Archmage Artillerist3RR
Creature - Human Wizard Soldier [R]
Defender
Tap an untapped Wizard you control: Archmage Artillerist deals 1 damage to any target. "Don't fire until you can see the looks on their faces!"
2/4
It's definitely powerful, and I love it to bits, but the only immediate effect it has is to paint a giant target on your forehead and act as a magnet for any enchantment removal people had been saving.
Some day, in Magical Christmas Land, I'll live the dream of having both this and Cathars' Crusade on the field at the same time. Of course, I'd probably need a spreadsheet to keep track of it all.
Might of the AgesG
Instant [C]
Target creature gets +1/+1 until end of turn for each historic permanent you control. (Artifacts, legendaries, and Sagas are historic.) Each blow falls with the weight of centuries.
"My ancestors are smiling on me, Imperials. Can you say the same?"
Spiteful Ritualist1BG
Creature - Human / Witch [R] 1BG, T, sacrifice a permanent: Destroy target nonland permanent with converted mana cost less than or equal to the sacrificed permanent’s converted mana cost. If you truly desire to bring someone ruin, you’ll give anything to achieve it.
Half-Breed’s Halberd3
Artifact - Equipment [U]
Equipped creature gets +1/+1 for each of its race types.
Equip 1 “I’m a child of two worlds. To reject one heritage is to deny who I truly am.”
—Gebrin Half-Blood
Beleaguered SquireW
Creature - Human Soldier [U] T: Spells and abilities you control that target a Knight you control cost 1 less until end of turn. Beleaguered Squire doesn't untap during your next untap step. Great legends come from humble beginnings.
1/2
Sword of the King2
Legendary Artifact - Equipment [R]
When Sword of the King enters the battlefield, name a creature card. Sword of the King’s equip ability costs 6 less to activate if it targets a creature with that name.
Equipped creature gets +2/+2 and has protection from creatures.
Equip 8
Creature - Human Wizard Soldier [R]
Defender
Tap an untapped Wizard you control: Archmage Artillerist deals 1 damage to any target.
"Don't fire until you can see the looks on their faces!"
2/4
Some day, in Magical Christmas Land, I'll live the dream of having both this and Cathars' Crusade on the field at the same time. Of course, I'd probably need a spreadsheet to keep track of it all.
edit: dang mobile...
Instant [C]
Target creature gets +1/+1 until end of turn for each historic permanent you control. (Artifacts, legendaries, and Sagas are historic.)
Each blow falls with the weight of centuries.
"My ancestors are smiling on me, Imperials. Can you say the same?"
And this is why you proofread your submission thoroughly before the deadline. For the record, it was supposed to be a 3/3.
Creature - Human / Witch [R]
1BG, T, sacrifice a permanent: Destroy target nonland permanent with converted mana cost less than or equal to the sacrificed permanent’s converted mana cost.
If you truly desire to bring someone ruin, you’ll give anything to achieve it.
Artifact - Equipment [U]
Equipped creature gets +1/+1 for each of its race types.
Equip 1
“I’m a child of two worlds. To reject one heritage is to deny who I truly am.”
—Gebrin Half-Blood
Creature - Human Soldier [U]
T: Spells and abilities you control that target a Knight you control cost 1 less until end of turn. Beleaguered Squire doesn't untap during your next untap step.
Great legends come from humble beginnings.
1/2
Sword of the King 2
Legendary Artifact - Equipment [R]
When Sword of the King enters the battlefield, name a creature card. Sword of the King’s equip ability costs 6 less to activate if it targets a creature with that name.
Equipped creature gets +2/+2 and has protection from creatures.
Equip 8
(Image belongs to Walt Disney Pictures)