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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Can I just repeat that I am a Timmy and I love attacking on turn 1 more than I love big stompy creatures. Please stop telling me what I do and don't like.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Another Timmy chiming in. Timmies also like big and fast. By big I don't just mean big creatures, but also big effects. Things that make a huge impact on the board and look cool doing it. As for fast, of the 3, Timmy is the one that most wants to be Doing Something whenever possible and the faster the better. Yes Darksteel Colossus is a Timmy card, but so is Raging Goblin and Elvish Mystic.
    Posted in: Custom Card Contests and Games
  • posted a message on February MCC Round 2 - Say My Name
    Curse of Plentiful Herds 4WW
    Enchantment — Aura Curse [R]
    Enchant player
    Each creature enchanted player controls loses all abilities and is a white Ox named Pillarfield Ox with base power and toughness 2/4.
    "I liked them better as eldrazi."
    —Bruse Tarl, Goma Fada nomad
    Posted in: Custom Card Contests and Games
  • posted a message on February MCC Round 1 - Love and Friendship
    Spectral Squire 1W
    Creature - Spirit Soldier [R]
    Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
    As long as Spectral Squire is paired with another creature, equip abilities that target either of those creatures cost 1 less to activate.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    In hindsight, I played it too safe with that challenge and wound up paying for it. My original design was probably a lot stronger, but it was part green and when Icarii said multicolor cards might not meet the main challenge, I panicked. I wound up overcompensating and ended with a card that wasn't really bad, just bland and unoriginal. Lesson learned for next month.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from ManyCookies »

    (For some reason I instantly thought the character was female, I wonder what that says about me.)

    That's actually what I was going for. The original idea I had was to depict the character I made for June's MCC during her fall from grace. I almost added her name, but didn't think it was worth the extra crowding in the text box.
    Quote from kjsharp »
    Johnny (.25/1) likes the "gotcha" aspect of the card but curses under his breath that the card says "creature card name".

    I originally wanted it to be able to hit tokens (which would have given it more utility than just a worse Nevermore) but black-border rules don't quite work that way and it didn't "feel" like a silver-border card.
    Posted in: Custom Card Contests and Games
  • posted a message on January MCC 2018 Round 1 - Completing the Cycle
    Untamed Sovereign 4WWW
    Creature - Beast [R]
    Vigilance
    Other untapped creatures you control have indestructible.
    Whenever Untamed Sovereign deals combat damage to a player, untap all other creatures you control.
    Garadon might yet break, but it will never bow.
    5/7
    Posted in: Custom Card Contests and Games
  • posted a message on December 2017 MCC Round 4 — Resolves
    Broken Faith 1BB
    Enchantment [R]
    When Broken Faith enters the battlefield, choose a creature card name.
    Creatures with the chosen name enter the battlefield under your control.
    “All my life I’ve tried to prove myself worthy of your respect. Now I wonder if you were ever worthy of mine.”
    Posted in: Custom Card Contests and Games
  • posted a message on "Buiding this deck was a bad idea!"
    Not the whole deck as much as just the commander. Aurelia, the Warleader is way too threatening in the command zone and I usually get focused on before I can even do anything. I've had a lot more luck putting her in the 99 where she can come as a surprise.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Dingus Egg
    Quote from sadgasm »
    11 year old me thought this card was too good. Now with 20 more years of experience I realize this card is awful in every respect.

    That's exactly why Wizards keeps printing terrible life gain cards like this. Every learning curve needs some baby steps, and one of those steps is learning that the only life point that matters is the last. Even if you have to learn that the hard way.
    Posted in: Commander (EDH)
  • posted a message on December 2017 MCC Round 3 — Christmas Cards
    Gnome Alone 2RW
    Creature - Gnome Rigger [R]
    Whenever one or more creatures attack you or a planeswalker you control, Gnome Alone assembles a contraption.
    RW, Sacrifice an artifact: Gnome Alone deals 1 damage to each attacking creature.
    Home is where the gnome is. And he's going to defend it.
    3/4
    Posted in: Custom Card Contests and Games
  • posted a message on Random Card of the Day: Dingus Egg
    "Oh yeah, what are you gonna do? Release the dogs? Or the bees? Or the dogs with bees in their mouth and when they bark they shoot bees at you?"
    Posted in: Commander (EDH)
  • posted a message on December 2017 MCC Round 2 - Parties Shot
    You All Meet at an Inn 1UR
    Enchantment [M]
    As You All Meet at an Inn enters the battlefield, each player chooses Fighter, Mage or Thief.
    Attacking creatures a Fighter controls get +2/+0.
    Instant and sorcery spells a Mage casts cost 1 less to cast.
    At the beginning of a Thief's draw step, that player draws an additional card, then discards a card.

