted a message on Best black creature removal
    For legacy Fatal Push is the best single black creature removal. If you go to 2 CMC Abrupt Decay is an option and at 3 CMC you have Vindicate though both of those are multicolor depending on the deck you are running. If you want to stay mono black then Heartless Act, Go for the Throat, and Doom Blade are all fairly similar. With Lurrus basically in every deck Doom Blade is probably third with Go for the Throat and Heartless Act mostly killing the same things. The only creature that really gets counters is Walking Ballista, but it's also an artifact so not affected by GftT either.

    Oh and Dismember. Dismember mostly gets run by non-black decks, but if you want more 1 cmc removal if you don't mind the lifeloss it works.
    Posted in: Legacy (Type 1.5)
  • posted a message on Phasing out & Vorinclex
    They do not untap. Even though they are treated as though they don't exist they do not leave the battlefield and will still recognize that they were tapped under vorinclex's ability
    Posted in: Magic Rulings
  • posted a message on Ban and Restricted announcement on 18th May 2020
    Quote from Ryperior74 »
    Quote from NGW »
    The important takeaway from this:
    Cards that are banned in Vintage are not legal in Commander.

    But that’s only

    And the throw cards in the air

    I think restricted is what’s happening

    And almost no brainer Lurrus of the Dream-Den likely to get the restricted

    Restricting Lurrus doesn't do anything though. You already can only run one copy because his companion ability makes him unuseable in the main deck at the same time.
    Posted in: The Rumor Mill
  • posted a message on Thantis and Master of Cruelties
    Thantis, the Warweaver
    Everything but Master of Cruelties will be forced to attack assuming you have no other attack restrictions. The reason is kind of long and complicated but here is the rule.
    508.1d The active player checks each creature they control to see whether it’s affected by any requirements (effects that say a creature attacks if able, or that it attacks if some condition is met). If the number of requirements that are being obeyed is fewer than the maximum possible number of requirements that could be obeyed without disobeying any restrictions, the declaration of attackers is illegal. If a creature can’t attack unless a player pays a cost, that player is not required to pay that cost, even if attacking with that creature would increase the number of requirements being obeyed. If a requirement that says a creature attacks if able during a certain turn refers to a turn with multiple combat phases, the creature attacks if able during each declare attackers step in that turn.
    Posted in: Magic Rulings
  • posted a message on Ugin's Nexus and Mirrorworks Question
    Quote from NavoMan »
    First I've heard of this. I always thought that "if" also implies a trigger. Especially since the two effects are in "cause, effect" format.
    You still haven't really answered my question though. Does this work?

    If is always a replacement effect. Triggered abilities generally begin with 'when', 'whenever', or 'at'. They are both set up very similarly in terms of word structure though.
    Replacement: 'if' x would happen instead 'y'.
    Triggered: 'when' x happens do 'y'.

    The only difference is that 'instead' means you are doing 'y', but not doing 'x'
    Posted in: Magic Rulings
  • posted a message on Solemnity based loop
    If you do not have another card outside this loop then you cannot stop it and the game is a draw. The reason being that none of the abilities involved are 'may' abilities that give you an option of saying no so you simply keep bringing Butcher back as a 1/1 to immediately die to Heartless Summoning and trigger undying. You need something like Relic of Progenitus to exile it from your GY to end the loop or replace Heartless Summoning with an activated sacrifice ability like Viscera Seer.
    Posted in: Magic Rulings
  • posted a message on Two different Essence of the Wild(s)
    You get to choose. Essence of the Wild has a replacement effect that replaces how a creature would enter the battlefield so you as the affected objects controller get to choose the order they apply in. You apply one and then the second will overwrite it.
    Posted in: Magic Rulings
  • posted a message on leyline
    I have to imagine that Omniscience would just be the defacto best deck and win on t1 every time.
    Posted in: Homebrew and Variant Formats
  • posted a message on Undying Vs. Blight Beetle
    When the ability resolves it will do as much as it can. In this case it will bring back the Howlgeist and then attempt to put a counter on it, but because Blight Beetle prevents this it will just not put a counter on. Effectively this means it can be brought back indefinitely if you keep blocking, they block it in such a way it dies, or if you sacrifice it to an ability like Viscera Seer.
    Posted in: Magic Rulings
  • posted a message on Premier Drafts: Thoughts or Concerns?
    The drafts cost more, but the rewards scale so it's not so bad. If you were rare drafting or only interested in drafting it's slightly worse in terms of value, but over all it's pretty much the same.
    Posted in: MTG Arena
  • posted a message on Song of Creation
    Merchant of the Vale lets you loot one card and since it exiles you can cast it.
    Posted in: Deck Creation (Modern)
  • posted a message on What is the point of temporary effects from now on?
    It depends on if they make these counters an evergreen thing or not. If they choose to only have them in ikoria then that would be a reason you have to play something else. Even if they do print more cards with them temporary effects give the designers more design space consider that p/t modifying spells still temporarily adjust rather than just add counters.
    Posted in: Magic General
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