    Art source
    Posted in: Custom Card Contests and Games
  • posted a message on Random Card of the Day - HIATUS
    I think it's more white in today's color pie. Would be a lot better as an ETB trigger rather than on cast and if the tapping wasn't mandatory.
    Posted in: Commander (EDH)
  • posted a message on November 2017 MCC Round 4 — The Presence

    Kovan, Ingenious Blacksmith 1UR
    Legendary Creature — Human Artificer (R)
    Haste
    Other Artificer creatures you control get +1/+1.
    Whenever Kovan, Ingenious Blacksmith deals combat damage to a player, you may tap or untap target artifact.
    “I’ve been a master blacksmith for most of my life. Now my work inspires a whole new generation of artificers.”
    2/3

    Kovan’s Mastery 2U
    Legendary Enchantment (M)
    When Kovan’s Mastery enters the battlefield, create a legendary artifact token named Kovan’s Tome with “Artifact spells you cast cost 1 less to cast.”
    Tap an untapped artifact you control: Add C to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
    “When I find myself stuck, I always turn to master Kovan’s books. They are the best source of inspiration.”
    —Neskan, young artificer



    Design -
    (2/3) Appeal: Timmy doesn't care. Spike is a little interested. Johnny can definitely do something with this.
    (1.5/3) Elegance: Wordy, and there's a lot of moving parts to this.

    Development -
    (3/3) Viability: Definitely blue, definitely mythic.
    (2/3) Balance: It's not broken on its own, but it reduces the cost of artifacts twice over and historically that's a one way ticket to ba-roken town. Balanced a bit by legendary.

    Creativity -
    (2.5/3) Uniqueness: The parts of this card have all been done sepearately, but they go together really well and make a whole that's something new.
    (3/3) Flavor: Full marks here.

    Polish -
    (3/3) Quality: No problems.
    (2/2) *Main Challenge: Check.
    (2/2) Subchallenges: And double check.

    Total: 21/25
    *An entry with 0 points here is subject to disqualification.
    Andari, Venerable Captain 1WW
    Legendary Creature — Human Soldier (R)
    First strike
    Whenever a Human you control attacks, create a 1/1 white Spirit creature token with flying that is tapped and attacking. Exile that token at end of combat.
    "Fear not my brothers, for we do not fight alone, but with generations of our forefathers by our sides."
    3/2[/quote]

    Memories of Andari WU
    Legendary Enchantment (M)
    3WU, Exile a creature card from your graveyard: Create a legendary white Spirit creature token that's a copy of the exiled card, except its name is Captain Andari, and it's legendary in addition to its other types.
    After his death, legends of Captain Andari grew until it seemed as though he were capable of almost any feat.


    Design -
    (2/3) Appeal: This isn't really Timmy's cup of tea, but Johnny and Spike are both interested.
    (3/3) Elegance: Pretty simple.

    Development -
    (2/3) Viability: That's a white rare all right. I'm not sure it needed to be blue or mythic, though.
    (2/3) Balance: Might actually be a little underpowered, but could be broken too. Looks like a card that needs extensive playtesting to be sure.

    Creativity -
    (1.5/3) Uniqueness: Very similar to Séance.
    (3/3) Flavor: I love the flavor on this one.

    Polish -
    (2/3) Quality: Don't need to specify twice that it's legendary (-1).
    (2/2) *Main Challenge: Yep.
    (2/2) Subchallenges: Yes to both.

    Total: 19.5/25
    *An entry with 0 points here is subject to disqualification.
    Raiments of Asha 2GWU
    Legendary Artifact - Equipment {M}
    Creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
    Equipped creature has flying and vigilance, and is an Angel in addition to its other types.
    As long as equipped creature is attacking alone, it has trample, indestructible, and can't be blocked by more than one creature.
    Equip 3

    Unifying Metasigil 3GW
    Legendary Enchantment {R}
    When Unifying Metasigil enters the battlefield, create a legendary 4/4 green and white Angel creature token with flying, vigilance, and exalted named Dailana, Asura of Unity.
    If you or a permanent you control would be dealt damage, instead you may divide that damage as you choose among you and any number of permanents with exalted you control.


    Design -
    (3/3) Appeal: All 3 psychographics are at least interested.
    (0/3) Elegance: First of all, every card with exalted to date includes the reminder text. Second this is wordy as all get out. Thirdly this has a ton of board complexity and makes combat math a nightmare. Fourthly, the wording implies that I can assign damage to noncreature permanents; as far as i know there's no way to give a planeswalker Exalted without also making it a creature.

    Development -
    (2/3) Viability: Doesn't need green, and probably should have been mythic.
    (3/3) Balance: Balance looks fine, but it could easily backfire if you don't have enough creatures with Exalted.

    Creativity -
    (2/3) Uniqueness: Pariah turned up to 11, but otherwise unique.
    (3/3) Flavor: Very Bant.

    Polish -
    (3/3) Quality: I see no problems.
    (2/2) *Main Challenge: Good.
    (2/2) Subchallenges: Both good.

    Total: 20/25
    *An entry with 0 points here is subject to disqualification.
    Posted in: Custom Card Contests and Games
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